/frameworks/base/core/tests/coretests/src/android/widget/listview/ |
ListInHorizontal.java | 30 * Exercises a list in a horizontal linear layout
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ListInVertical.java | 30 * Exercises a list in a vertical linear layout
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/frameworks/base/media/libeffects/lvm/lib/Bass/src/ |
LVDBE_Tables.h | 74 /* dB to linear conversion table */
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/packages/apps/Gallery2/res/layout/ |
photoeditor_effects_gallery.xml | 17 <!-- The linear-layout is used to center content that cannot fill scroll-view -->
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/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/pulse/ |
volume.h | 51 * be converted to and from either dB or a linear scale: 54 * \li Linear - pa_sw_volume_from_linear() / pa_sw_volume_to_linear() 160 /** Convert a linear factor to a volume. This is only valid for software volumes! \since 0.8 */ 163 /** Convert a volume to a linear factor. This is only valid for software volumes! \since 0.8 */
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/hardware/ti/omap3/dspbridge/inc/ |
mem.h | 277 * pAddr: Linear (virtual) address of the buffer. 326 * Get the linear address corresponding to the given physical address. 331 * The corresponding linear address, or NULL if unsuccessful. 336 * If valid linear address is returned, be sure to call 356 * A pointer to linear page locked memory; 392 * Unmap the linear address mapped in MEM_LinearAddress. 398 * - pBaseAddr is a valid linear address mapped in MEM_LinearAddress. 400 * - pBaseAddr no longer points to a valid linear address. 414 * dwVirtAddr: Linear address of user allocated (and mapped) buffer. 419 * - dwVirtAddr is a valid linear address [all...] |
/hardware/ti/omap3/dspbridge/libbridge/inc/ |
mem.h | 277 * pAddr: Linear (virtual) address of the buffer. 326 * Get the linear address corresponding to the given physical address. 331 * The corresponding linear address, or NULL if unsuccessful. 336 * If valid linear address is returned, be sure to call 356 * A pointer to linear page locked memory; 392 * Unmap the linear address mapped in MEM_LinearAddress. 398 * - pBaseAddr is a valid linear address mapped in MEM_LinearAddress. 400 * - pBaseAddr no longer points to a valid linear address. 414 * dwVirtAddr: Linear address of user allocated (and mapped) buffer. 419 * - dwVirtAddr is a valid linear address [all...] |
/external/sonivox/arm-fm-22k/lib_src/ |
eas_math.h | 107 Linear interpolation calculates: 115 one half and one quarter are useful for 4-point linear interp. 168 We implement the EG1 using a linear gain value, which means that the 169 attack segment is handled by incrementing (adding) the linear gain. 172 linear on dB scale, which is equivalent to exponential damping on 173 a linear scale. Because we use a linear gain for EG1, we implement 238 of dB. However, we use a linear gain value, so we must convert 239 the LFO value in dB to a linear gain. Normally, we would use 240 linear gain = 10^x, where x = LFO value in dB / 20 [all...] |
/external/sonivox/arm-hybrid-22k/lib_src/ |
eas_math.h | 107 Linear interpolation calculates: 115 one half and one quarter are useful for 4-point linear interp. 168 We implement the EG1 using a linear gain value, which means that the 169 attack segment is handled by incrementing (adding) the linear gain. 172 linear on dB scale, which is equivalent to exponential damping on 173 a linear scale. Because we use a linear gain for EG1, we implement 238 of dB. However, we use a linear gain value, so we must convert 239 the LFO value in dB to a linear gain. Normally, we would use 240 linear gain = 10^x, where x = LFO value in dB / 20 [all...] |
/external/sonivox/arm-wt-22k/lib_src/ |
eas_math.h | 107 Linear interpolation calculates: 115 one half and one quarter are useful for 4-point linear interp. 168 We implement the EG1 using a linear gain value, which means that the 169 attack segment is handled by incrementing (adding) the linear gain. 172 linear on dB scale, which is equivalent to exponential damping on 173 a linear scale. Because we use a linear gain for EG1, we implement 238 of dB. However, we use a linear gain value, so we must convert 239 the LFO value in dB to a linear gain. Normally, we would use 240 linear gain = 10^x, where x = LFO value in dB / 20 [all...] |
/frameworks/base/media/libeffects/testlibs/ |
EffectsMath.h | 98 Linear interpolation calculates: 106 one half and one quarter are useful for 4-point linear interp. 159 We implement the EG1 using a linear gain value, which means that the 160 attack segment is handled by incrementing (adding) the linear gain. 163 linear on dB scale, which is equivalent to exponential damping on 164 a linear scale. Because we use a linear gain for EG1, we implement 229 of dB. However, we use a linear gain value, so we must convert 230 the LFO value in dB to a linear gain. Normally, we would use 231 linear gain = 10^x, where x = LFO value in dB / 20 [all...] |
/external/libvpx/vp8/common/ |
filter.c | 257 * INT32 *vp8_filter : Array of 2 bi-linear filter taps. 263 * FUNCTION : Applies a 1-D 2-tap bi-linear filter to the source block 308 * INT32 *vp8_filter : Array of 2 bi-linear filter taps. 314 * FUNCTION : Applies a 1-D 2-tap bi-linear filter to the source block 370 * bi-linear filter horizontally followed by a 2-tap 371 * bi-linear filter vertically on the result.
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/external/webkit/Source/WebCore/inspector/front-end/ |
audits.css | 117 background-image: -webkit-gradient(linear, left top, left bottom, from(rgb(252, 252, 252)), to(rgb(223, 223, 223))); 131 background-image: -webkit-gradient(linear, left top, left bottom, from(rgb(194, 194, 194)), to(rgb(239, 239, 239))); 138 background-image: -webkit-gradient(linear, left top, left bottom, from(rgb(250, 250, 250)), to(rgb(235, 235, 235))); 161 background-image: -webkit-gradient(linear, left top, left bottom, from(rgb(252, 252, 252)), to(rgb(223, 223, 223))); 169 background-image: -webkit-gradient(linear, left top, left bottom, from(rgb(194, 194, 194)), to(rgb(239, 239, 239))); 174 -webkit-gradient(linear, left top, left bottom, from(rgb(252, 252, 252)), to(rgb(223, 223, 223)));
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/external/qemu-pc-bios/vgabios/tests/lfbprof/ |
lfbprof.c | 3 * VBE 2.0 Linear Framebuffer Profiler 12 * linear framebuffer from 32 bit protected mode. 15 * SuperVGA video modes that support a linear framebuffer. 44 char *LFBPtr; /* Pointer to linear framebuffer */ 215 * Returns: Starting linear address for mapped memory 217 * Description: Maps a section of physical memory into the linear address 218 * space of a process using DPMI calls. Note that this linear 226 r.w.ax = 0x800; /* DPMI map physical to linear */ 242 * linAddr - Linear address used for new base address 433 * Parameters: physAddr - Physical memory address of linear framebuffe [all...] |
/cts/apps/CtsVerifier/src/com/android/cts/verifier/camera/analyzer/ |
ColorChecker.java | 61 * patch in roughly linear luminance, mapped to the 0-1 range. 78 * @return The float value for that color channel in roughly linear
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/development/samples/ApiDemos/res/layout/ |
baseline_nested_3.xml | 29 <!-- We want the middle textview of this vertical linear layout to 53 <!-- We'll point to the linear layout to baseline align by, which
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/external/chromium/chrome/browser/resources/ntp4/ |
new_tab_theme.css | 115 background-image: -webkit-linear-gradient( 131 -webkit-linear-gradient(transparent, transparent 50%,
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/external/chromium/chrome/browser/ui/gtk/ |
slide_animator_gtk.h | 47 // |linear| controls how the animation progresses. If true, the 54 bool linear,
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/external/llvm/docs/HistoricalNotes/ |
2000-12-06-MeetingSummary.txt | 26 reconstructed from SSA form in linear time, that it would be an 29 greater than linear in asymptotic complexity, so this extra analaysis
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/external/llvm/include/llvm/ADT/ |
PriorityQueue.h | 43 /// position. This operation performs a linear search to find an element 48 // Linear-search to find the element.
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/external/neven/Embedded/common/src/b_TensorEm/ |
Functions.h | 38 bts_ALT_LINEAR, /* allows all degrees of freedom for affine linear transformation */ 45 bts_RBF_LINEAR /* linear, i.e. ||r|| */
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/external/webkit/Source/WebCore/platform/graphics/chromium/cc/ |
CCPluginLayerImpl.cpp | 60 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR)); 61 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR));
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/external/webkit/Tools/iExploder/iexploder-1.7.2/src/ |
index.html | 8 background-image: -moz-linear-gradient(0% 100% 90deg, #e5e5e5, #666, #e5e5e5 99%); 9 background-image: -webkit-gradient(linear, 0% 0%, 0% 100%, from(#e5e5e5), to(#bbb), color-stop(.1,#666));
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/frameworks/base/core/tests/coretests/src/android/widget/focus/ |
FocusAfterRemovalTest.java | 75 // clicking on this button makes its parent linear layout GONE 91 // clicking on this button makes its parent linear layout INVISIBLE
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/frameworks/base/core/tests/coretests/src/android/widget/layout/linear/ |
BaselineButtonsTest.java | 17 package android.widget.layout.linear; 26 import android.widget.layout.linear.BaselineButtons;
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