| /external/webkit/Source/WebCore/page/ |
| EventHandler.cpp | 578 m_frame->document()->renderView()->layer()->hitTest(request, result); 610 m_frame->contentRenderer()->layer()->hitTest(request, result); 623 RenderLayer* layer = renderer->layer(); 624 if (!layer) 631 layer->hitTest(request, result); 714 // ignored upstream of this layer. 928 m_frame->contentRenderer()->layer()->hitTest(HitTestRequest(hitType), result); 945 frame->contentRenderer()->layer()->hitTest(HitTestRequest(hitType), widgetHitTestResult); 1428 RenderLayer* layer = m_clickNode->renderer() ? m_clickNode->renderer()->enclosingLayer() : 0; local [all...] |
| FrameView.cpp | 600 view->compositor()->updateCompositingLayers(CompositingUpdateAfterLayoutOrStyleChange, document->fullScreenRenderer()->layer()); 636 // layer content to occur before layout has happened, which will cause paintContents() to bail. 656 // We don't create an extra layer for the full screen video. 657 if (!document->fullScreenRenderer()->layer() 658 || !document->fullScreenRenderer()->layer()->backing()) 661 RenderLayerBacking* backing = document->fullScreenRenderer()->layer()->backing(); 959 RenderLayer* layer = root->enclosingLayer(); local 997 layer->updateLayerPositions((m_doFullRepaint ? 0 : RenderLayer::CheckForRepaint 1061 RenderLayer* layer = ownerRenderer->enclosingLayer(); local 2130 RenderLayer* layer = elt->renderer()->enclosingLayer(); local [all...] |
| /external/webkit/Source/WebCore/rendering/ |
| RenderObject.cpp | 442 // We need to figure out the layer that follows newObject. We only do 443 // this the first time we find a child layer, and then we update the 448 parentLayer->addChild(toRenderBoxModelObject(obj)->layer(), beforeChild); 472 parentLayer->removeChild(toRenderBoxModelObject(this)->layer()); 486 RenderLayer* layer = toRenderBoxModelObject(this)->layer(); local 487 ASSERT(oldParent == layer->parent()); 489 oldParent->removeChild(layer); 490 newParent->addChild(layer); 501 // Error check the parent layer passed in. If it's null, we can't find anything 538 RenderLayer* layer = curr->hasLayer() ? toRenderBoxModelObject(curr)->layer() : 0; local 1891 RenderLayer* layer; local [all...] |
| RenderBox.cpp | 317 if (int left = layer()->scrollXOffset()) { 319 layer()->scrollToXOffset(left); 321 if (int top = layer()->scrollYOffset()) { 323 layer()->scrollToYOffset(top); 434 return layer()->scrollWidth(); 445 return layer()->scrollHeight(); 453 return hasOverflowClip() ? layer()->scrollXOffset() : 0; 458 return hasOverflowClip() ? layer()->scrollYOffset() : 0; 464 layer()->scrollToXOffset(newLeft); 470 layer()->scrollToYOffset(newTop) 3384 RenderLayer* layer = curr->hasLayer() && curr->isBox() ? toRenderBoxModelObject(curr)->layer() : 0; local [all...] |
| RenderLayer.cpp | 287 // to our parent layer. 299 // Frequently our parent layer's renderer will be the same as our renderer's containing block. In that case, 372 // Clear the IsCompositingUpdateRoot flag once we've found the first compositing layer in this update. 603 // layer may be hidden but still have some visible content, check for this 636 // This propagates up through preserve-3d hierarchies to the enclosing flattening layer. 644 // Return true if this layer or any preserve-3d descendants have 3d. 666 // If we live in a 3d hierarchy, then the layer at the root of that hierarchy needs 696 // nearest enclosing object with a layer. 716 // For positioned layers, we subtract out the enclosing positioned layer's scroll offset. 744 // FIXME: We'd really like to just get rid of the concept of a layer rectangle and rely on the renderers 793 RenderLayer* layer = parent(); local 2007 const RenderLayer* layer = this; local [all...] |
| /external/webkit/Source/WebKit/android/nav/ |
| CacheBuilder.cpp | 101 // Restore the scroll position of the layer. Does not affect layers 102 // without overflow scroll as the layer will not be scrolled. 246 RenderLayer* layer = renderer->enclosingLayer(); local 247 if (layer != NULL) { 350 RenderLayer* layer = renderer->enclosingLayer(); local 351 if (layer == NULL) { 448 RenderLayer* layer = 0; local 452 layer = hasLayer ? toRenderBoxModelObject(renderer)->layer() : 0; 458 hasLayer && layer->isComposited() ? "true" : "false") 509 RenderLayer* layer = toRenderBoxModelObject(renderer)->layer(); local 1387 LayerAndroid* layer = layerTracker.last().mLayer; local 2908 RenderLayer* layer = nodeRenderer->enclosingLayer(); local [all...] |
| CachedRoot.cpp | 245 mBounder.setType(CommonCheck::kDrawSprite_Type); // for layer draws 702 // remove non-layer brackets 749 // back up to include text drawn before the best layer 1621 const LayerAndroid* layer = mRootLayer->find(xPtr, yPtr, mPicture); local [all...] |
| WebView.cpp | 226 // deallocated base layer. 316 Layer* layerContainingMatch = rootLayer->findById(m_findOnPage.currentMatchLayerId()); 319 // If the match is in a fixed position layer, there's nothing to do. 323 // If the match is in a scrollable layer or a descendant of such a layer, 326 // the layer in which the match is found, we move up the layer tree, 334 for (Layer* layer = layerContainingMatch; layer; layer = layer->getParent()) 419 LayerAndroid* layer = root->rootLayer(); local 722 LayerAndroid* layer = const_cast<LayerAndroid*>( local 2115 const CachedLayer* layer = frame->layer(node); local 2185 LayerAndroid* layer = (LayerAndroid*) jlayer; local [all...] |
| /frameworks/base/libs/hwui/ |
| OpenGLRenderer.cpp | 364 * programs (for instance.) When a layer is created, previously created layers 366 * layer is created and a shape intersecting the bounds of the layers and the 367 * framebuffer is draw, the shape will be drawn on both (unless the layer was 370 * A way to implement layers is to create an FBO for each layer, backed by an RGBA 380 * general case. FBOs are used, as an optimization, when the "clip to layer" flag 385 * a layer is created, only a texture is created, not an FBO. The content of the 386 * frame buffer contained within the layer's bounds is copied into this texture 387 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame 391 * To compose the layers back onto the frame buffer, each layer texture 398 * An empty quad is drawn over the layer's region in the frame buffer. This qua 455 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight()); local 585 Layer* layer = current->layer; local [all...] |
| /hardware/ti/omap4xxx/hwc/ |
| hwc.c | 254 hwc_layer_t *layer = &list->hwLayers[i]; local 255 IMG_native_handle_t *handle = (IMG_native_handle_t *)layer->handle; 256 dump_printf(&log, "%p:%s,", handle, layer->compositionType == HWC_OVERLAY ? "DSS" : "SGX"); 257 if ((layer->flags & HWC_SKIP_LAYER) || !handle) { 261 if (layer->flags & HWC_HINT_CLEAR_FB) 264 if (layer->transform) 265 dump_printf(&log, "~%d", layer->transform); 311 static int scaled(hwc_layer_t *layer) 313 int w = WIDTH(layer->sourceCrop); 314 int h = HEIGHT(layer->sourceCrop) 964 hwc_layer_t *layer = &list->hwLayers[i]; local 1220 hwc_layer_t *layer = &list->hwLayers[i]; local [all...] |
| /packages/inputmethods/OpenWnn/src/jp/co/omronsoft/openwnn/ |
| OpenWnnJAJP.java | 338 /** Target layer of the {@link ComposingText} */ 1342 int layer = mTargetLayer; local 1575 int layer = mTargetLayer; local 1605 int layer = mTargetLayer; local 1665 int layer = mTargetLayer; local 2138 int layer; local [all...] |
| /bionic/libc/kernel/common/linux/ |
| cdrom.h | 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
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| /development/ndk/platforms/android-3/include/linux/ |
| cdrom.h | 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
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| /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/ |
| cdrom.h | 543 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
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| /prebuilt/ndk/android-ndk-r4/platforms/android-3/arch-arm/usr/include/linux/ |
| cdrom.h | 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
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| /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/linux/ |
| cdrom.h | 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
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| /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/linux/ |
| cdrom.h | 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
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| /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/linux/ |
| cdrom.h | 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
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| /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/linux/ |
| cdrom.h | 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
|
| /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/linux/ |
| cdrom.h | 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
|
| /prebuilt/ndk/android-ndk-r5/platforms/android-3/arch-arm/usr/include/linux/ |
| cdrom.h | 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
|
| /prebuilt/ndk/android-ndk-r6/platforms/android-3/arch-arm/usr/include/linux/ |
| cdrom.h | 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
|
| /prebuilt/ndk/android-ndk-r6/platforms/android-3/arch-x86/usr/include/linux/ |
| cdrom.h | 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
|
| /prebuilt/ndk/android-ndk-r7/platforms/android-14/arch-arm/usr/include/linux/ |
| cdrom.h | 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
|
| /prebuilt/ndk/android-ndk-r7/platforms/android-14/arch-x86/usr/include/linux/ |
| cdrom.h | 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
|