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    Searched defs:parentObject (Results 26 - 46 of 46) sorted by null

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  /external/webkit/Tools/DumpRenderTree/win/
AccessibilityControllerWin.cpp 113 COMPtr<IAccessible> parentObject;
118 HRESULT hr = AccessibleObjectFromEvent(hwnd, idObject, idChild, &parentObject, &vChild);
123 hr = parentObject->get_accName(vChild, &nameBSTR);
135 hr = parentObject->get_accValue(vChild, &valueBSTR);
233 COMPtr<IAccessible> parentObject;
238 HRESULT hr = AccessibleObjectFromEvent(hwnd, idObject, idChild, &parentObject, &vChild);
239 if (FAILED(hr) || !parentObject)
243 if (FAILED(parentObject->get_accChild(vChild, &childDispatch))) {
  /external/replicaisland/src/com/replica/replicaisland/
BackgroundCollisionComponent.java 137 GameObject parentObject = (GameObject) parent;
138 parentObject.setBackgroundCollisionNormal(Vector2.ZERO);
149 mCurrentPosition.set(parentObject.getPosition());
171 parentObject);
174 parentObject);
179 parentObject);
182 parentObject);
235 mVerticalHitNormal, parentObject)) {
267 mHorizontalHitNormal, parentObject)) {
289 parentObject.setLastTouchedLeftWallTime(time)
    [all...]
NPCComponent.java 114 GameObject parentObject = (GameObject)parent;
118 parentObject.getCurrentAction() == ActionType.HIT_REACT) {
120 pauseMovement(parentObject);
121 parentObject.getVelocity().x = -parentObject.facingDirection.x * HIT_IMPULSE;
122 parentObject.getAcceleration().x = HIT_ACCELERATION;
124 } else if (parentObject.getCurrentAction() == ActionType.DEATH) {
126 if (Utils.close(parentObject.getVelocity().x, 0.0f)
127 && parentObject.touchingGround()) {
144 } else if (parentObject.life <= 0)
    [all...]
EnemyAnimationComponent.java 64 GameObject parentObject = (GameObject) parent;
65 final float velocityX = parentObject.getVelocity().x;
67 GameObject.ActionType currentAction = parentObject.getCurrentAction();
73 facePlayer(parentObject);
88 final float targetVelocityX = parentObject.getTargetVelocity().x;
92 parentObject.facingDirection.x = -1.0f;
94 parentObject.facingDirection.x = 1.0f;
120 facePlayer(parentObject);
135 private void facePlayer(GameObject parentObject) {
140 if (player.getPosition().x < parentObject.getPosition().x)
    [all...]
FadeDrawableComponent.java 113 GameObject parentObject = ((GameObject)parent);
117 bitmap.setWidth((int)parentObject.width);
118 bitmap.setHeight((int)parentObject.height);
GhostComponent.java 59 GameObject parentObject = (GameObject) parent;
64 if (parentObject.life > 0) {
72 SpriteComponent sprite = parentObject.findByClass(SpriteComponent.class);
79 if (parentObject.getPosition().y < -parentObject.height) {
81 parentObject.life = 0;
85 parentObject.setCurrentAction(mTargetAction);
87 camera.setTarget(parentObject);
94 parentObject.getTargetVelocity().x =
97 parentObject.getTargetVelocity().y =
    [all...]
LifetimeComponent.java 79 GameObject parentObject = (GameObject)parent;
83 die(parentObject);
92 Math.abs(parentObject.getPosition().x - camera.getFocusPositionX());
94 Math.abs(parentObject.getPosition().y - camera.getFocusPositionY());
98 die(parentObject);
103 if (parentObject.life > 0 && mVulnerableToDeathTiles) {
107 if (hotSpot.getHotSpot(parentObject.getCenteredPositionX(),
108 parentObject.getPosition().y + 10.0f) == HotSpotSystem.HotSpotType.DIE) {
109 parentObject.life = 0;
114 if (parentObject.life > 0 && mDieOnHitBackground)
    [all...]
NPCAnimationComponent.java 69 GameObject parentObject = (GameObject)parent;
74 idle(parentObject);
77 walk(parentObject);
80 runStart(parentObject);
83 run(parentObject);
86 shoot(parentObject);
89 jumpStart(parentObject);
92 jumpAir(parentObject);
95 takeHit(parentObject);
98 surprised(parentObject);
    [all...]
OrbitalMagnetComponent.java 58 GameObject parentObject = (GameObject)parent;
60 parentObject.getCenteredPositionX(),
61 parentObject.getCenteredPositionY(),
PhysicsComponent.java 55 GameObject parentObject = (GameObject) parent;
58 Vector2 impulseVector = parentObject.getImpulse();
60 final Vector2 currentVelocity = parentObject.getVelocity();
62 final Vector2 surfaceNormal = parentObject.getBackgroundCollisionNormal();
82 final boolean touchingFloor = parentObject.touchingGround();
84 GravityComponent gravity = parentObject.findByClass(GravityComponent.class);
120 parentObject.setVelocity(newVelocity);
121 parentObject.setTargetVelocity(newVelocity);
122 parentObject.setAcceleration(Vector2.ZERO);
123 parentObject.setImpulse(Vector2.ZERO)
    [all...]
SolidSurfaceComponent.java 91 GameObject parentObject = (GameObject)parent;
92 final Vector2 position = parentObject.getPosition();
99 if (parentObject.facingDirection.x < 0.0f) {
100 start.flipHorizontal(parentObject.width);
103 if (parentObject.facingDirection.y < 0.0f) {
104 start.flipVertical(parentObject.height);
109 if (parentObject.facingDirection.x < 0.0f) {
110 end.flipHorizontal(parentObject.width);
113 if (parentObject.facingDirection.y < 0.0f) {
114 end.flipVertical(parentObject.height);
    [all...]
SpriteComponent.java 100 GameObject parentObject = (GameObject)parent;
114 updateFlip(bitmap, parentObject.facingDirection.x < 0.0f,
115 parentObject.facingDirection.y < 0.0f);
TheSourceComponent.java 60 GameObject parentObject = (GameObject)parent;
61 GameObject.ActionType currentAction = parentObject.getCurrentAction();
66 if (parentObject.life > 0) {
69 mShakeStartPosition = parentObject.getPosition().x;
70 parentObject.setCurrentAction(ActionType.IDLE);
73 parentObject.setCurrentAction(ActionType.DEATH);
93 camera.setTarget(parentObject);
97 parentObject.getPosition().y += offset;
103 float x = ((float)Math.random() - 0.5f) * (parentObject.width * 0.75f);
104 float y = ((float)Math.random() - 0.5f) * (parentObject.height * 0.75f)
    [all...]
PlayerComponent.java 118 protected void move(float time, float timeDelta, GameObject parentObject) {
174 float currentSpeed = parentObject.getVelocity().x;
179 parentObject.getVelocity().x = (currentSpeed);
184 if (parentObject.getVelocity().y + impulse.y > MAX_UPWARD_SPEED
187 if (parentObject.getVelocity().y < MAX_UPWARD_SPEED) {
188 parentObject.getVelocity().y = (MAX_UPWARD_SPEED);
202 parentObject.getVelocity().x = (postDragSpeed);
206 parentObject.getImpulse().add(impulse);
216 GameObject parentObject = (GameObject)parent;
219 mTouchingGround = parentObject.touchingGround()
    [all...]
HitReactionComponent.java 247 GameObject parentObject = (GameObject)parent;
261 parentObject.lastReceivedHitType = CollisionParameters.HitType.INVALID;
LaunchProjectileComponent.java 88 GameObject parentObject = (GameObject) parent;
94 if (parentObject.getCurrentAction() == mRequiredAction
112 launch(parentObject);
129 private void launch(GameObject parentObject) {
137 if (parentObject.facingDirection.x < 0.0f) {
138 offsetX = parentObject.width - mOffsetX;
142 if (parentObject.facingDirection.y < 0.0f) {
143 offsetY = parentObject.height - mOffsetY;
146 final float x = parentObject.getPosition().x + offsetX;
147 final float y = parentObject.getPosition().y + offsetY
    [all...]
AnimationComponent.java 109 GameObject parentObject = (GameObject) parent;
111 final float velocityX = parentObject.getVelocity().x;
112 final float velocityY = parentObject.getVelocity().y;
115 GameObject.ActionType currentAction = parentObject.getCurrentAction();
134 final boolean touchingGround = parentObject.touchingGround();
196 if (parentObject.life == 1 && !mDamageSwap.getCurrentlySwapped()) {
197 mDamageSwap.activate(parentObject);
198 } else if (parentObject.life != 1 && mDamageSwap.getCurrentlySwapped()) {
199 mDamageSwap.activate(parentObject);
209 parentObject.facingDirection.x = -1.0f;
    [all...]
  /external/webkit/Source/WebKit/win/
AccessibleBase.cpp 129 AccessibilityObject* parentObject = m_object->parentObjectUnignored();
130 if (parentObject) {
131 *parent = wrapper(parentObject);
400 AccessibilityObject* parentObject = childObject->parentObject();
401 if (!parentObject)
405 if (parentObject->isListBox()) {
408 static_cast<AccessibilityListBox*>(parentObject)->setSelectedChildren(selectedChildren);
410 ASSERT(!parentObject->isMultiSelectable());
418 if (!parentObject->isMultiSelectable(
    [all...]
  /external/webkit/Source/WebKit/chromium/src/
WebAccessibilityObject.cpp 157 if (m_private == focused.get() || focused->parentObject() == m_private)
182 WebAccessibilityObject WebAccessibilityObject::parentObject() const
188 return WebAccessibilityObject(m_private->parentObject());
  /sdk/ide_common/src/com/android/ide/common/rendering/
LayoutLibrary.java 659 Object parentObject = mViewGetParentMethod.invoke(viewObject);
668 mViewParentIndexOfChildMethod.invoke(parentObject, viewObject));
  /external/webkit/Source/WebCore/accessibility/
AccessibilityRenderObject.cpp 424 AccessibilityObject* AccessibilityRenderObject::parentObject() const
1000 AccessibilityObject* parent = parentObject();
1008 parent = parent->parentObject();
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