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    Searched defs:layer (Results 76 - 100 of 118) sorted by null

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  /external/webkit/Source/WebCore/page/
EventHandler.cpp 578 m_frame->document()->renderView()->layer()->hitTest(request, result);
610 m_frame->contentRenderer()->layer()->hitTest(request, result);
623 RenderLayer* layer = renderer->layer();
624 if (!layer)
631 layer->hitTest(request, result);
714 // ignored upstream of this layer.
928 m_frame->contentRenderer()->layer()->hitTest(HitTestRequest(hitType), result);
945 frame->contentRenderer()->layer()->hitTest(HitTestRequest(hitType), widgetHitTestResult);
1428 RenderLayer* layer = m_clickNode->renderer() ? m_clickNode->renderer()->enclosingLayer() : 0; local
    [all...]
FrameView.cpp 600 view->compositor()->updateCompositingLayers(CompositingUpdateAfterLayoutOrStyleChange, document->fullScreenRenderer()->layer());
636 // layer content to occur before layout has happened, which will cause paintContents() to bail.
656 // We don't create an extra layer for the full screen video.
657 if (!document->fullScreenRenderer()->layer()
658 || !document->fullScreenRenderer()->layer()->backing())
661 RenderLayerBacking* backing = document->fullScreenRenderer()->layer()->backing();
959 RenderLayer* layer = root->enclosingLayer(); local
997 layer->updateLayerPositions((m_doFullRepaint ? 0 : RenderLayer::CheckForRepaint
1061 RenderLayer* layer = ownerRenderer->enclosingLayer(); local
2130 RenderLayer* layer = elt->renderer()->enclosingLayer(); local
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  /external/webkit/Source/WebCore/rendering/
RenderObject.cpp 442 // We need to figure out the layer that follows newObject. We only do
443 // this the first time we find a child layer, and then we update the
448 parentLayer->addChild(toRenderBoxModelObject(obj)->layer(), beforeChild);
472 parentLayer->removeChild(toRenderBoxModelObject(this)->layer());
486 RenderLayer* layer = toRenderBoxModelObject(this)->layer(); local
487 ASSERT(oldParent == layer->parent());
489 oldParent->removeChild(layer);
490 newParent->addChild(layer);
501 // Error check the parent layer passed in. If it's null, we can't find anything
538 RenderLayer* layer = curr->hasLayer() ? toRenderBoxModelObject(curr)->layer() : 0; local
1891 RenderLayer* layer; local
    [all...]
RenderBox.cpp 317 if (int left = layer()->scrollXOffset()) {
319 layer()->scrollToXOffset(left);
321 if (int top = layer()->scrollYOffset()) {
323 layer()->scrollToYOffset(top);
434 return layer()->scrollWidth();
445 return layer()->scrollHeight();
453 return hasOverflowClip() ? layer()->scrollXOffset() : 0;
458 return hasOverflowClip() ? layer()->scrollYOffset() : 0;
464 layer()->scrollToXOffset(newLeft);
470 layer()->scrollToYOffset(newTop)
3384 RenderLayer* layer = curr->hasLayer() && curr->isBox() ? toRenderBoxModelObject(curr)->layer() : 0; local
    [all...]
RenderLayer.cpp 287 // to our parent layer.
299 // Frequently our parent layer's renderer will be the same as our renderer's containing block. In that case,
372 // Clear the IsCompositingUpdateRoot flag once we've found the first compositing layer in this update.
603 // layer may be hidden but still have some visible content, check for this
636 // This propagates up through preserve-3d hierarchies to the enclosing flattening layer.
644 // Return true if this layer or any preserve-3d descendants have 3d.
666 // If we live in a 3d hierarchy, then the layer at the root of that hierarchy needs
696 // nearest enclosing object with a layer.
716 // For positioned layers, we subtract out the enclosing positioned layer's scroll offset.
744 // FIXME: We'd really like to just get rid of the concept of a layer rectangle and rely on the renderers
793 RenderLayer* layer = parent(); local
2007 const RenderLayer* layer = this; local
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  /external/webkit/Source/WebKit/android/nav/
CacheBuilder.cpp 101 // Restore the scroll position of the layer. Does not affect layers
102 // without overflow scroll as the layer will not be scrolled.
246 RenderLayer* layer = renderer->enclosingLayer(); local
247 if (layer != NULL) {
350 RenderLayer* layer = renderer->enclosingLayer(); local
351 if (layer == NULL) {
448 RenderLayer* layer = 0; local
452 layer = hasLayer ? toRenderBoxModelObject(renderer)->layer() : 0;
458 hasLayer && layer->isComposited() ? "true" : "false")
509 RenderLayer* layer = toRenderBoxModelObject(renderer)->layer(); local
1387 LayerAndroid* layer = layerTracker.last().mLayer; local
2908 RenderLayer* layer = nodeRenderer->enclosingLayer(); local
    [all...]
CachedRoot.cpp 245 mBounder.setType(CommonCheck::kDrawSprite_Type); // for layer draws
702 // remove non-layer brackets
749 // back up to include text drawn before the best layer
1621 const LayerAndroid* layer = mRootLayer->find(xPtr, yPtr, mPicture); local
    [all...]
WebView.cpp 226 // deallocated base layer.
316 Layer* layerContainingMatch = rootLayer->findById(m_findOnPage.currentMatchLayerId());
319 // If the match is in a fixed position layer, there's nothing to do.
323 // If the match is in a scrollable layer or a descendant of such a layer,
326 // the layer in which the match is found, we move up the layer tree,
334 for (Layer* layer = layerContainingMatch; layer; layer = layer->getParent())
419 LayerAndroid* layer = root->rootLayer(); local
722 LayerAndroid* layer = const_cast<LayerAndroid*>( local
2115 const CachedLayer* layer = frame->layer(node); local
2185 LayerAndroid* layer = (LayerAndroid*) jlayer; local
    [all...]
  /frameworks/base/libs/hwui/
OpenGLRenderer.cpp 364 * programs (for instance.) When a layer is created, previously created layers
366 * layer is created and a shape intersecting the bounds of the layers and the
367 * framebuffer is draw, the shape will be drawn on both (unless the layer was
370 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
380 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
385 * a layer is created, only a texture is created, not an FBO. The content of the
386 * frame buffer contained within the layer's bounds is copied into this texture
387 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
391 * To compose the layers back onto the frame buffer, each layer texture
398 * An empty quad is drawn over the layer's region in the frame buffer. This qua
455 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight()); local
585 Layer* layer = current->layer; local
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  /hardware/ti/omap4xxx/hwc/
hwc.c 254 hwc_layer_t *layer = &list->hwLayers[i]; local
255 IMG_native_handle_t *handle = (IMG_native_handle_t *)layer->handle;
256 dump_printf(&log, "%p:%s,", handle, layer->compositionType == HWC_OVERLAY ? "DSS" : "SGX");
257 if ((layer->flags & HWC_SKIP_LAYER) || !handle) {
261 if (layer->flags & HWC_HINT_CLEAR_FB)
264 if (layer->transform)
265 dump_printf(&log, "~%d", layer->transform);
311 static int scaled(hwc_layer_t *layer)
313 int w = WIDTH(layer->sourceCrop);
314 int h = HEIGHT(layer->sourceCrop)
964 hwc_layer_t *layer = &list->hwLayers[i]; local
1220 hwc_layer_t *layer = &list->hwLayers[i]; local
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  /packages/inputmethods/OpenWnn/src/jp/co/omronsoft/openwnn/
OpenWnnJAJP.java 338 /** Target layer of the {@link ComposingText} */
1342 int layer = mTargetLayer; local
1575 int layer = mTargetLayer; local
1605 int layer = mTargetLayer; local
1665 int layer = mTargetLayer; local
2138 int layer; local
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  /bionic/libc/kernel/common/linux/
cdrom.h 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
  /development/ndk/platforms/android-3/include/linux/
cdrom.h 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/
cdrom.h 543 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
  /prebuilt/ndk/android-ndk-r4/platforms/android-3/arch-arm/usr/include/linux/
cdrom.h 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
  /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/linux/
cdrom.h 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/linux/
cdrom.h 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/linux/
cdrom.h 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/linux/
cdrom.h 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/linux/
cdrom.h 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
  /prebuilt/ndk/android-ndk-r5/platforms/android-3/arch-arm/usr/include/linux/
cdrom.h 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
  /prebuilt/ndk/android-ndk-r6/platforms/android-3/arch-arm/usr/include/linux/
cdrom.h 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
  /prebuilt/ndk/android-ndk-r6/platforms/android-3/arch-x86/usr/include/linux/
cdrom.h 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
  /prebuilt/ndk/android-ndk-r7/platforms/android-14/arch-arm/usr/include/linux/
cdrom.h 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical
  /prebuilt/ndk/android-ndk-r7/platforms/android-14/arch-x86/usr/include/linux/
cdrom.h 376 struct dvd_layer layer[DVD_LAYERS]; member in struct:dvd_physical

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