/development/ndk/platforms/android-9/include/SLES/ |
OpenSLES_Android.h | 186 SLresult (*Enqueue) (
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/external/quake/quake/src/WinQuake/ |
snd_android.cpp | 79 //fprintf(stdout, "callback: before enqueue\n"); 80 res = (*queueItf)->Enqueue(queueItf, (void*) pCntxt->pData, 212 /* Enqueue a few buffers to get the ball rolling */ 213 res = (*bufferQueueItf)->Enqueue(bufferQueueItf, cntxt.pData, 218 res = (*bufferQueueItf)->Enqueue(bufferQueueItf, cntxt.pData, 223 res = (*bufferQueueItf)->Enqueue(bufferQueueItf, cntxt.pData,
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/prebuilt/ndk/android-ndk-r5/platforms/android-9/arch-arm/usr/include/SLES/ |
OpenSLES_Android.h | 186 SLresult (*Enqueue) (
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/prebuilt/ndk/android-ndk-r6/platforms/android-9/arch-arm/usr/include/SLES/ |
OpenSLES_Android.h | 186 SLresult (*Enqueue) (
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/prebuilt/ndk/android-ndk-r6/platforms/android-9/arch-x86/usr/include/SLES/ |
OpenSLES_Android.h | 186 SLresult (*Enqueue) (
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/prebuilt/ndk/android-ndk-r7/platforms/android-9/arch-arm/usr/include/SLES/ |
OpenSLES_Android.h | 186 SLresult (*Enqueue) (
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/prebuilt/ndk/android-ndk-r7/platforms/android-9/arch-x86/usr/include/SLES/ |
OpenSLES_Android.h | 186 SLresult (*Enqueue) (
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/system/media/wilhelm/include/OMXAL/ |
OpenMAXAL_Android.h | 110 XAresult (*Enqueue) (
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/system/media/wilhelm/tests/examples/ |
slesTestFeedback.cpp | 79 // Enqueue the just-filled buffer for the player 80 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, bufSizeInBytes); 101 // Enqueue this same buffer for the recorder to fill again. 102 result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, buffer, bufSizeInBytes); 136 // First try to enqueue the free buffer for recording 137 result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, buffer, bufSizeInBytes); 156 // Instead enqueue the free buffer on the free queue 374 // Enqueue some empty buffers for the recorder 392 result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue,
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slesTestRecBuffQueue.cpp | 129 ExitOnError( (*queueItf)->Enqueue(queueItf, pCntxt->pDataBase, BUFFER_SIZE_IN_BYTES) ); 282 /* Enqueue buffers to map the region of memory allocated to store the recorded data */ 286 result = (*recBuffQueueItf)->Enqueue(recBuffQueueItf, cntxt.pData, BUFFER_SIZE_IN_BYTES);
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slesTestDecodeAac.cpp | 115 size_t totalEncodeCompletions = 0; // number of Enqueue completions received 206 printf("Enqueue EOS: encoded frames=%u, decoded frames=%u\n", encodedFrames, decodedFrames); 214 res = (*caller)->Enqueue(caller, (void *)&kEosBufferCntxt /*pBufferContext*/, 229 res = (*caller)->Enqueue(caller, NULL /*pBufferContext*/, 272 /* Re-enqueue the now empty buffer */ 274 res = (*queueItf)->Enqueue(queueItf, pCntxt->pData, BUFFER_SIZE_IN_BYTES); 550 /* Enqueue buffers to map the region of memory allocated to store the decoded data */ 554 res = (*decBuffQueueItf)->Enqueue(decBuffQueueItf, sinkCntxt.pData, BUFFER_SIZE_IN_BYTES); 568 /* Enqueue the content of our encoded data before starting to play, 576 res = (*aacBuffQueueItf)->Enqueue(aacBuffQueueItf, NULL /*pBufferContext*/ [all...] |
slesTestDecodeToBuffQueue.cpp | 201 ExitOnError( (*queueItf)->Enqueue(queueItf, pCntxt->pDataBase, BUFFER_SIZE_IN_BYTES) ); 410 /* Enqueue buffers to map the region of memory allocated to store the decoded data */ 414 result = (*decBuffQueueItf)->Enqueue(decBuffQueueItf, cntxt.pData, BUFFER_SIZE_IN_BYTES);
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/system/media/wilhelm/tests/native-media/jni/ |
native-media-jni.c | 121 // Enqueue the initial buffers, with a discontinuity indicator on first buffer 196 res = (*caller)->Enqueue(caller, NULL /*pBufferContext*/, 209 res = (*caller)->Enqueue(caller, (void *)&kEosBufferCntxt /*pBufferContext*/, 295 // Enqueue the initial buffers, and optionally signal a discontinuity in the first buffer 310 /* Enqueue the content of our cache before starting to play, 323 res = (*playerBQItf)->Enqueue(playerBQItf, NULL /*pBufferContext*/, 329 res = (*playerBQItf)->Enqueue(playerBQItf, NULL /*pBufferContext*/, 433 // enqueue the initial buffers
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/development/ndk/platforms/android-14/include/SLES/ |
OpenSLES_Android.h | 190 SLresult (*Enqueue) ( 268 SLresult (*Enqueue) (
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/external/srec/tools/thirdparty/OpenFst/fst/lib/ |
shortest-distance.h | 128 state_queue_->Enqueue(source); 169 state_queue_->Enqueue(arc.nextstate);
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shortest-path.h | 104 state_queue->Enqueue(source); 130 state_queue->Enqueue(arc.nextstate);
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/prebuilt/ndk/android-ndk-r7/platforms/android-14/arch-arm/usr/include/SLES/ |
OpenSLES_Android.h | 190 SLresult (*Enqueue) ( 268 SLresult (*Enqueue) (
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/prebuilt/ndk/android-ndk-r7/platforms/android-14/arch-x86/usr/include/SLES/ |
OpenSLES_Android.h | 190 SLresult (*Enqueue) ( 268 SLresult (*Enqueue) (
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/system/media/wilhelm/include/SLES/ |
OpenSLES_Android.h | 190 SLresult (*Enqueue) ( 268 SLresult (*Enqueue) (
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/external/skia/src/views/ |
SkEvent.cpp | 336 bool wasEmpty = SkEvent::Enqueue(evt); 381 bool SkEvent::Enqueue(SkEvent* evt) 398 // SkDebugf("Enqueue: count=%d\n", gEventCounter); 442 SkDebugf("enqueue-delay %s %d (%d)", evt->getType(), time, gDelayDepth); 523 if (SkEvent::Enqueue(evt))
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/system/media/wilhelm/tests/automated/ |
BufferQueue_test.cpp | 217 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, "test", 4); 228 // enqueue one more buffer and make sure it fails 229 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, "test", 4); 231 // verify that the failed enqueue did not affect the buffer count 271 // enqueue a buffer 272 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, stereoBuffer1, 278 // state should be playing immediately after enqueue
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/external/chromium/base/synchronization/ |
waitable_event_watcher_posix.cc | 61 // If the callback has been canceled, we don't enqueue the task, we just 171 // enqueue a task on the MessageLoop as normal. 181 event->Enqueue(waiter_);
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/system/media/wilhelm/tests/sandbox/ |
playbq.c | 90 SLresult result = (*bufq)->Enqueue(bufq, buffer, nbytes); 327 // enqueue a buffer 336 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, nbytes);
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xaplay.c | 164 // enqueue the .ts data directly from mapped memory, so ignore the empty buffer pBufferData 192 // enqueue the optional data and optional items; there is always at least one or the other 194 result = (*caller)->Enqueue(caller, NULL, &packets[curPacket], 377 // enqueue the initial buffers until buffer queue is full 385 result = (*playerAndroidBufferQueue)->Enqueue(playerAndroidBufferQueue, NULL,
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/development/ndk/platforms/android-9/samples/native-audio/jni/ |
native-audio-jni.c | 99 // pointer and size of the next player buffer to enqueue, and number of remaining buffers 123 // enqueue another buffer 124 result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, nextBuffer, nextSize); 137 // for streaming recording, here we would call Enqueue to give recorder the next buffer to fill 486 // select the desired clip and play count, and enqueue the first buffer if idle 528 // here we only enqueue one buffer because it is a long clip, 529 // but for streaming playback we would typically enqueue at least 2 buffers to start 531 result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, nextBuffer, nextSize); 698 // enqueue an empty buffer to be filled by the recorder 699 // (for streaming recording, we would enqueue at least 2 empty buffers to start things off [all...] |