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  /development/ndk/platforms/android-9/include/SLES/
OpenSLES_Android.h 186 SLresult (*Enqueue) (
  /external/quake/quake/src/WinQuake/
snd_android.cpp 79 //fprintf(stdout, "callback: before enqueue\n");
80 res = (*queueItf)->Enqueue(queueItf, (void*) pCntxt->pData,
212 /* Enqueue a few buffers to get the ball rolling */
213 res = (*bufferQueueItf)->Enqueue(bufferQueueItf, cntxt.pData,
218 res = (*bufferQueueItf)->Enqueue(bufferQueueItf, cntxt.pData,
223 res = (*bufferQueueItf)->Enqueue(bufferQueueItf, cntxt.pData,
  /prebuilt/ndk/android-ndk-r5/platforms/android-9/arch-arm/usr/include/SLES/
OpenSLES_Android.h 186 SLresult (*Enqueue) (
  /prebuilt/ndk/android-ndk-r6/platforms/android-9/arch-arm/usr/include/SLES/
OpenSLES_Android.h 186 SLresult (*Enqueue) (
  /prebuilt/ndk/android-ndk-r6/platforms/android-9/arch-x86/usr/include/SLES/
OpenSLES_Android.h 186 SLresult (*Enqueue) (
  /prebuilt/ndk/android-ndk-r7/platforms/android-9/arch-arm/usr/include/SLES/
OpenSLES_Android.h 186 SLresult (*Enqueue) (
  /prebuilt/ndk/android-ndk-r7/platforms/android-9/arch-x86/usr/include/SLES/
OpenSLES_Android.h 186 SLresult (*Enqueue) (
  /system/media/wilhelm/include/OMXAL/
OpenMAXAL_Android.h 110 XAresult (*Enqueue) (
  /system/media/wilhelm/tests/examples/
slesTestFeedback.cpp 79 // Enqueue the just-filled buffer for the player
80 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, bufSizeInBytes);
101 // Enqueue this same buffer for the recorder to fill again.
102 result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, buffer, bufSizeInBytes);
136 // First try to enqueue the free buffer for recording
137 result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, buffer, bufSizeInBytes);
156 // Instead enqueue the free buffer on the free queue
374 // Enqueue some empty buffers for the recorder
392 result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue,
slesTestRecBuffQueue.cpp 129 ExitOnError( (*queueItf)->Enqueue(queueItf, pCntxt->pDataBase, BUFFER_SIZE_IN_BYTES) );
282 /* Enqueue buffers to map the region of memory allocated to store the recorded data */
286 result = (*recBuffQueueItf)->Enqueue(recBuffQueueItf, cntxt.pData, BUFFER_SIZE_IN_BYTES);
slesTestDecodeAac.cpp 115 size_t totalEncodeCompletions = 0; // number of Enqueue completions received
206 printf("Enqueue EOS: encoded frames=%u, decoded frames=%u\n", encodedFrames, decodedFrames);
214 res = (*caller)->Enqueue(caller, (void *)&kEosBufferCntxt /*pBufferContext*/,
229 res = (*caller)->Enqueue(caller, NULL /*pBufferContext*/,
272 /* Re-enqueue the now empty buffer */
274 res = (*queueItf)->Enqueue(queueItf, pCntxt->pData, BUFFER_SIZE_IN_BYTES);
550 /* Enqueue buffers to map the region of memory allocated to store the decoded data */
554 res = (*decBuffQueueItf)->Enqueue(decBuffQueueItf, sinkCntxt.pData, BUFFER_SIZE_IN_BYTES);
568 /* Enqueue the content of our encoded data before starting to play,
576 res = (*aacBuffQueueItf)->Enqueue(aacBuffQueueItf, NULL /*pBufferContext*/
    [all...]
slesTestDecodeToBuffQueue.cpp 201 ExitOnError( (*queueItf)->Enqueue(queueItf, pCntxt->pDataBase, BUFFER_SIZE_IN_BYTES) );
410 /* Enqueue buffers to map the region of memory allocated to store the decoded data */
414 result = (*decBuffQueueItf)->Enqueue(decBuffQueueItf, cntxt.pData, BUFFER_SIZE_IN_BYTES);
  /system/media/wilhelm/tests/native-media/jni/
native-media-jni.c 121 // Enqueue the initial buffers, with a discontinuity indicator on first buffer
196 res = (*caller)->Enqueue(caller, NULL /*pBufferContext*/,
209 res = (*caller)->Enqueue(caller, (void *)&kEosBufferCntxt /*pBufferContext*/,
295 // Enqueue the initial buffers, and optionally signal a discontinuity in the first buffer
310 /* Enqueue the content of our cache before starting to play,
323 res = (*playerBQItf)->Enqueue(playerBQItf, NULL /*pBufferContext*/,
329 res = (*playerBQItf)->Enqueue(playerBQItf, NULL /*pBufferContext*/,
433 // enqueue the initial buffers
  /development/ndk/platforms/android-14/include/SLES/
OpenSLES_Android.h 190 SLresult (*Enqueue) (
268 SLresult (*Enqueue) (
  /external/srec/tools/thirdparty/OpenFst/fst/lib/
shortest-distance.h 128 state_queue_->Enqueue(source);
169 state_queue_->Enqueue(arc.nextstate);
shortest-path.h 104 state_queue->Enqueue(source);
130 state_queue->Enqueue(arc.nextstate);
  /prebuilt/ndk/android-ndk-r7/platforms/android-14/arch-arm/usr/include/SLES/
OpenSLES_Android.h 190 SLresult (*Enqueue) (
268 SLresult (*Enqueue) (
  /prebuilt/ndk/android-ndk-r7/platforms/android-14/arch-x86/usr/include/SLES/
OpenSLES_Android.h 190 SLresult (*Enqueue) (
268 SLresult (*Enqueue) (
  /system/media/wilhelm/include/SLES/
OpenSLES_Android.h 190 SLresult (*Enqueue) (
268 SLresult (*Enqueue) (
  /external/skia/src/views/
SkEvent.cpp 336 bool wasEmpty = SkEvent::Enqueue(evt);
381 bool SkEvent::Enqueue(SkEvent* evt)
398 // SkDebugf("Enqueue: count=%d\n", gEventCounter);
442 SkDebugf("enqueue-delay %s %d (%d)", evt->getType(), time, gDelayDepth);
523 if (SkEvent::Enqueue(evt))
  /system/media/wilhelm/tests/automated/
BufferQueue_test.cpp 217 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, "test", 4);
228 // enqueue one more buffer and make sure it fails
229 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, "test", 4);
231 // verify that the failed enqueue did not affect the buffer count
271 // enqueue a buffer
272 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, stereoBuffer1,
278 // state should be playing immediately after enqueue
  /external/chromium/base/synchronization/
waitable_event_watcher_posix.cc 61 // If the callback has been canceled, we don't enqueue the task, we just
171 // enqueue a task on the MessageLoop as normal.
181 event->Enqueue(waiter_);
  /system/media/wilhelm/tests/sandbox/
playbq.c 90 SLresult result = (*bufq)->Enqueue(bufq, buffer, nbytes);
327 // enqueue a buffer
336 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, nbytes);
xaplay.c 164 // enqueue the .ts data directly from mapped memory, so ignore the empty buffer pBufferData
192 // enqueue the optional data and optional items; there is always at least one or the other
194 result = (*caller)->Enqueue(caller, NULL, &packets[curPacket],
377 // enqueue the initial buffers until buffer queue is full
385 result = (*playerAndroidBufferQueue)->Enqueue(playerAndroidBufferQueue, NULL,
  /development/ndk/platforms/android-9/samples/native-audio/jni/
native-audio-jni.c 99 // pointer and size of the next player buffer to enqueue, and number of remaining buffers
123 // enqueue another buffer
124 result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, nextBuffer, nextSize);
137 // for streaming recording, here we would call Enqueue to give recorder the next buffer to fill
486 // select the desired clip and play count, and enqueue the first buffer if idle
528 // here we only enqueue one buffer because it is a long clip,
529 // but for streaming playback we would typically enqueue at least 2 buffers to start
531 result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, nextBuffer, nextSize);
698 // enqueue an empty buffer to be filled by the recorder
699 // (for streaming recording, we would enqueue at least 2 empty buffers to start things off
    [all...]

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