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  /external/qemu/distrib/sdl-1.2.12/src/video/
SDL_pixels_c.h 36 /* Blit mapping functions */
SDL_blit.h 29 /* The structure passed to the low level blit functions */
45 /* The type definition for the low level blit functions */
50 SDL_loblit blit; member in struct:private_swaccel
54 /* Blit mapping definition */
SDL_RLEaccel.c 45 * <run> is the number of opaque pixels to blit,
120 * Various colorkey blit methods, for opaque and per-surface alpha
591 /* source and destination not in phase, blit one by one */ \
838 /* blit a colorkeyed RLE surface */
900 /* if left or right edge clipping needed, call clip blit */
1013 /* blit a pixel-alpha RLE surface clipped at the right and/or left edges */
1031 /* blit opaque pixels on one line */ \
1059 /* blit translucent pixels on the same line */ \
    [all...]
SDL_blit_N.c 29 /* Functions to blit from N-bit surfaces to other surfaces */
855 /* Heheheh, we coerce Hermes into using SDL blit information */
866 /* Special optimized blit for RGB 8-8-8 --> RGB 3-3-2 */
970 /* Special optimized blit for RGB 8-8-8 --> RGB 5-5-5 */
    [all...]
SDL_sysvideo.h 126 /* Sets the hardware accelerated blit function, if any, based
134 /* Sets video mem colorkey and accelerated blit function */
  /external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/
SDL_cgxaccel.c 179 D(bug("CheckHW blit... OK!\n"));
195 D(bug("CheckHW blit... NO!\n"));
208 // D(bug("Accel blit!\n"));
  /external/qemu/android/skin/
composer.c 277 * then we do an opaque blit of 'intersection(updated,region)', then removing it from 'updated'
279 * after that, we make a DSTOVER blit of 'intersection(drawn,region)'
303 /* inter(updated,region) => opaque blit + remove 'region' from 'updated'*/
312 /* inter(drawn,region) => DSTOVER blit + if non-opaque add it to 'drawn' */
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
libGLESv2.vcproj 188 RelativePath=".\Blit.cpp"
266 RelativePath=".\Blit.h"
Context.h 53 class Blit;
435 Blit *getBlitter() { return mBlit; }
473 Blit *mBlit;
Texture.h 27 class Blit;
143 Blit *getBlitter();
  /hardware/ti/omap4xxx/hwc/
hal_public.h 128 /* Custom-blit components in lieu of overlay hardware */
129 int (*Blit)(struct IMG_gralloc_module_public_t const *module,
  /external/chromium/webkit/glue/media/
video_renderer_impl.h 52 // Slow paint does a YUV => RGB, and scaled blit in two separate operations.
  /external/mesa3d/docs/
GL3.txt 22 Multisample blit DONE
  /external/skia/bench/
TextBench.cpp 12 tiny -vs- large pointsize (measure blit -vs- overhead)
  /external/webkit/Source/WebCore/platform/graphics/cairo/
PlatformContextCairo.cpp 71 // going to blit the current surface contents onto the new group once we push it.
  /development/tools/emulator/opengl/host/libs/libOpenglRender/
ColorBuffer.cpp 76 // create another texture for that colorbuffer for blit
192 // Now bind the frame buffer context and blit from
WindowSurface.cpp 81 // previous attached color buffer is updated, if copy or blit should be done
  /external/webkit/Source/WebCore/platform/graphics/wx/
ImageWx.cpp 158 context->Blit((wxCoord)dstIntRect.x(),(wxCoord)dstIntRect.y(), (wxCoord)dstIntRect.width(), (wxCoord)dstIntRect.height(), &mydc,
227 context->Blit((wxCoord)dstRect.x() + currentW, (wxCoord)dstRect.y() + currentH,
  /external/qemu/distrib/sdl-1.2.12/src/video/os2fslib/
SDL_os2fslib.c 519 // So, don't blit now!
521 printf("WM_PAINT : Skipping blit while resizing (Pre!)!\n"); fflush(stdout);
535 // Re-blit the modified area!
549 // But only blit if the window is not resizable, or if
564 // So, don't blit now!
566 printf("WM_PAINT : Skipping blit while resizing!\n"); fflush(stdout);
656 // So, don't blit now!
658 printf("WM_FSLIBNOTIFICATION : Can not blit if there is no surface, doing nothing.\n"); fflush(stdout);
669 // But only blit if the window is not resizable, or if
685 // So, don't blit now
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/svga/
SDL_svgavideo.c 221 /* FIXME: Add hardware accelerated blit information */
223 printf("Hardware accelerated blit: %savailable\n", modeinfo->haveblit ? "" : "not ");
439 /* Set the blit function */
  /external/webkit/Source/WebCore/platform/
ScrollView.h 75 // Returns a clip rect in host window coordinates. Used to clip the blit on a scroll.
138 // Whether or not a scroll view will blit visible contents when it is scrolled. Blitting is disabled in situations
346 // whether it is safe to blit on scroll.
  /external/webkit/Source/WebCore/platform/graphics/android/
TransferQueue.cpp 288 // the texture and blit that into each BaseTile's texture.
313 // guarantee that we have a texture to blit into
338 XLOG("Blit tile x, y %d %d with dest texture %p to destTexture->m_ownTextureId %d",
  /hardware/msm7k/libcopybit/
copybit.cpp 338 /** do a stretch blit type operation */
411 /** Perform a blit type operation */
451 ctx->device.blit = blit_copybit;
  /device/samsung/crespo/sec_mm/sec_omx/sec_osal/
SEC_OSAL_Buffer.cpp 430 err = module->Blit(module, buf, pVirAddrs, HAL_PIXEL_FORMAT_C110_NV12);
432 SEC_OSAL_Log(SEC_LOG_ERROR, "module->Blit() failed (err=%d)\n", err);
  /external/webkit/Source/WebCore/platform/gtk/
WidgetRenderingContext.cpp 120 // We do not need to blit back to the target in the fallback case. See above.
135 // The blit rectangle is the original target rectangle adjusted for any extra space.

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