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  /external/webkit/Source/WebCore/dom/
Range.cpp 1605 Vector<IntRect> rects; local
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Node.cpp 845 Vector<IntRect> rects;
847 renderer()->absoluteRects(rects, absPos.x(), absPos.y());
848 size_t n = rects.size();
850 if (!rects[i].isEmpty())
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  /external/webkit/Source/WebCore/rendering/
RenderTextControl.cpp 611 void RenderTextControl::addFocusRingRects(Vector<IntRect>& rects, int tx, int ty)
614 rects.append(IntRect(tx, ty, width(), height()));
RenderText.cpp 273 void RenderText::absoluteRects(Vector<IntRect>& rects, int tx, int ty)
276 rects.append(enclosingIntRect(FloatRect(tx + box->x(), ty + box->y(), box->width(), box->height())));
279 void RenderText::absoluteRectsForRange(Vector<IntRect>& rects, unsigned start, unsigned end, bool useSelectionHeight)
303 rects.append(r);
317 rects.append(r);
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RenderTextControlSingleLine.cpp 243 void RenderTextControlSingleLine::addFocusRingRects(Vector<IntRect>& rects, int tx, int ty)
247 rects.append(IntRect(tx, ty, w, height()));
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  /external/qemu/distrib/sdl-1.2.12/src/video/ipod/
SDL_ipodvideo.c 52 static void iPod_UpdateRects (_THIS, int nrects, SDL_Rect *rects);
710 static void iPod_UpdateRects (_THIS, int nrects, SDL_Rect *rects)
717 SDL_Rect *r = rects + i;
  /external/webkit/Source/WebCore/platform/graphics/cg/
GraphicsContextCG.cpp 168 // We do a fill of four rects to simulate the stroke of a border.
172 CGRect rects[4] = { local
178 CGContextFillRects(context, rects, 4);
845 CGRect rects[2] = { CGContextGetClipBoundingBox(platformContext()), rect };
847 CGContextAddRects(platformContext(), rects, 2); local
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  /external/qemu/distrib/sdl-1.2.12/src/video/epoc/
SDL_epocvideo.cpp 96 static void EPOC_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
463 static void EPOC_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
512 const SDL_Rect& currentRect = rects[i];
529 /* Check rects validity, i.e. upper and lower bounds */
  /external/skia/src/core/
SkRegion.cpp 484 // this catches empties and rects being equal
551 bool SkRegion::setRects(const SkIRect rects[], int count) {
555 this->setRect(rects[0]);
557 this->op(rects[i], kUnion_Op);
903 logical intervals that represents (i.e. number of rects that would be
1108 // check for explicit empty (the zero rect), so we can compare rects to know when
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  /external/webkit/Source/WebCore/platform/graphics/skia/
GraphicsContextSkia.cpp 526 void GraphicsContext::drawFocusRing(const Vector<IntRect>& rects, int /* width */, int /* offset */, const Color& color)
531 unsigned rectCount = rects.size();
539 SkIRect r = rects[i];
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  /frameworks/base/libs/hwui/
OpenGLRenderer.cpp 739 const android::Rect* rects = layer->region.getArray(&count); local
772 const android::Rect* r = &rects[i];
815 const android::Rect* rects = region.getArray(&count); local
823 int32_t top = rects[0].top;
826 if (top != rects[i].top) {
828 top = rects[i].top;
831 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom)
1624 AAVertex rects[4]; local
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  /frameworks/base/libs/ui/
Region.cpp 239 // This is our region rasterizer, which merges rects and spans together
525 Rect* rects = reg.mStorage.editArray();
527 rects->translate(dx, dy);
528 rects++;
  /external/webkit/Source/WebKit/qt/Api/
qwebframe.cpp 289 QVector<QRect> vector = clip.rects();
350 QVector<QRect> vector = clip.rects();
404 QVector<QRect> vector = clip.rects();
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  /external/quake/quake/src/WinQuake/
vgamodes.h 27 void VGA_SwapBuffers (viddef_t *vid, vmode_t *pcurrentmode, vrect_t *rects);
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContextQt.cpp 842 void GraphicsContext::drawFocusRing(const Vector<IntRect>& rects, int width, int offset, const Color& color)
847 unsigned rectCount = rects.size();
849 if (!rects.size())
855 QRect rect = QRect((rects[i])).adjusted(-offset - radius, -offset - radius, offset + radius, offset + radius);
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GraphicsLayerQt.cpp 410 const QVector<QRect> rects = regionToUpdate.rects(); local
411 for (int i = 0; i < rects.size(); ++i)
412 m_tiledBackingStore->invalidate(rects[i]);
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  /external/webkit/Source/WebKit/android/plugins/
android_npapi.h 662 priority rectangle in location rects[0]. The browser will attempt to keep
669 void (*setVisibleRects)(NPP instance, const ANPRectI rects[], int32_t count);
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  /frameworks/base/opengl/tests/hwc/
hwcRects.cpp 328 layer->visibleRegionScreen.rects = &layer->displayFrame;
hwcStress.cpp 477 layer->visibleRegionScreen.rects = &layer->displayFrame;
  /external/webkit/Source/WebKit/win/
WebView.cpp 306 HRESULT createMatchEnumerator(Vector<IntRect>* rects, IEnumTextMatches** matches);
900 // This emulates the Mac smarts for painting rects intelligently. This is very
901 // important for us, since we double buffer based off dirty rects.
902 static void getUpdateRects(HRGN region, const IntRect& dirtyRect, Vector<IntRect>& rects)
909 rects.clear();
913 rects.append(dirtyRect);
921 rects.append(dirtyRect);
934 rects.append(dirtyRect);
939 rects.append(*rect);
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  /external/qemu/distrib/sdl-1.2.12/src/video/dga/
SDL_dgavideo.c 450 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
984 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
  /external/webkit/Source/WebKit2/UIProcess/win/
WebView.cpp 636 Vector<IntRect> unpaintedRects = unpaintedRegion.rects();
653 static void flashRects(HDC dc, const IntRect rects[], size_t rectCount, HBRUSH brush)
656 RECT winRect = rects[i];
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  /external/webkit/Source/WebCore/platform/graphics/wx/
GraphicsContextWx.cpp 291 void GraphicsContext::drawFocusRing(const Vector<IntRect>& rects, int width, int offset, const Color& color)
  /frameworks/base/services/surfaceflinger/
LayerBase.cpp 333 hwcl->visibleRegionScreen.rects =
  /frameworks/base/core/java/android/view/
GLES20Canvas.java 881 if (path.rects != null) {
882 nDrawRects(mRenderer, path.rects.mNativeRegion, paint.mNativePaint);
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