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/external/chromium/chrome/browser/sync/engine/ |
get_commit_ids_command.cc | 209 // we're dropping memory alloc/dealloc in favor of linear scans of recently
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/external/chromium/chrome/browser/ui/touch/frame/ |
touch_browser_frame_view.cc | 66 animation_->SetTweenType(ui::Tween::LINEAR);
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/external/clang/utils/ABITest/ |
ABITestGen.py | 354 help="autogeneration mode (random or linear) [default %default]", 355 type='choice', choices=('random','linear'), default='linear') 660 if opts.mode=='linear':
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/external/kernel-headers/original/linux/ |
videodev.h | 94 #define VIDEO_PALETTE_GREY 1 /* Linear greyscale */
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/external/libvpx/vpx_scale/generic/ |
vpxscale.c | 255 * FUNCTION : Performs linear interpolation in one dimension. 328 * FUNCTION : Performs 2-tap linear interpolation in two dimensions. 597 * FUNCTION : Performs 2-tap linear interpolation in two dimensions. 677 * SPECIAL NOTES : This scaling is a bi-linear scaling. Need to re-work the [all...] |
/external/llvm/docs/CommandGuide/ |
lli.pod | 179 =linearscan: linear scan register allocator =local - local register allocator
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/external/llvm/include/llvm/CodeGen/ |
Passes.h | 121 /// LinearScanRegisterAllocation Pass - This pass implements the linear scan
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/external/mesa3d/docs/ |
MESA_texture_signed_rgba.spec | 148 linear interpolation weight to [0,1] for GL_DECAL and GL_BLEND.
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/external/neven/Embedded/common/src/b_TensorEm/ |
CompactAlt.h | 35 /** Compact Affine linear trasformation composed of compact matrix and
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Flt16Alt2D.h | 35 /** 2d affine linear trafo */
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/external/oprofile/opjitconv/ |
parse_dump.c | 83 * address and fill life_end field with the timestamp. linear search not very
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/external/qemu/distrib/sdl-1.2.12/src/video/fbcon/ |
matrox_regs.h | 150 /* specifies whether bit blits are linear or xy */
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/external/qemu/slirp/ |
tcp_var.h | 99 * linear switch
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/external/quake/quake/src/QW/client/ |
screen.c | 694 // for linear writes all the time
896 // for linear writes all the time
1085 // for linear writes all the time
1124 // for linear writes all the time
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/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
d3drmdef.h | 199 { D3DRMFOG_LINEAR, /* linear between start and end */
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
D3DRMDEF.H | 199 { D3DRMFOG_LINEAR, /* linear between start and end */
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/external/sonivox/arm-wt-22k/lib_src/ |
eas_dlssynth.c | 175 /* convert from cents to linear phase increment */ 205 /* convert to linear gain including EG1 */ 365 * Use linear interpolation. 453 * Use linear interpolation.
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/external/srec/portable/include/ |
PFileSystem.h | 210 * Converts a linear path string to an array of path tokens.
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/external/srec/tools/thirdparty/OpenFst/fst/lib/ |
equivalent.h | 107 // Complexity: quasi-linear, i.e. O(n G(n)), where
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/external/v8/src/ |
safepoint-table.cc | 79 // TODO(kasperl): Replace the linear search with binary search.
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/external/webkit/Source/WebCore/css/ |
CSSGradientValue.cpp | 429 result = "-webkit-gradient(linear, "; 446 result = m_repeating ? "-webkit-repeating-linear-gradient(" : "-webkit-linear-gradient("; 721 // FIXME: share code with the linear version [all...] |
/external/webkit/Source/WebCore/inspector/front-end/ |
heapProfiler.css | 106 background-image: -webkit-gradient(linear, left top, left bottom, from(rgba(0, 0, 0, 0.5)), to(rgba(0, 0, 0, 0)));
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/external/webkit/Source/WebCore/manual-tests/win/ |
milliondollar.html | 116 document.getElementById("grid").style.webkitAnimation = "spin_3d 36s infinite linear";
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/external/webkit/Source/WebCore/platform/audio/mac/ |
AudioFileReaderMac.cpp | 163 // Client format will be linear PCM (canonical), and potentially change sample-rate.
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/external/webkit/Source/WebCore/platform/efl/ |
RenderThemeEfl.h | 235 // so use a vector and do linear searches
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