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    Searched full:dfdx (Results 1 - 18 of 18) sorted by null

  /external/mesa3d/src/glsl/builtins/ir/
dFdx 1 ((function dFdx
5 ((return (expression float dFdx (var_ref p)))))
10 ((return (expression vec2 dFdx (var_ref p)))))
15 ((return (expression vec3 dFdx (var_ref p)))))
20 ((return (expression vec4 dFdx (var_ref p)))))
fwidth 6 (expression float abs (expression float dFdx (var_ref p)))
13 (expression vec2 abs (expression vec2 dFdx (var_ref p)))
20 (expression vec3 abs (expression vec3 dFdx (var_ref p)))
27 (expression vec4 abs (expression vec4 dFdx (var_ref p)))
  /external/mesa3d/src/glsl/builtins/profiles/
110.frag 328 float dFdx(float p);
329 vec2 dFdx(vec2 p);
330 vec3 dFdx(vec3 p);
331 vec4 dFdx(vec4 p);
120.frag 360 float dFdx(float p);
361 vec2 dFdx(vec2 p);
362 vec3 dFdx(vec3 p);
363 vec4 dFdx(vec4 p);
130.frag     [all...]
  /external/mesa3d/docs/
relnotes-7.0.html 47 <li>GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
relnotes-7.10.html     [all...]
  /external/webkit/Source/ThirdParty/ANGLE/src/compiler/
Initialize.cpp 394 s.append(TString("float dFdx(float p);"));
395 s.append(TString("vec2 dFdx(vec2 p);"));
396 s.append(TString("vec3 dFdx(vec3 p);"));
397 s.append(TString("vec4 dFdx(vec4 p);"));
601 symbolTable.relateToOperator("dFdx", EOpDFdx);
605 symbolTable.relateToExtension("dFdx", "GL_OES_standard_derivatives");
OutputGLSL.cpp 377 case EOpDFdx: writeTriplet(visit, "dFdx(", NULL, ")"); break;
Intermediate.cpp 109 case EOpDFdx: return "dFdx";
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  /system/core/libpixelflinger/codeflinger/
GGLAssembler.cpp 403 int dfdx = scratches.obtain(); local
406 CONTEXT_LOAD(dfdx, generated_vars.dfdx);
408 MLA(AL, 0, f, Rx, dfdx, ydfdy);
801 int dfdx = scratches.obtain(); local
804 CONTEXT_LOAD(dfdx, generated_vars.dfdx); // stall
805 ADD(AL, 0, f, f, dfdx);
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  /external/webkit/Source/WebCore/platform/graphics/gpu/
Shader.cpp 232 " vec3 px = dFdx(v_klm);\n"
  /system/core/include/private/pixelflinger/
ggl_context.h 452 GGLfixed dfdx; member in struct:android::shade_t
478 int32_t dfdx; member in struct:android::generated_vars_t
  /system/core/libpixelflinger/
scanline.cpp 636 GGLfixed f = (xs * c->shade.dfdx) + ci.ydfdy;
    [all...]
pixelflinger.cpp 274 c->shade.dfdx = grad[1];
  /external/mesa3d/src/glsl/
builtin_function.cpp 723 "((function dFdx\n"
727 " ((return (expression float dFdx (var_ref p)))))\n"
732 " ((return (expression vec2 dFdx (var_ref p)))))\n"
737 " ((return (expression vec3 dFdx (var_ref p)))))\n"
742 " ((return (expression vec4 dFdx (var_ref p)))))\n"
    [all...]
ir.cpp 384 "dFdx",
    [all...]
ir_constant_expression.cpp 1041 } else if (strcmp(callee, "dFdx") == 0 || strcmp(callee, "dFdy") == 0) {
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