HomeSort by relevance Sort by last modified time
    Searched full:fragment (Results 826 - 850 of 1999) sorted by null

<<31323334353637383940>>

  /frameworks/base/core/java/android/preference/
PreferenceManager.java 63 * Fragment that owns this instance.
167 * Sets the owning preference fragment
169 void setFragment(PreferenceFragment fragment) {
170 mFragment = fragment;
174 * Returns the owning preference fragment, if any.
  /packages/apps/Contacts/tests/src/com/android/contacts/calllog/
CallLogFragmentTest.java 74 /** The activity in which we are hosting the fragment. */
79 * The adapter used by the fragment to build the rows in the call log. We use it with our own in
114 // Create the fragment and load it into the activity.
118 transaction.add(R.id.fragment, mFragment);
120 // Wait for the fragment to be loaded.
  /frameworks/base/docs/html/sdk/api_diff/13/changes/
alldiffs_index_all.html 107 <nobr><A HREF="android.app.FragmentTransaction.html#android.app.FragmentTransaction.attach_added(android.app.Fragment)" class="hiddenlink" target="rightframe"><b>attach</b>
108 (<code>Fragment</code>)</A></nobr><br>
223 <nobr><A HREF="android.app.FragmentTransaction.html#android.app.FragmentTransaction.detach_added(android.app.Fragment)" class="hiddenlink" target="rightframe"><b>detach</b>
224 (<code>Fragment</code>)</A></nobr><br>
305 <!-- Class Fragment -->
306 <A HREF="android.app.Fragment.html" class="hiddenlink" target="rightframe">Fragment</A><br>
307 <!-- Class Fragment.SavedState -->
308 <A HREF="pkg_android.app.html#Fragment.SavedState" class="hiddenlink" target="rightframe"><b>Fragment.SavedState</b></A><br
    [all...]
  /development/samples/ApiDemos/src/com/example/android/apis/app/
LoaderCustom.java 71 // Create the list fragment and add it as our sole content.
363 //BEGIN_INCLUDE(fragment)
481 //END_INCLUDE(fragment)
  /development/samples/Support4Demos/src/com/example/android/supportv4/app/
LoaderCustomSupport.java 74 // Create the list fragment and add it as our sole content.
366 //BEGIN_INCLUDE(fragment)
487 //END_INCLUDE(fragment)
  /external/bluetooth/hcidump/parser/
csr.c 551 return " middle fragment";
553 return " first fragment";
555 return " last fragment";
  /external/chromium/third_party/libjingle/source/talk/p2p/base/
port.h 99 // Fills in the username fragment and password. These will be initially set
232 // with this port's username fragment, msg will contain the parsed STUN
234 // remote_username contains the remote fragment of the STUN username.
  /external/mesa3d/src/glsl/
README 26 outputs of the vertex shader match the inputs of the fragment shader,
58 without breaking them down, but the 965 fragment shader IR backend
154 for the 965 fragment shader backend when that is developed.
ir_variable.cpp 409 /* gl_FragData is only available in the fragment shader.
430 /* gl_FragStencilRefARB is only available in the fragment shader.
  /external/openssl/ssl/
d1_lib.c 163 OPENSSL_free(frag->fragment);
171 OPENSSL_free(frag->fragment);
179 OPENSSL_free(frag->fragment);
  /external/wpa_supplicant/
tlsv1_common.c 315 /* opaque fragment[TLSPlaintext.length] */
328 /* type + version + length + fragment */
521 /* type + version + length + fragment */
  /libcore/luni/src/test/java/libcore/xml/
DomTest.java 383 * document fragment and document type nodes. This contradicts its own
1527 DocumentFragment fragment = document.createDocumentFragment(); local
1548 DocumentFragment fragment = document.createDocumentFragment(); local
    [all...]
  /packages/apps/Contacts/src/com/android/contacts/interactions/
PhoneNumberInteraction.java 208 PhoneDisambiguationDialogFragment fragment = new PhoneDisambiguationDialogFragment(); local
213 fragment.setArguments(bundle);
214 fragment.show(fragmentManager, TAG);
  /packages/apps/Contacts/src/com/android/contacts/list/
ContactBrowseListFragment.java 45 * Fragment containing a contact list used for browsing (as compared to
144 // Make sure the {@link Fragment} is at least still attached to the {@link Activity}
700 // This fragment does not have an option menu of its own
  /packages/apps/Email/src/com/android/email/activity/
ActionBarController.java 350 // 2. to avoid nested fragment transaction.
351 // refresh is often called during a fragment transaction, but updateTitle() may call
352 // a callback which would initiate another fragment transaction.
  /packages/apps/Settings/src/com/android/settings/fuelgauge/
PowerUsageDetail.java 22 import android.app.Fragment;
56 public class PowerUsageDetail extends Fragment implements Button.OnClickListener {
255 // start new fragment to display extended information
  /external/tinyxml/docs/
classTiXmlElement.html 203 This is a convenient method for getting the text of simple contained text: <div class="fragment"><pre class="fragment"> &lt;foo&gt;This is text&lt;/foo&gt;
207 Note that this function can be misleading. If the element foo was created from this XML: <div class="fragment"><pre class="fragment"> &lt;foo&gt;&lt;b&gt;This is text&lt;/b&gt;&lt;/foo&gt;
209 then the value of str would be null. The first child node isn't a text node, it is another element. From this XML: <div class="fragment"><pre class="fragment"> &lt;foo&gt;This is &lt;b&gt;text&lt;/b&gt;&lt;/foo&gt;
  /frameworks/base/core/java/android/app/
LoaderManager.java 30 * Interface associated with an {@link Activity} or {@link Fragment} for managing
33 * Activity or Fragment lifecycle; the most common use of this is with a
44 * <p>As an example, here is the full implementation of a {@link Fragment}
74 * that normally an application is <em>not</em> allowed to commit fragment
125 * already exist, one is created and (if the activity/fragment is currently
151 * and (if the activity/fragment is currently started) starts loading it.
    [all...]
  /frameworks/base/docs/html/resources/tutorials/opengl/
opengl-es20.jd 315 this section, you'll create vertex and fragment shaders, a shader loader, apply the shaders, enable
321 <li>In your {@code HelloOpenGLES20Renderer} class, define a vertex shader and a fragment
338 The fragment shader controls what OpenGL draws <em>between</em> the vertices of shapes.</p>
345 // or a fragment shader type (GLES20.GL_FRAGMENT_SHADER)
363 <p>In OpenGL ES 2.0, you attach vertex and fragment shaders to a <em>Program</em> and then
375 GLES20.glAttachShader(mProgram, fragmentShader); // add the fragment shader to program
  /bionic/libc/include/netinet/
ip6.h 241 /* Fragment header */
264 #define IPV6_FRAGTTL 120 /* ttl for fragment packets, in slowtimo tick */
  /development/tools/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp 96 fprintf(stderr, "\t-fs <filename> - fragment shader to use\n");
180 // Load the vertex/fragment shaders
  /external/apache-xml/src/main/java/org/apache/xml/serializer/utils/
SerializerMessages_pl.java 159 "Fragment zawiera niepoprawny znak" },
165 "Fragment mo\u017cna ustawi\u0107 tylko dla og\u00f3lnego URI" },
  /external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h 265 // returns fragment input location and vertex output location for varying of linked program
338 // returns fragment input location and vertex output location for varying of linked program
  /external/qemu/slirp/
ip_icmp.c 191 * MUST reply to only the first fragment.
228 if(ip->ip_off & IP_OFFMASK) goto end_error; /* Only reply to fragment 0 */
  /external/qemu/slirp-android/
ip_icmp.c 193 * MUST reply to only the first fragment.
230 if(ip->ip_off & IP_OFFMASK) goto end_error; /* Only reply to fragment 0 */

Completed in 1669 milliseconds

<<31323334353637383940>>