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  /frameworks/base/opengl/libagl/
fp.h 62 inline GLfloat absf(GLfloat v) CONST;
223 GLfloat absf(GLfloat v) { function in namespace:android::gl
  /external/quake/quake/src/WinQuake/
gl_vidandroid.cpp 561 int manhattanTapDistance = (int) (absf(x - mDownX) +
562 absf(y - mDownY));
652 inline float absf(float a) { function in class:GestureDetector

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