Searched
full:arithmetic (Results
701 -
725 of
1189) sorted by null
<<21222324252627282930>>
/external/v8/src/mips/ |
simulator-mips.cc | [all...] |
/external/v8/src/ |
runtime.h | 123 /* Arithmetic operations */ \
|
/external/valgrind/main/exp-ptrcheck/ |
pc_common.c | 106 XE_Arith, // h: bad arithmetic between two segment pointers
|
/external/valgrind/main/perf/ |
fbench.c | 50 performance for the arithmetic operators. If INTRIG is not
|
/external/webkit/Source/WebCore/platform/graphics/ |
GraphicsContext.cpp | 718 // For odd widths, we add in 0.5 to the appropriate x/y so that the float arithmetic
|
/external/zlib/doc/ |
rfc1950.txt | 386 [4] Fletcher, J. G., "An Arithmetic Checksum for Serial
|
/frameworks/base/docs/html/guide/practices/design/ |
performance.jd | 336 devices is about 10x for arithmetic operations.)</p>
|
/frameworks/base/media/libstagefright/ |
SurfaceMediaSource.cpp | 862 // need to convert to char* for pointer arithmetic and then
|
/frameworks/base/media/libstagefright/codecs/aacdec/ |
fft_rx4_long.cpp | 84 floating point arithmetic.
|
fft_rx4_short.cpp | 82 floating point arithmetic.
|
/frameworks/base/media/libstagefright/codecs/amrwbenc/inc/ |
basic_op.h | 69 | Prototypes for basic arithmetic operators | [all...] |
/frameworks/base/media/libstagefright/codecs/on2/h264dec/source/arm11_asm/ |
h264bsd_interpolate_hor_ver_quarter.s | 272 ;// and by using 16 bit arithmetic. 4x4 block is processed
|
/libcore/luni/src/main/java/java/math/ |
Logical.java | 714 //two complement (arithmetic negation) to it, and then operate
|
/prebuilt/linux-x86/toolchain/arm-linux-androideabi-4.4.x/lib/gcc/arm-linux-androideabi/4.4.3/plugin/include/ |
rtl.h | 63 /* Bit 0 = comparison if 0, arithmetic is 1 423 /* 1 if X is an arithmetic operator. */ 429 /* 1 if X is an arithmetic operator. */ 434 /* 1 if X is a commutative arithmetic operator or a comparison operator. [all...] |
/sdk/emulator/qtools/ |
thumbdis.cpp | 66 %P print floating point precision in arithmetic insn
|
/system/media/mca/filterfw/native/core/ |
shader_program.h | 363 // Specify pixel arithmetic for blending
|
/system/media/wilhelm/src/android/ |
android_GenericPlayer.cpp | 659 // note that if arithmetic overflow occurred, nextVirtualMarkerMs will be negative
|
/external/icu4c/i18n/ |
decNumber.c | 2 /* Decimal Number arithmetic module */ 11 /* available, together with arithmetic and format specifications, */ 12 /* testcases, and Web links, on the General Decimal Arithmetic page. */ 32 /* Decimal Arithmetic as defined in the specification which may be */ 33 /* found on the General Decimal Arithmetic pages. It implements both */ 34 /* the full ('extended') arithmetic and the simpler ('subset') */ 35 /* arithmetic. */ 107 /* 8. Subset arithmetic is available only if DECSUBSET is set to 1. */ 279 /* decFinish == decFinalize when no subset arithmetic needed */ [all...] |
/prebuilt/darwin-x86/toolchain/arm-eabi-4.3.1/info/ |
gcc.info | [all...] |
/prebuilt/darwin-x86/toolchain/arm-eabi-4.4.0/info/ |
gcc.info | [all...] |
/prebuilt/darwin-x86/toolchain/arm-eabi-4.4.0/man/man1/ |
arm-eabi-g++.1 | [all...] |
arm-eabi-gcc.1 | [all...] |
/prebuilt/darwin-x86/toolchain/arm-eabi-4.4.3/info/ |
gcc.info | [all...] |
/prebuilt/darwin-x86/toolchain/arm-eabi-4.4.3/man/man1/ |
arm-eabi-g++.1 | [all...] |
arm-eabi-gcc.1 | [all...] |
Completed in 1430 milliseconds
<<21222324252627282930>>