HomeSort by relevance Sort by last modified time
    Searched full:linear (Results 176 - 200 of 1643) sorted by null

1 2 3 4 5 6 78 91011>>

  /external/webkit/Source/WebCore/html/canvas/
WebGLTexture.cpp 46 , m_magFilter(GraphicsContext3D::LINEAR)
86 case GraphicsContext3D::LINEAR:
98 case GraphicsContext3D::LINEAR:
334 if (m_isNPOT && ((m_minFilter != GraphicsContext3D::NEAREST && m_minFilter != GraphicsContext3D::LINEAR)
338 if (!m_isComplete && m_minFilter != GraphicsContext3D::NEAREST && m_minFilter != GraphicsContext3D::LINEAR)
  /frameworks/base/docs/html/guide/topics/sensors/
sensors_motion.jd 13 <li><a href="#sensors-motion-linear">Using the Linear Accelerometer</a></li>
47 sensors can be either hardware-based or software-based (the gravity, linear acceleration, and
171 sensor, a linear acceleration sensor, and a rotation vector sensor. These sensors were updated in
370 <h2 id="sensors-motion-linear">Using the Linear Accelerometer</h2>
372 <p>The linear acceleration sensor provides you with a three-dimensional vector representing
374 instance of the default linear acceleration sensor:</p>
388 linear acceleration = acceleration - acceleration due to gravity
392 gravity. For example, you could use this sensor to see how fast your car is going. The linear
    [all...]
  /frameworks/base/telephony/java/com/android/internal/telephony/
IccFileHandler.java 81 /** Finished retrieving size of records for linear-fixed EF; now load. */
83 /** Finished loading single record from a linear-fixed EF; post result. */
134 * Load a record from a SIM Linear Fixed EF
153 * Load a image instance record from a SIM Linear Fixed EF-IMG
173 * get record size for a linear fixed EF
190 * Load all records from a SIM Linear Fixed EF
244 * Update a record in a linear fixed EF
  /external/collada/include/1.4/dom/
domRigid_constraint.h 578 * The linear element describes linear (translational) limits along each axis.
583 virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::LINEAR; }
646 * The linear element describes linear (translational) limits along each axis.
658 * Gets the linear element.
659 * @return a daeSmartRef to the linear element.
696 * Spring, based on distance (?LINEAR?) or angle (?ANGULAR?).
785 * The linear spring properties.
790 virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::LINEAR; }
    [all...]
  /external/chromium/chrome/browser/resources/options/
options_page.css 166 background: -webkit-linear-gradient(rgba(234, 238, 243, 0.2), #eaeef3),
167 -webkit-linear-gradient(left, #eaeef3, #eaeef3 97%, #d3d7db);
179 background: -webkit-linear-gradient(rgba(234, 238, 243, 0), #EAEEF3),
180 -webkit-linear-gradient(right, #EAEEF3, #EAEEF3 97%, #D3D7DB);
215 background: -webkit-linear-gradient(left, #bbcee9, #bbcee9 97%, #aabedc);
300 background: -webkit-linear-gradient(#fff2b7, #fae691 97%, #878787);
344 background: -webkit-linear-gradient(white, #F8F8F8);
674 background-image: url("select.png"), -webkit-linear-gradient(#fafafa, #f4f4f4 40%, #e5e5e5);
698 background-image: url("select.png"), -webkit-linear-gradient(#fefefe, #f8f8f8 40%, #e9e9e9);
704 background-image: url("select.png"), -webkit-linear-gradient(#f4f4f4, #efefef 40%, #dcdcdc)
    [all...]
subpages_tab_controls.css 55 background: -webkit-linear-gradient(white, #F3F3F3); /* very light gray */
  /frameworks/base/libs/hwui/
ProgramCache.cpp 53 // Linear
81 // Linear
82 "varying vec2 linear;\n",
95 // Linear
96 " linear = vec2((screenSpace * position).x, 0.5);\n",
141 // Linear
193 " gl_FragColor = texture2D(gradientSampler, linear);\n"
197 " gl_FragColor = color.a * texture2D(gradientSampler, linear);\n"
229 // Linear
230 " vec4 gradientColor = texture2D(gradientSampler, linear);\n"
    [all...]
  /external/chromium/chrome/browser/resources/touch_ntp/
newtab.css 15 /* This newer linear-gradient form works on Chrome but not mobile Safari */
16 /*background: -webkit-linear-gradient(top,#252c39,#3e485b,#252c39); */
17 background: -webkit-gradient(linear, left top, left bottom, from(#252c39),
  /external/webkit/Source/WebCore/platform/graphics/filters/
FEComponentTransfer.cpp 133 static void linear(unsigned char* values, const ComponentTransferFunction& transferFunction) function in namespace:WebCore
170 TransferType callEffect[] = {identity, identity, table, discrete, linear, gamma};
207 ts << "LINEAR";
  /frameworks/base/core/tests/coretests/src/android/util/
ScrollViewScenario.java 217 * Get the child contained within the vertical linear layout of the
219 * @param index The index within the linear layout.
220 * @return the child within the vertical linear layout of the scroll view
  /packages/wallpapers/MusicVisualization/src/com/android/musicvis/vis4/
Visualization4RS.java 20 import static android.renderscript.Sampler.Value.LINEAR;
125 samplerBuilder.setMinification(LINEAR);
126 samplerBuilder.setMagnification(LINEAR);
  /dalvik/dexgen/src/com/android/dexgen/util/
IntList.java 369 * sorted or a linear search if not.
384 * If the list is not sorted, then reverts to linear search and returns
395 // Linear search.
441 * This will do a binary search if the list is sorted or a linear
  /dalvik/dx/src/com/android/dx/util/
IntList.java 369 * sorted or a linear search if not.
385 * If the list is not sorted, then reverts to linear search and returns
396 // Linear search.
442 * This will do a binary search if the list is sorted or a linear
  /external/chromium/chrome/browser/resources/picasaweb_uploader/css/
upload.css 15 background-image: -webkit-linear-gradient(top, #fff,#f6f6f6);
  /external/icu4c/layout/
ScriptAndLanguage.cpp 54 // the scriptCount value is bogus; do a linear search
  /external/icu4c/test/perf/unisetperf/draft/
trieset.cpp 16 * Modifies the trie index to make the BMP linear, and uses the original set
  /external/libgsm/
README 18 16-bit linear samples into 33-byte frames (1650 Bytes/s).
  /external/libvpx/vp8/encoder/
variance_c.c 206 * INT32 *vp8_filter : Array of 2 bi-linear filter taps.
212 * FUNCTION : Applies a 1-D 2-tap bi-linear filter to the source block in
264 * INT32 *vp8_filter : Array of 2 bi-linear filter taps.
270 * FUNCTION : Applies a 1-D 2-tap bi-linear filter to the source block in
  /external/qemu/telephony/
sim_card.c 186 SimFileEFLinearRec linear; member in union:__anon10281
217 file_size = file->linear.rec_count * file->linear.rec_len;
277 gsm_hex_from_byte( dst, file->linear.rec_len );
  /external/replicaisland/src/com/replica/replicaisland/
FixedSizeArray.java 78 * ignoreComparator is set to true, a linear search of object references will be performed.
187 * will be used. If the array is unsorted, a linear search is performed.
188 * Note that if ignoreComparator is set to true, a linear search of object references will be
212 // unsorted, linear search
SpriteAnimation.java 59 // of the frame list. So we'll use a linear search for small animations
  /external/skia/samplecode/
SampleMeasure.cpp 17 // exercise scale/linear/devkern
  /external/sonivox/arm-fm-22k/lib_src/
eas_math.c 103 * Transform log value to linear gain multiplier using piece-wise linear
112 * Returns a 16-bit linear value approximately equal to 2^(nGain/1024)
154 * Returns a 16-bit linear value
  /external/sonivox/arm-hybrid-22k/lib_src/
eas_math.c 103 * Transform log value to linear gain multiplier using piece-wise linear
112 * Returns a 16-bit linear value approximately equal to 2^(nGain/1024)
154 * Returns a 16-bit linear value
  /external/sonivox/arm-wt-22k/lib_src/
eas_math.c 103 * Transform log value to linear gain multiplier using piece-wise linear
112 * Returns a 16-bit linear value approximately equal to 2^(nGain/1024)
154 * Returns a 16-bit linear value

Completed in 532 milliseconds

1 2 3 4 5 6 78 91011>>