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  /external/qemu/android/skin/
trackball.c 165 VectorRec axes[3]; /* current ball axes */
198 * ACC_THRESHOLD is used to filter small ball movements out.
200 * constant, then no corresponding ball event will be sent to the
204 * the corresponding ball motion vector.
210 trackball_init( TrackBall ball, int diameter, int ring,
216 memset( ball, 0, sizeof(*ball) );
218 ball->acc_threshold = ACC_THRESHOLD;
219 ball->acc_scale = ACC_SCALE;
222 ball->diameter = diameter2
567 TrackBall ball; local
    [all...]
trackball.h 32 extern void skin_trackball_rect ( SkinTrackBall* ball, SDL_Rect* rect );
33 extern int skin_trackball_contains( SkinTrackBall* ball, int x, int y );
34 extern int skin_trackball_move ( SkinTrackBall* ball, int dx, int dy );
35 extern void skin_trackball_refresh ( SkinTrackBall* ball );
36 extern void skin_trackball_draw ( SkinTrackBall* ball, int x, int y, SDL_Surface* dst );
37 extern void skin_trackball_destroy ( SkinTrackBall* ball );
40 extern void skin_trackball_set_rotation( SkinTrackBall* ball, SkinRotation rotation);
window.c 721 SkinTrackBall* ball; member in struct:__anon9485
730 state->ball = NULL;
745 skin_trackball_draw( state->ball, 0, 0, surface );
756 skin_trackball_refresh( state->ball );
771 ball_state_set( BallState* state, SkinTrackBall* ball )
775 state->ball = ball;
776 if (ball != NULL) {
779 skin_trackball_rect( ball, &sr );
933 BallState ball; member in struct:SkinWindow
    [all...]
window.h 53 extern void skin_window_set_trackball( SkinWindow* window, SkinTrackBall* ball );
  /external/javassist/sample/duplicate/
Viewer.java 13 private Ball ball; field in class:Viewer
26 ball = new Ball(50, 50);
27 ball.changeColor(colorList[0]);
31 ball.paint(g);
35 ball.move(ev.getX(), ev.getY());
48 ball.changeColor(colorList[++colorNo % colorList.length]);
Ball.java 6 public class Ball {
12 public Ball(int x, int y) {
18 public Ball(Ball b) {
Main.java 25 This program shows a ball in a window.
39 cl.makeReflective("sample.duplicate.Ball",
  /development/samples/ApiDemos/src/com/example/android/apis/animation/
MultiPropertyAnimation.java 75 ShapeHolder ball = null; field in class:MultiPropertyAnimation.MyAnimationView
87 ShapeHolder ball; local
88 ball = balls.get(0);
89 ObjectAnimator yBouncer = ObjectAnimator.ofFloat(ball, "y",
90 ball.getY(), getHeight() - BALL_SIZE).setDuration(DURATION);
94 ball = balls.get(1);
95 PropertyValuesHolder pvhY = PropertyValuesHolder.ofFloat("y", ball.getY(),
98 ObjectAnimator yAlphaBouncer = ObjectAnimator.ofPropertyValuesHolder(ball,
105 ball = balls.get(2);
106 PropertyValuesHolder pvhW = PropertyValuesHolder.ofFloat("width", ball.getWidth()
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ReversingAnimation.java 71 ShapeHolder ball = null; field in class:ReversingAnimation.MyAnimationView
75 ball = createBall(25, 25);
80 bounceAnim = ObjectAnimator.ofFloat(ball, "y", ball.getY(), getHeight() - 50f).
125 canvas.translate(ball.getX(), ball.getY());
126 ball.getShape().draw(canvas);
AnimatorEvents.java 110 ShapeHolder ball = null; field in class:AnimatorEvents.MyAnimationView
115 ball = createBall(25, 25);
120 ObjectAnimator yAnim = ObjectAnimator.ofFloat(ball, "y",
121 ball.getY(), getHeight() - 50f).setDuration(1500);
128 ObjectAnimator xAnim = ObjectAnimator.ofFloat(ball, "x",
129 ball.getX(), ball.getX() + 300).setDuration(1000);
135 ObjectAnimator alphaAnim = ObjectAnimator.ofFloat(ball, "alpha", 1f, .5f).
193 canvas.translate(ball.getX(), ball.getY())
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AnimationLoading.java 151 for (ShapeHolder ball : balls) {
152 canvas.translate(ball.getX(), ball.getY());
153 ball.getShape().draw(canvas);
154 canvas.translate(-ball.getX(), -ball.getY());
161 ShapeHolder ball = balls.get(0); local
162 ball.setY((Float)animation.getAnimatedValue());
CustomEvaluator.java 98 public BallXYHolder(ShapeHolder ball) {
99 mBall = ball;
116 ShapeHolder ball = null; field in class:CustomEvaluator.MyAnimationView
121 ball = createBall(25, 25);
122 ballHolder = new BallXYHolder(ball);
164 canvas.translate(ball.getX(), ball.getY());
165 ball.getShape().draw(canvas);
AnimationSeeking.java 100 ShapeHolder ball = null; field in class:AnimationSeeking.MyAnimationView
104 ball = addBall(200, 0);
109 bounceAnim = ObjectAnimator.ofFloat(ball, "y",
110 ball.getY(), getHeight() - BALL_SIZE).setDuration(1500);
149 canvas.translate(ball.getX(), ball.getY());
150 ball.getShape().draw(canvas);
  /development/samples/RenderScript/Balls/src/com/example/android/rs/balls/
balls.rsh 2 typedef struct __attribute__((packed, aligned(4))) Ball {
  /packages/apps/Browser/assets/html/
flashtest.html 12 <param name="FlashFileName" value="/data/data/com.android.browser/app_plugins/Ball.swf" />
  /external/qemu/distrib/sdl-1.2.12/src/joystick/
SDL_joystick.c 303 * Get the ball axis change since the last poll
305 int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy)
314 if ( ball < joystick->nballs ) {
316 *dx = joystick->balls[ball].dx;
319 *dy = joystick->balls[ball].dy;
321 joystick->balls[ball].dx = 0;
322 joystick->balls[ball].dy = 0;
469 int SDL_PrivateJoystickBall(SDL_Joystick *joystick, Uint8 ball,
475 joystick->balls[ball].dx += xrel;
476 joystick->balls[ball].dy += yrel
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SDL_joystick_c.h 34 Uint8 ball, Sint16 xrel, Sint16 yrel);
  /development/samples/AccelerometerPlay/src/com/example/android/accelerometerplay/
AccelerometerPlayActivity.java 250 Particle ball = mBalls[i]; local
251 ball.computePhysics(sx, sy, dT, dTC);
284 Particle ball = mBalls[j]; local
285 float dx = ball.mPosX - curr.mPosX;
286 float dy = ball.mPosY - curr.mPosY;
302 ball.mPosX += dx * c;
303 ball.mPosY += dy * c;
355 // rescale the ball so it's about 0.5 cm on screen
356 Bitmap ball = BitmapFactory.decodeResource(getResources(), R.drawable.ball); local
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  /external/icu4c/samples/ufortune/resources/
root.txt 76 "A [golf] ball hitting a tree shall be deemed not to have hit the tree.
78 game. The player should estimate the distance the ball would have
79 traveled if it had not hit the tree and play the ball from there,
83 "A [golf] ball sliced or hooked into the rough shall be lifted and
86 from friction between the face of the club and the cover of the ball
88 ball resulting from such uncontrollable physical
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_joystick.h 143 * Get the ball axis change since the last poll
145 * The ball indices start at index 0.
147 extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_joystick.h 143 * Get the ball axis change since the last poll
145 * The ball indices start at index 0.
147 extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_joystick.h 143 * Get the ball axis change since the last poll
145 * The ball indices start at index 0.
147 extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
  /prebuilt/windows/sdl/host/include/SDL/
SDL_joystick.h 147 * Get the ball axis change since the last poll
149 * The ball indices start at index 0.
151 extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
  /prebuilt/windows/sdl/include/SDL/
SDL_joystick.h 143 * Get the ball axis change since the last poll
145 * The ball indices start at index 0.
147 extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
  /external/icu4c/tools/tzcode/
icuzdump.cpp 213 ZoneIterator(UBool bAll = FALSE) {
214 if (bAll) {
290 UBool bAll = FALSE;
320 bAll = options[kOptAllZones].doesOccur;
356 if (bAll) {

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