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  /external/freetype/src/pshinter/
pshalgo.c 228 /* finally, do a linear parse in case some hints were left alone */
318 /* will be already sorted -- and the sort will be linear */
    [all...]
  /external/icu4c/common/
ubidiln.c 897 /* linear search for the run, search on the visual runs */
    [all...]
  /external/icu4c/test/cintltst/
cdattst.c     [all...]
  /external/libnfc-nxp/src/
phFriNfc_LlcpTransport.c 387 * used as a linear buffer to store incoming data as a stream. Data will be readable later
498 /** Set the pointer and the length for the Linear Buffer */
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  /external/llvm/lib/Transforms/Scalar/
MemCpyOptimizer.cpp 235 /// Do a linear search of the ranges to see if this can be joined and/or to
237 /// simplicity here. This is a linear search of a linked list, which is ugly,
    [all...]
Reassociate.cpp 236 DEBUG(dbgs() << "Linear" << *LHS << '\n' << *RHS << '\n' << *I << '\n');
264 /// all of the uses putting it into canonical form. This forces a left-linear
    [all...]
  /external/mesa3d/docs/
relnotes-7.10.html     [all...]
  /external/quake/quake/src/QW/client/
gl_rsurf.c 1551 // remove co-linear points - Ed
1569 // skip co-linear points
    [all...]
  /external/quake/quake/src/WinQuake/
gl_rsurf.cpp     [all...]
  /external/skia/gpu/src/
GrGLProgram.cpp     [all...]
  /external/skia/src/core/
SkPaint.cpp     [all...]
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContext3DQt.cpp 433 glTexParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR);
434 glTexParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR);
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/transforms/
TransformationMatrix.cpp 275 // Make a linear combination of two vectors and return the result.
461 // Perform a spherical linear interpolation between the two
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  /frameworks/base/media/libstagefright/codecs/amrnb/common/src/
az_lsp.cpp 475 * Linear interpolation *
670 * Linear interpolation *
  /frameworks/base/media/libstagefright/codecs/amrnb/enc/src/
c8_31pf.cpp 183 * linear uncombined version of the index of the
521 PURPOSE: compression of the linear codewords to 4+three indeces
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/i686-linux/include/c++/4.4.3/bits/
stl_vector.h     [all...]
  /prebuilt/ndk/android-ndk-r5/sources/cxx-stl/gnu-libstdc++/include/bits/
stl_vector.h     [all...]
  /prebuilt/ndk/android-ndk-r6/sources/cxx-stl/gnu-libstdc++/include/bits/
stl_vector.h     [all...]
  /prebuilt/ndk/android-ndk-r7/sources/cxx-stl/gnu-libstdc++/include/bits/
stl_vector.h     [all...]
  /cts/apps/CtsVerifier/lib/colorchecker/
colorchecker.cpp 564 // roughly linear data
  /dalvik/vm/
Globals.h 583 * Bootstrap class loader linear allocator.
  /dalvik/vm/oo/
Object.h 577 * linear alloc area if not.
  /device/samsung/crespo/sec_mm/sec_omx/sec_codecs/video/mfc_c110/csc/
csc_nv12t_yuv420_uv_neon.s 28 * Converts and Deinterleaves tiled data to linear
csc_nv12t_yuv420_y_neon.s 28 * Converts tiled data to linear.
csc_yuv420_nv12t_uv_neon.s 28 * Converts and Interleaves linear to tiled

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