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  /external/webkit/LayoutTests/fast/encoding/
tag-name-digit-expected.txt 3 This test checks that charset sniffer does not get confused by text that looks like a tag whose name begins with a digit.
tag-name-digit.html 2 <title>Test a tag name that begins with a digit</title>
24 <p>This test checks that charset sniffer does not get confused by text that looks like a tag whose name begins with a digit.</p>
  /external/wpa_supplicant_6/wpa_supplicant/src/wps/
httpread.h 32 HTTPREAD_HDR_TYPE_REPLY = 1, /* hdr begins w/ HTTP/ */
33 HTTPREAD_HDR_TYPE_GET = 2, /* hdr begins with GET<sp> */
34 HTTPREAD_HDR_TYPE_HEAD = 3, /* hdr begins with HEAD<sp> */
35 HTTPREAD_HDR_TYPE_POST = 4, /* hdr begins with POST<sp> */
36 HTTPREAD_HDR_TYPE_PUT = 5, /* hdr begins with ... */
37 HTTPREAD_HDR_TYPE_DELETE = 6, /* hdr begins with ... */
38 HTTPREAD_HDR_TYPE_TRACE = 7, /* hdr begins with ... */
39 HTTPREAD_HDR_TYPE_CONNECT = 8, /* hdr begins with ... */
40 HTTPREAD_HDR_TYPE_NOTIFY = 9, /* hdr begins with ... */
41 HTTPREAD_HDR_TYPE_M_SEARCH = 10, /* hdr begins with ... *
    [all...]
  /external/wpa_supplicant_8/src/wps/
httpread.h 32 HTTPREAD_HDR_TYPE_REPLY = 1, /* hdr begins w/ HTTP/ */
33 HTTPREAD_HDR_TYPE_GET = 2, /* hdr begins with GET<sp> */
34 HTTPREAD_HDR_TYPE_HEAD = 3, /* hdr begins with HEAD<sp> */
35 HTTPREAD_HDR_TYPE_POST = 4, /* hdr begins with POST<sp> */
36 HTTPREAD_HDR_TYPE_PUT = 5, /* hdr begins with ... */
37 HTTPREAD_HDR_TYPE_DELETE = 6, /* hdr begins with ... */
38 HTTPREAD_HDR_TYPE_TRACE = 7, /* hdr begins with ... */
39 HTTPREAD_HDR_TYPE_CONNECT = 8, /* hdr begins with ... */
40 HTTPREAD_HDR_TYPE_NOTIFY = 9, /* hdr begins with ... */
41 HTTPREAD_HDR_TYPE_M_SEARCH = 10, /* hdr begins with ... *
    [all...]
  /development/samples/RenderScript/MiscSamples/res/raw/
shader2v.glsl 5 // This is where actual shader code begins
shadercubev.glsl 3 // This is where actual shader code begins
shader2movev.glsl 5 // This is where actual shader code begins
shaderv.glsl 7 // This is where actual shader code begins
shaderarrayv.glsl 7 // This is where actual shader code begins
  /frameworks/base/tests/RenderScriptTests/PerfTest/res/raw/
shader2v.glsl 5 // This is where actual shader code begins
shader2movev.glsl 5 // This is where actual shader code begins
shaderv.glsl 7 // This is where actual shader code begins
  /bootable/diskinstaller/
android_img_layout.conf 37 # (extended partion begins)
  /external/qemu/android/protocol/
core-commands.h 70 * string begins inside this structure, right after the "name"'s
87 * string begins inside this structure, right after the "name"'s
100 /* Queried qemu path begins here. */
  /external/chromium/chrome/browser/importer/
importer_progress_dialog.h 19 // Shows an UI for importing and begins importing the specified |items| from
importer_progress_observer.h 17 // Invoked when the import begins.
  /external/chromium/net/base/
network_change_notifier_win.h 32 // Begins listening for a single subsequent address change.
  /external/clang/test/ARCMT/
atautorelease-check.m 101 // expected-note {{scope begins here}}
114 // expected-note {{scope begins here}}
126 // expected-note {{scope begins here}}
137 // expected-note {{scope begins here}}
  /external/clang/test/CodeGen/
2008-07-30-redef-of-bitcasted-decl.c 4 /* For posterity, the issue here begins initial "char []" decl for
  /external/webkit/Source/WebCore/manual-tests/
audio-volume.html 22 <p>TEST: Audio volume should be 0.05 when the movie begins playing.</p>
  /frameworks/base/core/java/android/database/sqlite/
SQLiteTransactionListener.java 24 * Called immediately after the transaction begins.
  /packages/apps/Camera/jni/feature_stab/db_vlvm/
db_utilities_algebra.h 27 * Lean and mean begins here *
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
UserInteractionListener.java 20 // Called when a user interaction begins (for example, fling).
  /external/iptables/extensions/
libxt_physdev.man 14 interface which begins with this name will match. If the packet didn't arrive
25 interface which begins with this name will match. Note that in the
  /build/target/board/vbox_x86/
disk_layout.conf 50 # (extended partion begins)

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