HomeSort by relevance Sort by last modified time
    Searched full:vec2 (Results 201 - 225 of 257) sorted by null

1 2 3 4 5 6 7 891011

  /cts/tests/tests/renderscript/src/android/renderscript/cts/
ProgramFragmentTest.java 140 " col += texture2D(UNI_Tex0, vec2(0.1, 0.1));\n"+
  /external/libvpx/examples/includes/geshi/geshi/
glsl.php 68 'vec2', 'vec3', 'vec4', 'bvec2', 'bvec3', 'bvec4',
  /external/mesa3d/docs/
MESA_shader_debug.spec 169 void printMESA(const vec2 value)
shading.html 109 <li>All vector types (vec2, vec3, vec4, bvec2, etc) currently occupy full
  /external/mesa3d/src/glsl/
glsl_parser.h 67 VEC2 = 284,
README 123 (vec1 * vec2 + vec3 == mad(vec1, vec2, vec3)) are easier. This comes
glsl_lexer.lpp 194 vec2 return VEC2;
builtin_types.h 48 glsl_type(GL_FLOAT_VEC2, GLSL_TYPE_FLOAT, 2, 1, "vec2"),
  /frameworks/base/graphics/java/android/renderscript/
ProgramVertexFixedFunction.java 138 mShader += "varying vec2 varTex0;\n";
  /system/media/mca/filterpacks/base/native/
vec_types.h 122 // specialization for vec2, vec3, vec4 float
  /system/media/mca/filterpacks/imageproc/java/
BlackWhiteFilter.java 60 "varying vec2 v_texcoord;\n" +
RedEyeFilter.java 71 "varying vec2 v_texcoord;\n" +
  /external/freetype/src/base/
ftstroke.c 371 FT_Vector* vec2 = border->points + count - 1; local
374 for ( ; vec1 < vec2; vec1++, vec2-- )
380 *vec1 = *vec2;
381 *vec2 = tmp;
2189 FT_Vector vec1, vec2; local
    [all...]
  /external/webkit/Source/ThirdParty/ANGLE/src/compiler/
glslang.l 111 "vec2" { context->lexAfterType = true; return (VEC2); }
intermOut.cpp 221 case EOpConstructVec2: out << "Construct vec2"; break;
  /frameworks/base/libs/rs/
rsProgramVertex.cpp 180 shaderString.append("varying vec2 varTex0;\n");
  /packages/wallpapers/Basic/src/com/android/wallpaper/galaxy/
GalaxyRS.java 196 "varying vec2 varTex0;\n" +
  /system/media/mca/filterpacks/videosrc/java/
SurfaceTextureSource.java 134 "varying vec2 v_texcoord;\n" +
CameraSource.java 103 "varying vec2 v_texcoord;\n" +
  /frameworks/base/media/libstagefright/codecs/m4v_h263/enc/src/
vlc_encode.cpp 2544 Int vec1, vec2, vec3; local
    [all...]
  /system/media/mca/filterfw/native/core/
shader_program.cpp 38 "attribute vec2 a_texcoord;\n"
39 "varying vec2 v_texcoord;\n"
167 "varying vec2 v_texcoord;\n"
    [all...]
  /frameworks/base/libs/gui/tests/
SurfaceTexture_test.cpp 347 "varying vec2 texCoords;\n"
350 " vec2 vTexCoords = 0.5 * (vPosition.xy + vec2(1.0, 1.0));\n"
359 "varying vec2 texCoords;\n"
    [all...]
  /frameworks/base/libs/hwui/
OpenGLRenderer.cpp     [all...]
  /cts/tests/tests/hardware/src/android/hardware/cts/
CameraGLTest.java     [all...]
  /external/opencv/cxcore/src/
cxmatmul.cpp     [all...]

Completed in 3108 milliseconds

1 2 3 4 5 6 7 891011