/external/mesa3d/src/glsl/builtins/ir/ |
dFdx | 1 ((function dFdx 5 ((return (expression float dFdx (var_ref p))))) 10 ((return (expression vec2 dFdx (var_ref p))))) 15 ((return (expression vec3 dFdx (var_ref p))))) 20 ((return (expression vec4 dFdx (var_ref p)))))
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fwidth | 6 (expression float abs (expression float dFdx (var_ref p))) 13 (expression vec2 abs (expression vec2 dFdx (var_ref p))) 20 (expression vec3 abs (expression vec3 dFdx (var_ref p))) 27 (expression vec4 abs (expression vec4 dFdx (var_ref p)))
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/external/mesa3d/src/glsl/builtins/profiles/ |
110.frag | 328 float dFdx(float p); 329 vec2 dFdx(vec2 p); 330 vec3 dFdx(vec3 p); 331 vec4 dFdx(vec4 p);
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120.frag | 360 float dFdx(float p); 361 vec2 dFdx(vec2 p); 362 vec3 dFdx(vec3 p); 363 vec4 dFdx(vec4 p);
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130.frag | [all...] |
/external/mesa3d/docs/ |
relnotes-7.0.html | 47 <li>GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
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relnotes-7.10.html | [all...] |
/external/webkit/Source/ThirdParty/ANGLE/src/compiler/ |
Initialize.cpp | 394 s.append(TString("float dFdx(float p);")); 395 s.append(TString("vec2 dFdx(vec2 p);")); 396 s.append(TString("vec3 dFdx(vec3 p);")); 397 s.append(TString("vec4 dFdx(vec4 p);")); 601 symbolTable.relateToOperator("dFdx", EOpDFdx); 605 symbolTable.relateToExtension("dFdx", "GL_OES_standard_derivatives");
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OutputGLSL.cpp | 377 case EOpDFdx: writeTriplet(visit, "dFdx(", NULL, ")"); break;
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Intermediate.cpp | 109 case EOpDFdx: return "dFdx"; [all...] |
/system/core/libpixelflinger/codeflinger/ |
GGLAssembler.cpp | 403 int dfdx = scratches.obtain(); local 406 CONTEXT_LOAD(dfdx, generated_vars.dfdx); 408 MLA(AL, 0, f, Rx, dfdx, ydfdy); 801 int dfdx = scratches.obtain(); local 804 CONTEXT_LOAD(dfdx, generated_vars.dfdx); // stall 805 ADD(AL, 0, f, f, dfdx); [all...] |
/external/webkit/Source/WebCore/platform/graphics/gpu/ |
Shader.cpp | 232 " vec3 px = dFdx(v_klm);\n"
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/system/core/include/private/pixelflinger/ |
ggl_context.h | 452 GGLfixed dfdx; member in struct:android::shade_t 478 int32_t dfdx; member in struct:android::generated_vars_t
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/system/core/libpixelflinger/ |
scanline.cpp | 636 GGLfixed f = (xs * c->shade.dfdx) + ci.ydfdy; [all...] |
pixelflinger.cpp | 274 c->shade.dfdx = grad[1];
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/external/mesa3d/src/glsl/ |
builtin_function.cpp | 723 "((function dFdx\n" 727 " ((return (expression float dFdx (var_ref p)))))\n" 732 " ((return (expression vec2 dFdx (var_ref p)))))\n" 737 " ((return (expression vec3 dFdx (var_ref p)))))\n" 742 " ((return (expression vec4 dFdx (var_ref p)))))\n" [all...] |
ir.cpp | 384 "dFdx", [all...] |
ir_constant_expression.cpp | 1041 } else if (strcmp(callee, "dFdx") == 0 || strcmp(callee, "dFdy") == 0) { [all...] |