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  /external/quake/quake/src/QW/client/
glquake2.h 83 struct surfcache_s **owner; // NULL is an empty chunk of memory
sound.h 86 int dataofs; // chunk starts this many bytes from file start
  /external/quake/quake/src/WinQuake/
sound.h 95 int dataofs; // chunk starts this many bytes from file start
  /external/sonivox/arm-wt-22k/lib_src/
dls.h 238 Structures for the "wsmp" chunk
dls2.h 83 /* Conditional chunk operators */
  /external/srec/srec/ca/
ann_api.c 371 measure of the "loudest" segment. NB this may remove a final chunk
373 2. Declare it invalid if the first chunk is within n frames of the start.
376 3b. Min silence gap to next chunk
428 ** 2. Declare it invalid if the first chunk is within n frames of the start.
  /external/v8/src/
liveedit.h 161 // Puts another chunk in result list. Note that technically speaking
  /external/valgrind/main/helgrind/
hg_errors.h 73 /* For error creation: map 'data_addr' to a malloc'd chunk, if any.
  /external/valgrind/main/lackey/docs/
lk-manual.xml 115 (a single entry, multiple exit, linear chunk of code) executed by the
  /external/webkit/Source/WebCore/fileapi/
FileSystemCallbacks.h 71 // For EntriesCallbacks. didReadDirectoryEntry is called each time the API reads an entry, and didReadDirectoryDone is called when a chunk of entries have been read (i.e. good time to call back to the application). If hasMore is true there can be more chunks.
  /external/webkit/Source/WebCore/platform/
AsyncFileSystem.h 121 // AsyncFileSystemCallbacks::didReadDirectoryEntry() is called when each directory entry is called. AsyncFileSystemCallbacks::didReadDirectoryEntries() is called after a chunk of directory entries have been read.
  /external/webkit/Source/WebCore/platform/sql/
SQLiteDatabase.h 87 // setMaximumSize() will round the size down to the next smallest chunk if the passed size doesn't align.
  /external/webkit/Source/WebCore/rendering/
RenderArena.cpp 106 // Allocate a new chunk from the arena
  /external/webkit/Source/WebKit2/WebProcess/WebPage/
ChunkedUpdateDrawingArea.cpp 129 // Painting is suspended, just send back an empty update chunk.
  /external/webkit/Tools/android/flex-2.5.4a/MISC/Macintosh/
alloca.c 112 alignment chunk size. The following default should work okay.
  /external/yaffs2/yaffs2/direct/
yaffs_ramem2k.c 3 * yaffs_ramem.c NAND emulation on top of a chunk of RAM
  /frameworks/base/core/java/android/webkit/
WebViewWorker.java 77 ByteArrayBuilder.Chunk mChunk;
  /frameworks/base/docs/html/guide/basics/
building-blocks.jd 28 Activity is a chunk of code that does some work; if necessary, that work
  /frameworks/base/include/media/
mediarecorder.h 169 // The time to measure the max chunk duration
  /frameworks/base/media/libstagefright/
JPEGSource.cpp 222 // Skip chunk
  /frameworks/base/opengl/libs/GLES2_dbg/src/
header.h 79 char * lzf_buf; // malloc / free; for lzf chunk compression and other uses
  /frameworks/media/libvideoeditor/vss/inc/
M4PTO3GPP_InternalTypes.h 83 #define M4PTO3GPP_VIDEO_AU_SIZE_TO_CHUNCK_SIZE_RATIO 1.2F /**< Max chunk size will be 1.2 times
  /hardware/ril/mock-ril/src/cpp/
node_buffer.h 33 /* A buffer is a chunk of memory stored outside the V8 heap, mirrored by an
  /libcore/luni/src/main/java/javax/crypto/spec/
SecretKeySpec.java 89 * specify a valid chunk in the buffer <code>key</code>.
  /libcore/luni/src/main/java/org/apache/harmony/xnet/provider/jsse/
SSLSocketInputStream.java 32 // It should not be less than maximum data chunk enclosed

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