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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixGrabber.java 57 gl2.glMatrixMode(mode);
LabelMaker.java 319 gl.glMatrixMode(GL10.GL_PROJECTION);
323 gl.glMatrixMode(GL10.GL_MODELVIEW);
357 gl.glMatrixMode(GL10.GL_PROJECTION);
359 gl.glMatrixMode(GL10.GL_MODELVIEW);
  /external/replicaisland/src/com/replica/replicaisland/
DrawableBitmap.java 77 gl.glMatrixMode(GL10.GL_PROJECTION);
81 gl.glMatrixMode(GL10.GL_MODELVIEW);
155 gl.glMatrixMode(GL10.GL_PROJECTION);
157 gl.glMatrixMode(GL10.GL_MODELVIEW);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeRenderer.java 47 gl.glMatrixMode(GL10.GL_MODELVIEW);
76 gl.glMatrixMode(GL10.GL_PROJECTION);
TouchRotateActivity.java 124 gl.glMatrixMode(GL10.GL_MODELVIEW);
146 gl.glMatrixMode(GL10.GL_PROJECTION);
FrameBufferObjectActivity.java 101 gl.glMatrixMode(GL10.GL_PROJECTION);
112 gl.glMatrixMode(GL10.GL_MODELVIEW);
139 gl.glMatrixMode(GL10.GL_PROJECTION);
148 gl.glMatrixMode(GL10.GL_MODELVIEW);
StaticTriangleRenderer.java 144 glMatrixMode(GL_MODELVIEW);
177 glMatrixMode(GL_PROJECTION);
TriangleRenderer.java 131 gl.glMatrixMode(GL10.GL_MODELVIEW);
164 gl.glMatrixMode(GL10.GL_PROJECTION);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
KubeRenderer.java 59 gl.glMatrixMode(GL10.GL_MODELVIEW);
86 gl.glMatrixMode(GL10.GL_PROJECTION);
  /development/samples/BrowserPlugin/src/com/android/sampleplugin/graphics/
CubeRenderer.java 48 gl.glMatrixMode(GL10.GL_MODELVIEW);
77 gl.glMatrixMode(GL10.GL_PROJECTION);
  /frameworks/base/opengl/tests/gldual/src/com/android/gldual/
TriangleRenderer.java 76 gl.glMatrixMode(GL10.GL_MODELVIEW);
101 gl.glMatrixMode(GL10.GL_PROJECTION);
  /external/webkit/Source/WebCore/platform/graphics/mac/
WebGLLayer.mm 80 glMatrixMode(GL_PROJECTION);
83 glMatrixMode(GL_MODELVIEW);
  /development/samples/ApiDemos/src/com/example/android/apis/os/
RotationVectorDemo.java 127 gl.glMatrixMode(GL10.GL_MODELVIEW);
144 gl.glMatrixMode(GL10.GL_PROJECTION);
  /frameworks/base/services/surfaceflinger/
LayerScreenshot.cpp 133 glMatrixMode(GL_TEXTURE);
135 glMatrixMode(GL_MODELVIEW);
Layer.cpp 284 glMatrixMode(GL_TEXTURE);
286 glMatrixMode(GL_MODELVIEW);
291 glMatrixMode(GL_TEXTURE);
293 glMatrixMode(GL_MODELVIEW);
  /development/ndk/platforms/android-4/samples/san-angeles/jni/
importgl.h 96 FNDEF(void, glMatrixMode, (GLenum mode));
148 #define glMatrixMode FNPTR(glMatrixMode)
importgl.c 139 IMPORT_FUNC(glMatrixMode);
  /frameworks/base/opengl/tests/linetex/
linetex.cpp 97 glMatrixMode(GL_PROJECTION);
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
TextureTestRenderer.java 88 gl.glMatrixMode(GL10.GL_MODELVIEW);
139 gl.glMatrixMode(GL10.GL_PROJECTION); // set matrix to projection mode
  /development/samples/Compass/src/com/example/android/compass/
CompassActivity.java 105 gl.glMatrixMode(GL10.GL_MODELVIEW);
136 gl.glMatrixMode(GL10.GL_PROJECTION);
  /frameworks/base/opengl/tests/filter/
filter.cpp 69 glMatrixMode(GL_PROJECTION);
159 glMatrixMode(GL_MODELVIEW);
  /frameworks/base/opengl/tests/gl_jni/jni/
gl_code.cpp 96 glMatrixMode(GL_PROJECTION);
100 glMatrixMode(GL_MODELVIEW);
  /frameworks/base/opengl/tests/lighting1709/src/com/android/lightingtest/
ClearActivity.java 76 gl.glMatrixMode(GL10.GL_PROJECTION);
89 gl.glMatrixMode(GL10.GL_MODELVIEW);
  /frameworks/base/opengl/tests/testViewport/src/com/android/test/
TestView.java 238 gl.glMatrixMode(GL11.GL_PROJECTION);
241 gl.glMatrixMode(GL11.GL_MODELVIEW);
  /frameworks/base/opengl/tests/tritex/
tritex.cpp 189 glMatrixMode(GL_PROJECTION);
193 glMatrixMode(GL_MODELVIEW);

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