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Searched
full:bgmvolume
(Results
1 - 16
of
16
) sorted by null
/external/quake/quake/src/WinQuake/
snd_null.cpp
25
cvar_t
bgmvolume
= {"
bgmvolume
", "1", true};
variable
cd_win.cpp
27
extern cvar_t
bgmvolume
;
403
if (
bgmvolume
.value != cdvolume)
407
Cvar_SetValue ("
bgmvolume
", 0.0);
408
cdvolume =
bgmvolume
.value;
413
Cvar_SetValue ("
bgmvolume
", 1.0);
414
cdvolume =
bgmvolume
.value;
cd_linux.cpp
336
if (
bgmvolume
.value != cdvolume)
340
Cvar_SetValue ("
bgmvolume
", 0.0);
341
cdvolume =
bgmvolume
.value;
346
Cvar_SetValue ("
bgmvolume
", 1.0);
347
cdvolume =
bgmvolume
.value;
cd_audio.cpp
27
extern cvar_t
bgmvolume
;
530
volume = (int)(
bgmvolume
.value * 255.0);
533
Cvar_SetValue ("
bgmvolume
", 0.0);
538
Cvar_SetValue ("
bgmvolume
", 1.0);
772
newVolume = (int)(
bgmvolume
.value * 255.0);
777
Cvar_SetValue ("
bgmvolume
", 0.0);
782
Cvar_SetValue ("
bgmvolume
", 1.0);
sound.h
165
extern cvar_t
bgmvolume
;
snd_dma.cpp
71
cvar_t
bgmvolume
= CVAR3("
bgmvolume
", "1", true);
variable
188
Cvar_RegisterVariable(&
bgmvolume
);
menu.cpp
1096
bgmvolume
.value += dir * 1.0;
1098
bgmvolume
.value += dir * 0.1;
1100
if (
bgmvolume
.value < 0)
1101
bgmvolume
.value = 0;
1102
if (
bgmvolume
.value > 1)
1103
bgmvolume
.value = 1;
1104
Cvar_SetValue ("
bgmvolume
",
bgmvolume
.value);
1204
r =
bgmvolume
.value;
[
all
...]
/external/quake/quake/src/QW/client/
cd_win.c
27
extern cvar_t
bgmvolume
;
403
if (
bgmvolume
.value != cdvolume)
407
Cvar_SetValue ("
bgmvolume
", 0.0);
408
cdvolume =
bgmvolume
.value;
413
Cvar_SetValue ("
bgmvolume
", 1.0);
414
cdvolume =
bgmvolume
.value;
cd_linux.c
336
if (
bgmvolume
.value != cdvolume)
340
Cvar_SetValue ("
bgmvolume
", 0.0);
341
cdvolume =
bgmvolume
.value;
346
Cvar_SetValue ("
bgmvolume
", 1.0);
347
cdvolume =
bgmvolume
.value;
menu.c
409
bgmvolume
.value += dir * 1.0;
411
bgmvolume
.value += dir * 0.1;
413
if (
bgmvolume
.value < 0)
414
bgmvolume
.value = 0;
415
if (
bgmvolume
.value > 1)
416
bgmvolume
.value = 1;
417
Cvar_SetValue ("
bgmvolume
",
bgmvolume
.value);
522
r =
bgmvolume
.value;
cd_audio.c
5
extern cvar_t
bgmvolume
;
762
newVolume = (int)(
bgmvolume
.value * 255.0);
765
Cvar_SetValue ("
bgmvolume
", 0.0);
770
Cvar_SetValue ("
bgmvolume
", 1.0);
sound.h
156
extern cvar_t
bgmvolume
;
snd_dma.c
74
cvar_t
bgmvolume
= CVAR3("
bgmvolume
", "1", true);
variable
191
Cvar_RegisterVariable(&
bgmvolume
);
/external/quake/quake/app/id1/
config.cfg
87
// // Generated by GLQuake. DO NOT MODIFY! // unbindconfig bind "TAB" "+showscores" bind "ENTER" "+jump" bind "ESCAPE" "togglemenu" bind "SPACE" "+jump" bind "+" "sizeup" bind "," "+moveleft" bind "-" "sizedown" bind "." "+moveright" bind "/" "impulse 10" bind "0" "impulse 0" bind "1" "impulse 1" bind "2" "impulse 2" bind "3" "impulse 3" bind "4" "impulse 4" bind "5" "impulse 5" bind "6" "impulse 6" bind "7" "impulse 7" bind "8" "impulse 8" bind "=" "sizeup" bind "\" "+mlook" bind "`" "toggleconsole" // Original Quake binding // bind "a" "+lookup" // bind "c" "+movedown" // bind "d" "+moveup" // bind "t" "messagemode" // bind "z" "+lookdown" bind "w" "+forward" bind "s" "+back" bind "a" "+left" bind "d" "+right" bind "q" "+lookup" bind "z" "+lookdown" bind "v" "+movedown" bind "f" "+moveup" bind "t" "messagemode" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+attack" bind "SHIFT" "+speed" bind "F1" "help" bind "F2" "menu_save" bind "F3" "menu_load" bind "F4" "menu_options" bind "F5" "menu_multiplayer" bind "F6" "echo Quicksaving...; wait; save quick" bind "F9" "echo Quickloading...; wait; load quick" bind "F10" "quit" bind "F11" "zoom_in" bind "F12" "screenshot" bind "INS" "+klook" bind "DEL" "+lookdown" bind "PGDN" "+lookup" bind "END" "centerview" bind "MOUSE1" "+attack" bind "MOUSE2" "+forward" bind "MOUSE3" "+mlook" bind "PAUSE" "pause" m_filter "0.2" m_filtercutoff "80" confirmquit "1" m_side "0.8" m_forward "1" m_yaw "0.022" m_pitch "0.022" sensitivity "3" lookstrafe "0" lookspring "0" cl_backspeed "200" cl_forwardspeed "200" _cl_color "0" _cl_name "player" _snd_mixahead "0.1"
bgmvolume
"1" volume "0.7" gl_singlepasssky "1" gl_triplebuffer "1" viewsize "100" gl_anisotropiclevel "1" g (…)
/external/quake/quake/src/QW/
cmds.txt
311
bgmvolume
/external/quake/quake/src/WinQuake/data/
TECHINFO.TXT
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