/frameworks/compile/libbcc/runtime/lib/ |
fixunsdfsi.c | 32 double_bits fb; local 33 fb.f = a; 34 int e = ((fb.u.s.high & 0x7FF00000) >> 20) - 1023; 35 if (e < 0 || (fb.u.s.high & 0x80000000)) 39 ((fb.u.s.high & 0x000FFFFF) << 11) | 40 (fb.u.s.low >> 21)
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fixunssfdi.c | 32 float_bits fb; local 33 fb.f = a; 34 int e = ((fb.u & 0x7F800000) >> 23) - 127; 35 if (e < 0 || (fb.u & 0x80000000)) 37 du_int r = (fb.u & 0x007FFFFF) | 0x00800000;
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fixunssfsi.c | 32 float_bits fb; local 33 fb.f = a; 34 int e = ((fb.u & 0x7F800000) >> 23) - 127; 35 if (e < 0 || (fb.u & 0x80000000)) 37 su_int r = (fb.u & 0x007FFFFF) | 0x00800000;
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fixunssfti.c | 34 float_bits fb; local 35 fb.f = a; 36 int e = ((fb.u & 0x7F800000) >> 23) - 127; 37 if (e < 0 || (fb.u & 0x80000000)) 39 tu_int r = (fb.u & 0x007FFFFF) | 0x00800000;
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fixunsxfdi.c | 36 long_double_bits fb; local 37 fb.f = a; 38 int e = (fb.u.high.s.low & 0x00007FFF) - 16383; 39 if (e < 0 || (fb.u.high.s.low & 0x00008000)) 41 return fb.u.low.all >> (63 - e);
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fixunsxfsi.c | 36 long_double_bits fb; local 37 fb.f = a; 38 int e = (fb.u.high.s.low & 0x00007FFF) - 16383; 39 if (e < 0 || (fb.u.high.s.low & 0x00008000)) 41 return fb.u.low.s.high >> (31 - e);
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floatundixf.c | 36 long_double_bits fb; local 37 fb.u.high.s.low = (e + 16383); /* exponent */ 38 fb.u.low.all = a << clz; /* mantissa */ 39 return fb.f;
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fixdfti.c | 31 double_bits fb; local 32 fb.f = a; 33 int e = ((fb.u.s.high & 0x7FF00000) >> 20) - 1023; 36 ti_int s = (si_int)(fb.u.s.high & 0x80000000) >> 31; 37 ti_int r = 0x0010000000000000uLL | (0x000FFFFFFFFFFFFFuLL & fb.u.all);
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fixsfdi.c | 29 float_bits fb; local 30 fb.f = a; 31 int e = ((fb.u & 0x7F800000) >> 23) - 127; 34 di_int s = (si_int)(fb.u & 0x80000000) >> 31; 35 di_int r = (fb.u & 0x007FFFFF) | 0x00800000;
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fixsfti.c | 31 float_bits fb; local 32 fb.f = a; 33 int e = ((fb.u & 0x7F800000) >> 23) - 127; 36 ti_int s = (si_int)(fb.u & 0x80000000) >> 31; 37 ti_int r = (fb.u & 0x007FFFFF) | 0x00800000;
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fixunsdfti.c | 34 double_bits fb; local 35 fb.f = a; 36 int e = ((fb.u.s.high & 0x7FF00000) >> 20) - 1023; 37 if (e < 0 || (fb.u.s.high & 0x80000000)) 39 tu_int r = 0x0010000000000000uLL | (fb.u.all & 0x000FFFFFFFFFFFFFuLL);
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fixunsxfti.c | 36 long_double_bits fb; local 37 fb.f = a; 38 int e = (fb.u.high.s.low & 0x00007FFF) - 16383; 39 if (e < 0 || (fb.u.high.s.low & 0x00008000)) 41 tu_int r = fb.u.low.all;
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fixxfdi.c | 33 long_double_bits fb; local 34 fb.f = a; 35 int e = (fb.u.high.s.low & 0x00007FFF) - 16383; 38 di_int s = -(si_int)((fb.u.high.s.low & 0x00008000) >> 15); 39 di_int r = fb.u.low.all;
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fixxfti.c | 33 long_double_bits fb; local 34 fb.f = a; 35 int e = (fb.u.high.s.low & 0x00007FFF) - 16383; 38 ti_int s = -(si_int)((fb.u.high.s.low & 0x00008000) >> 15); 39 ti_int r = fb.u.low.all;
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fixdfdi.c | 29 double_bits fb; local 30 fb.f = a; 31 int e = ((fb.u.s.high & 0x7FF00000) >> 20) - 1023; 34 di_int s = (si_int)(fb.u.s.high & 0x80000000) >> 31; 36 r.s.high = (fb.u.s.high & 0x000FFFFF) | 0x00100000; 37 r.s.low = fb.u.s.low;
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fixunsdfdi.c | 32 double_bits fb; local 33 fb.f = a; 34 int e = ((fb.u.s.high & 0x7FF00000) >> 20) - 1023; 35 if (e < 0 || (fb.u.s.high & 0x80000000)) 38 r.s.high = (fb.u.s.high & 0x000FFFFF) | 0x00100000; 39 r.s.low = fb.u.s.low;
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floatdixf.c | 39 long_double_bits fb; local 40 fb.u.high.s.low = ((su_int)s & 0x00008000) | /* sign */ 42 fb.u.low.all = a << clz; /* mantissa */ 43 return fb.f;
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floatundisf.c | 72 float_bits fb; local 73 fb.u = ((e + 127) << 23) | /* exponent */ 75 return fb.f;
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/system/core/init/ |
logo.c | 25 #include <linux/fb.h> 42 struct FB { 50 #define fb_width(fb) ((fb)->vi.xres) 51 #define fb_height(fb) ((fb)->vi.yres) 52 #define fb_size(fb) ((fb)->vi.xres * (fb)->vi.yres * 2) 54 static int fb_open(struct FB *fb 107 struct FB fb; local [all...] |
/frameworks/base/libs/rs/driver/ |
rsdFrameBuffer.cpp | 32 void setDepthAttachment(const Context *rsc, const FBOCache *fb) { 33 RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv; 36 if (fb->mHal.state.depthTarget != NULL) { 37 depth = (DrvAllocation *)fb->mHal.state.depthTarget->mHal.drv; 40 rsdAllocationSyncAll(rsc, fb->mHal.state.depthTarget, 47 void setColorAttachment(const Context *rsc, const FBOCache *fb) { 48 RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv; 50 for (uint32_t i = 0; i < fb->mHal.state.colorTargetsCount; i ++) { 52 if (fb->mHal.state.colorTargets[i] != NULL) { 53 color = (DrvAllocation *)fb->mHal.state.colorTargets[i]->mHal.drv [all...] |
rsdFrameBuffer.h | 23 const android::renderscript::FBOCache *fb); 25 const android::renderscript::FBOCache *fb); 27 const android::renderscript::FBOCache *fb);
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/development/tools/emulator/opengl/host/libs/libOpenglRender/ |
RenderControl.cpp | 33 FrameBuffer *fb = FrameBuffer::getFB(); local 34 if (!fb) { 37 *major = (EGLint)fb->getCaps().eglMajor; 38 *minor = (EGLint)fb->getCaps().eglMinor; 45 FrameBuffer *fb = FrameBuffer::getFB(); local 46 if (!fb) { 50 const char *str = s_egl.eglQueryString(fb->getDisplay(), name); 118 FrameBuffer *fb = FrameBuffer::getFB(); local 119 if (!fb) { 123 return FBConfig::chooseConfig(fb, attribs, configs, configs_size) 128 FrameBuffer *fb = FrameBuffer::getFB(); local 167 FrameBuffer *fb = FrameBuffer::getFB(); local 178 FrameBuffer *fb = FrameBuffer::getFB(); local 189 FrameBuffer *fb = FrameBuffer::getFB(); local 199 FrameBuffer *fb = FrameBuffer::getFB(); local 210 FrameBuffer *fb = FrameBuffer::getFB(); local 220 FrameBuffer *fb = FrameBuffer::getFB(); local 229 FrameBuffer *fb = FrameBuffer::getFB(); local 238 FrameBuffer *fb = FrameBuffer::getFB(); local 249 FrameBuffer *fb = FrameBuffer::getFB(); local 259 FrameBuffer *fb = FrameBuffer::getFB(); local 271 FrameBuffer *fb = FrameBuffer::getFB(); local 286 FrameBuffer *fb = FrameBuffer::getFB(); local 296 FrameBuffer *fb = FrameBuffer::getFB(); local 324 FrameBuffer *fb = FrameBuffer::getFB(); local [all...] |
FrameBuffer.cpp | 113 FrameBuffer *fb = new FrameBuffer(width, height); local 114 if (!fb) { 115 ERR("Failed to create fb\n"); 124 fb->m_caps.hasGL2 = false; 127 fb->m_caps.hasGL2 = s_gl2_enabled; 130 fb->m_caps.hasGL2 = false; 136 fb->m_eglDisplay = s_egl.eglGetDisplay(EGL_DEFAULT_DISPLAY); 137 if (fb->m_eglDisplay == EGL_NO_DISPLAY) { 139 delete fb; 143 if (!s_egl.eglInitialize(fb->m_eglDisplay, &fb->m_caps.eglMajor, &fb->m_caps.eglMinor)) 380 FrameBuffer *fb = s_theFrameBuffer; local [all...] |
/bionic/libc/kernel/arch-sh/asm/ |
fb.h | 15 #include <linux/fb.h>
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/external/qemu/android/protocol/ |
fb-updates-impl.h | 32 * fb - Framebuffer associated with this FB client. 38 QFrameBuffer* fb,
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