HomeSort by relevance Sort by last modified time
    Searched full:sdl (Results 26 - 50 of 806) sorted by null

12 3 4 5 6 7 8 91011>>

  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_thread.h 2 SDL - Simple DirectMedia Layer
26 /* Header for the SDL thread management routines
28 These are independent of the other SDL routines.
43 /* The SDL thread structure, defined in SDL_thread.c */
50 We compile SDL into a DLL on OS/2. This means, that it's the DLL which
52 API. There is a problem with this, that only the RTL of the SDL.DLL will
56 start a new thread. This way, if it's the SDL.DLL which uses this API,
57 then the RTL of SDL.DLL will be used to create the new thread, and if it's
SDL.h 2 SDL - Simple DirectMedia Layer
23 /* Main include header for the SDL library */
50 /* As of version 0.5, SDL is loaded dynamically into the application */
64 /* This function loads the SDL dynamically linked library and initializes
71 /* This function initializes specific SDL subsystems */
74 /* This function cleans up specific SDL subsystems */
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_thread.h 2 SDL - Simple DirectMedia Layer
26 /* Header for the SDL thread management routines
28 These are independent of the other SDL routines.
43 /* The SDL thread structure, defined in SDL_thread.c */
50 We compile SDL into a DLL on OS/2. This means, that it's the DLL which
52 API. There is a problem with this, that only the RTL of the SDL.DLL will
56 start a new thread. This way, if it's the SDL.DLL which uses this API,
57 then the RTL of SDL.DLL will be used to create the new thread, and if it's
SDL.h 2 SDL - Simple DirectMedia Layer
23 /* Main include header for the SDL library */
50 /* As of version 0.5, SDL is loaded dynamically into the application */
64 /* This function loads the SDL dynamically linked library and initializes
71 /* This function initializes specific SDL subsystems */
74 /* This function cleans up specific SDL subsystems */
  /prebuilt/windows/sdl/host/lib/
libSDL.la 8 dlname='../bin/SDL.dll'
35 libdir='/home/Owner/android/SDL/lib'
  /prebuilt/windows/sdl/include/SDL/
SDL_thread.h 2 SDL - Simple DirectMedia Layer
26 /* Header for the SDL thread management routines
28 These are independent of the other SDL routines.
43 /* The SDL thread structure, defined in SDL_thread.c */
50 We compile SDL into a DLL on OS/2. This means, that it's the DLL which
52 API. There is a problem with this, that only the RTL of the SDL.DLL will
56 start a new thread. This way, if it's the SDL.DLL which uses this API,
57 then the RTL of SDL.DLL will be used to create the new thread, and if it's
SDL.h 2 SDL - Simple DirectMedia Layer
23 /* Main include header for the SDL library */
50 /* As of version 0.5, SDL is loaded dynamically into the application */
64 /* This function loads the SDL dynamically linked library and initializes
71 /* This function initializes specific SDL subsystems */
74 /* This function cleans up specific SDL subsystems */
  /external/qemu/distrib/sdl-1.2.12/src/video/Xext/
README 4 SDL without causing any symbol collisions with code in the application.
  /external/qemu/distrib/sdl-1.2.12/
Makefile.android 51 SDL.h \
86 $(eval $(call install-target,objs/sdl-config,$(target)/bin/sdl-config)) \
87 $(eval $(call install-target,objs/SDL_config.h,$(target)/include/SDL/SDL_config.h)) \
91 $(eval $(call install-target,include/$(header),$(target)/include/SDL/$(header))) \
sdl-config.in 10 @ENABLE_STATIC_FALSE@Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs]"
12 @ENABLE_STATIC_TRUE@Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs] [--static-libs]"
46 echo -I@includedir@/SDL @SDL_CFLAGS@
  /prebuilt/windows/sdl/host/include/SDL/
SDL.h 2 SDL - Simple DirectMedia Layer
25 "@(#) $Id: SDL.h,v 1.8 2004/01/04 16:49:07 slouken Exp $";
28 /* Main include header for the SDL library */
53 /* As of version 0.5, SDL is loaded dynamically into the application */
67 /* This function loads the SDL dynamically linked library and initializes
74 /* This function initializes specific SDL subsystems */
77 /* This function cleans up specific SDL subsystems */
SDL_thread.h 2 SDL - Simple DirectMedia Layer
31 /* Header for the SDL thread management routines
33 These are independent of the other SDL routines.
48 /* The SDL thread structure, defined in SDL_thread.c */
  /external/qemu/distrib/sdl-1.2.12/include/
SDL.h 2 SDL - Simple DirectMedia Layer
23 /* Main include header for the SDL library */
50 /* As of version 0.5, SDL is loaded dynamically into the application */
64 /* This function loads the SDL dynamically linked library and initializes
71 /* This function initializes specific SDL subsystems */
74 /* This function cleans up specific SDL subsystems */
SDL_error.h 2 SDL - Simple DirectMedia Layer
23 /* Simple error message routines for SDL */
  /external/qemu/distrib/sdl-1.2.12/src/thread/dc/
SDL_syssem.c 2 SDL - Simple DirectMedia Layer
38 SDL_SetError("SDL not configured with thread support");
49 SDL_SetError("SDL not configured with thread support");
55 SDL_SetError("SDL not configured with thread support");
61 SDL_SetError("SDL not configured with thread support");
72 SDL_SetError("SDL not configured with thread support");
  /external/qemu/distrib/sdl-1.2.12/src/thread/generic/
SDL_syssem.c 2 SDL - Simple DirectMedia Layer
35 SDL_SetError("SDL not configured with thread support");
46 SDL_SetError("SDL not configured with thread support");
52 SDL_SetError("SDL not configured with thread support");
58 SDL_SetError("SDL not configured with thread support");
69 SDL_SetError("SDL not configured with thread support");
  /external/qemu/distrib/sdl-1.2.12/src/thread/riscos/
SDL_syssem.c 2 SDL - Simple DirectMedia Layer
38 SDL_SetError("SDL not configured with thread support");
49 SDL_SetError("SDL not configured with thread support");
55 SDL_SetError("SDL not configured with thread support");
61 SDL_SetError("SDL not configured with thread support");
72 SDL_SetError("SDL not configured with thread support");
  /external/qemu/distrib/sdl-1.2.12/src/thread/beos/
SDL_systhread.c 2 SDL - Simple DirectMedia Layer
24 /* BeOS thread management routines for SDL */
65 thread->handle=spawn_thread(RunThread, "SDL", B_NORMAL_PRIORITY, args);
SDL_systhread_c.h 2 SDL - Simple DirectMedia Layer
29 /* Functions needed to work with system threads in other portions of SDL */
  /prebuilt/darwin-x86/sdl/bin/
sdl-config 10 #Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs]"
12 Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs] [--static-libs]"
46 echo -I${prefix}/include/SDL -D_GNU_SOURCE=1 -D_THREAD_SAFE
  /prebuilt/linux-x86/sdl/bin/
sdl-config 10 #Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs]"
12 Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs] [--static-libs]"
46 echo -I${prefix}/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT
  /prebuilt/windows/sdl/bin/
sdl-config 10 #Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs]"
12 Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs] [--static-libs]"
46 echo -I${prefix}/include/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main
  /external/qemu/distrib/sdl-1.2.12/src/video/dummy/
SDL_nullvideo.c 2 SDL - Simple DirectMedia Layer
24 /* Dummy SDL video driver implementation; this is just enough to make an
25 * SDL-based application THINK it's got a working video driver, for
27 * and also for use as a collection of stubs when porting SDL to a new
30 * This is also a great way to determine bottlenecks: if you think that SDL
36 * SDL video driver. Renamed to "DUMMY" by Sam Lantinga.
136 DUMMYVID_DRIVER_NAME, "SDL dummy video driver",
144 fprintf(stderr, "WARNING: You are using the SDL dummy video driver!\n");
230 another SDL video routine -- notably UpdateRects.
  /external/qemu/distrib/sdl-1.2.12/src/cdrom/macosx/
CDPlayer.h 2 SDL - Simple DirectMedia Layer
33 #include "SDL.h"
  /external/qemu/distrib/sdl-1.2.12/src/events/
SDL_expose.c 2 SDL - Simple DirectMedia Layer
24 /* Refresh event handling code for SDL */

Completed in 1606 milliseconds

12 3 4 5 6 7 8 91011>>