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  /frameworks/compile/libbcc/runtime/lib/
fixunsdfsi.c 32 double_bits fb; local
33 fb.f = a;
34 int e = ((fb.u.s.high & 0x7FF00000) >> 20) - 1023;
35 if (e < 0 || (fb.u.s.high & 0x80000000))
39 ((fb.u.s.high & 0x000FFFFF) << 11) |
40 (fb.u.s.low >> 21)
fixunssfdi.c 32 float_bits fb; local
33 fb.f = a;
34 int e = ((fb.u & 0x7F800000) >> 23) - 127;
35 if (e < 0 || (fb.u & 0x80000000))
37 du_int r = (fb.u & 0x007FFFFF) | 0x00800000;
fixunssfsi.c 32 float_bits fb; local
33 fb.f = a;
34 int e = ((fb.u & 0x7F800000) >> 23) - 127;
35 if (e < 0 || (fb.u & 0x80000000))
37 su_int r = (fb.u & 0x007FFFFF) | 0x00800000;
fixunssfti.c 34 float_bits fb; local
35 fb.f = a;
36 int e = ((fb.u & 0x7F800000) >> 23) - 127;
37 if (e < 0 || (fb.u & 0x80000000))
39 tu_int r = (fb.u & 0x007FFFFF) | 0x00800000;
fixunsxfdi.c 36 long_double_bits fb; local
37 fb.f = a;
38 int e = (fb.u.high.s.low & 0x00007FFF) - 16383;
39 if (e < 0 || (fb.u.high.s.low & 0x00008000))
41 return fb.u.low.all >> (63 - e);
fixunsxfsi.c 36 long_double_bits fb; local
37 fb.f = a;
38 int e = (fb.u.high.s.low & 0x00007FFF) - 16383;
39 if (e < 0 || (fb.u.high.s.low & 0x00008000))
41 return fb.u.low.s.high >> (31 - e);
floatundixf.c 36 long_double_bits fb; local
37 fb.u.high.s.low = (e + 16383); /* exponent */
38 fb.u.low.all = a << clz; /* mantissa */
39 return fb.f;
fixdfti.c 31 double_bits fb; local
32 fb.f = a;
33 int e = ((fb.u.s.high & 0x7FF00000) >> 20) - 1023;
36 ti_int s = (si_int)(fb.u.s.high & 0x80000000) >> 31;
37 ti_int r = 0x0010000000000000uLL | (0x000FFFFFFFFFFFFFuLL & fb.u.all);
fixsfdi.c 29 float_bits fb; local
30 fb.f = a;
31 int e = ((fb.u & 0x7F800000) >> 23) - 127;
34 di_int s = (si_int)(fb.u & 0x80000000) >> 31;
35 di_int r = (fb.u & 0x007FFFFF) | 0x00800000;
fixsfti.c 31 float_bits fb; local
32 fb.f = a;
33 int e = ((fb.u & 0x7F800000) >> 23) - 127;
36 ti_int s = (si_int)(fb.u & 0x80000000) >> 31;
37 ti_int r = (fb.u & 0x007FFFFF) | 0x00800000;
fixunsdfti.c 34 double_bits fb; local
35 fb.f = a;
36 int e = ((fb.u.s.high & 0x7FF00000) >> 20) - 1023;
37 if (e < 0 || (fb.u.s.high & 0x80000000))
39 tu_int r = 0x0010000000000000uLL | (fb.u.all & 0x000FFFFFFFFFFFFFuLL);
fixunsxfti.c 36 long_double_bits fb; local
37 fb.f = a;
38 int e = (fb.u.high.s.low & 0x00007FFF) - 16383;
39 if (e < 0 || (fb.u.high.s.low & 0x00008000))
41 tu_int r = fb.u.low.all;
fixxfdi.c 33 long_double_bits fb; local
34 fb.f = a;
35 int e = (fb.u.high.s.low & 0x00007FFF) - 16383;
38 di_int s = -(si_int)((fb.u.high.s.low & 0x00008000) >> 15);
39 di_int r = fb.u.low.all;
fixxfti.c 33 long_double_bits fb; local
34 fb.f = a;
35 int e = (fb.u.high.s.low & 0x00007FFF) - 16383;
38 ti_int s = -(si_int)((fb.u.high.s.low & 0x00008000) >> 15);
39 ti_int r = fb.u.low.all;
fixdfdi.c 29 double_bits fb; local
30 fb.f = a;
31 int e = ((fb.u.s.high & 0x7FF00000) >> 20) - 1023;
34 di_int s = (si_int)(fb.u.s.high & 0x80000000) >> 31;
36 r.s.high = (fb.u.s.high & 0x000FFFFF) | 0x00100000;
37 r.s.low = fb.u.s.low;
fixunsdfdi.c 32 double_bits fb; local
33 fb.f = a;
34 int e = ((fb.u.s.high & 0x7FF00000) >> 20) - 1023;
35 if (e < 0 || (fb.u.s.high & 0x80000000))
38 r.s.high = (fb.u.s.high & 0x000FFFFF) | 0x00100000;
39 r.s.low = fb.u.s.low;
floatdixf.c 39 long_double_bits fb; local
40 fb.u.high.s.low = ((su_int)s & 0x00008000) | /* sign */
42 fb.u.low.all = a << clz; /* mantissa */
43 return fb.f;
floatundisf.c 72 float_bits fb; local
73 fb.u = ((e + 127) << 23) | /* exponent */
75 return fb.f;
  /system/core/init/
logo.c 25 #include <linux/fb.h>
42 struct FB {
50 #define fb_width(fb) ((fb)->vi.xres)
51 #define fb_height(fb) ((fb)->vi.yres)
52 #define fb_size(fb) ((fb)->vi.xres * (fb)->vi.yres * 2)
54 static int fb_open(struct FB *fb
107 struct FB fb; local
    [all...]
  /frameworks/base/libs/rs/driver/
rsdFrameBuffer.cpp 32 void setDepthAttachment(const Context *rsc, const FBOCache *fb) {
33 RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv;
36 if (fb->mHal.state.depthTarget != NULL) {
37 depth = (DrvAllocation *)fb->mHal.state.depthTarget->mHal.drv;
40 rsdAllocationSyncAll(rsc, fb->mHal.state.depthTarget,
47 void setColorAttachment(const Context *rsc, const FBOCache *fb) {
48 RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv;
50 for (uint32_t i = 0; i < fb->mHal.state.colorTargetsCount; i ++) {
52 if (fb->mHal.state.colorTargets[i] != NULL) {
53 color = (DrvAllocation *)fb->mHal.state.colorTargets[i]->mHal.drv
    [all...]
rsdFrameBuffer.h 23 const android::renderscript::FBOCache *fb);
25 const android::renderscript::FBOCache *fb);
27 const android::renderscript::FBOCache *fb);
  /development/tools/emulator/opengl/host/libs/libOpenglRender/
RenderControl.cpp 33 FrameBuffer *fb = FrameBuffer::getFB(); local
34 if (!fb) {
37 *major = (EGLint)fb->getCaps().eglMajor;
38 *minor = (EGLint)fb->getCaps().eglMinor;
45 FrameBuffer *fb = FrameBuffer::getFB(); local
46 if (!fb) {
50 const char *str = s_egl.eglQueryString(fb->getDisplay(), name);
118 FrameBuffer *fb = FrameBuffer::getFB(); local
119 if (!fb) {
123 return FBConfig::chooseConfig(fb, attribs, configs, configs_size)
128 FrameBuffer *fb = FrameBuffer::getFB(); local
167 FrameBuffer *fb = FrameBuffer::getFB(); local
178 FrameBuffer *fb = FrameBuffer::getFB(); local
189 FrameBuffer *fb = FrameBuffer::getFB(); local
199 FrameBuffer *fb = FrameBuffer::getFB(); local
210 FrameBuffer *fb = FrameBuffer::getFB(); local
220 FrameBuffer *fb = FrameBuffer::getFB(); local
229 FrameBuffer *fb = FrameBuffer::getFB(); local
238 FrameBuffer *fb = FrameBuffer::getFB(); local
249 FrameBuffer *fb = FrameBuffer::getFB(); local
259 FrameBuffer *fb = FrameBuffer::getFB(); local
271 FrameBuffer *fb = FrameBuffer::getFB(); local
286 FrameBuffer *fb = FrameBuffer::getFB(); local
296 FrameBuffer *fb = FrameBuffer::getFB(); local
324 FrameBuffer *fb = FrameBuffer::getFB(); local
    [all...]
FrameBuffer.cpp 113 FrameBuffer *fb = new FrameBuffer(width, height); local
114 if (!fb) {
115 ERR("Failed to create fb\n");
124 fb->m_caps.hasGL2 = false;
127 fb->m_caps.hasGL2 = s_gl2_enabled;
130 fb->m_caps.hasGL2 = false;
136 fb->m_eglDisplay = s_egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
137 if (fb->m_eglDisplay == EGL_NO_DISPLAY) {
139 delete fb;
143 if (!s_egl.eglInitialize(fb->m_eglDisplay, &fb->m_caps.eglMajor, &fb->m_caps.eglMinor))
380 FrameBuffer *fb = s_theFrameBuffer; local
    [all...]
  /bionic/libc/kernel/arch-sh/asm/
fb.h 15 #include <linux/fb.h>
  /external/qemu/android/protocol/
fb-updates-impl.h 32 * fb - Framebuffer associated with this FB client.
38 QFrameBuffer* fb,

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