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/external/grub/stage2/ |
shared.h | 742 /* If LINEAR is nonzero, then set the Intel processor to linear mode. 746 void gateA20 (int linear); 758 /* Get the linear address of a ROM configuration table. Return zero,
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/external/hyphenation/ |
README.hyphen | 95 state transitions is linear in the length of the word.
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/external/icu4c/common/ |
ubidi_props.c | 157 /* linear search */
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/external/icu4c/common/unicode/ |
ucnvsel.h | 129 * Serialize a selector into a linear buffer.
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/external/icu4c/i18n/ |
csr2022.cpp | 88 // linear inbetween.
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/external/icu4c/test/cintltst/ |
trietest.c | 327 /* test linear Latin-1 range from utrie_getData() */ 416 /* test linear Latin-1 range */ 534 /* test linear Latin-1 range from utrie_getData() */ 625 /* test linear Latin-1 range */
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/external/iproute2/ |
README.distribution | 67 inverse's table, filling in any missing entries by linear interpolation.
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/external/iproute2/netem/ |
README.distribution | 69 inverse's table, filling in any missing entries by linear interpolation.
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maketable.c | 158 /* Run simple linear interpolation over the table to fill in missing entries */
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/external/javassist/src/main/javassist/scopedpool/ |
SoftValueHashMap.java | 142 * linear in the size of the map.</em>
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/external/kernel-headers/original/linux/sunrpc/ |
xdr.h | 39 * Features a header (for a linear buffer containing RPC headers
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/external/libvpx/examples/includes/geshi/geshi/ |
eiffel.php | 199 'LINEAR',
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/external/llvm/include/llvm/ADT/ |
SmallSet.h | 50 // Since the collection is small, just do a linear search.
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/external/llvm/lib/CodeGen/ |
Passes.cpp | 58 // This forces linking of the linear scan register allocator,
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/external/mesa3d/docs/ |
cell.html | 80 <li>2D, NPOT and cube texture maps with nearest/linear/mipmap filtering
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/external/qemu/audio/ |
mixeng.c | 273 * Linear Interpolation.
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/external/replicaisland/ |
README.TXT | 36 res/xml/leveltree.xml: This file describes the non-linear level progression through the game. It is a tree, each node of which may contain one or more levels. Continuing to the next node requires that all levels are completed.
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/external/skia/gpu/include/ |
GrTHashCache.h | 48 * Return the index for the element, using a linear search.
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/external/skia/include/utils/ |
SkInterpolator.h | 109 1 is a linear blend (default)
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/external/skia/src/core/ |
ARGB32_Clamp_Bilinear_BitmapShader.h | 106 else // linear case
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SkCubicClipper.cpp | 77 #else // BISECTION // Linear convergence, typically 16 iterations.
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/external/speex/libspeex/ |
lpc.c | 64 * The next two functions calculate linear prediction coefficients
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lpc_bfin.h | 5 @brief Functions for LPC (Linear Prediction Coefficients) analysis (Blackfin version)
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/external/srec/srec/cfront/ |
mulaw.h | 35 -1983, -1919, -1855, -1791, -1727, -1663, -1599, -1535, /* Linear for */
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/external/svox/pico/compat/src/com/android/tts/compat/ |
SynthProxy.java | 41 private final static float PICO_FILTER_GAIN = 5.0f; // linear gain
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