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  /external/quake/quake/src/QW/dxsdk/sdk/lib/
dinput.lib 10 DINPUT.dll/ 841387739 0 504 `
13  .idata$5??:.idata$4??:.idata$6??:!<__imp__DirectInputCreateW@16__IMPORT_DESCRIPTOR_DINPUTDINPUT.dll/ 841387739 0 504 `
16  .idata$5??:.idata$4??:.idata$6??:!<__imp__DirectInputCreateA@16__IMPORT_DESCRIPTOR_DINPUTDINPUT.dll/ 841387739 0 154 `
17 L?&2l.idata$5d@0?.idata$4h@0?DINPUT_NULL_THUNK_DATADINPUT.dll/ 841387739 0 127 `
19 DINPUT.dll/ 841387739 0 592 `
23 .idata$2DX@?.idata$6 vX@ ? DINPUT.dll.idata$2@?h.idata$6.idata$4@?h.idata$5@?h8P__IMPORT_DESCRIPTOR_DINPUT__NULL_IMPORT_DESCRIPTORDINPUT_NULL_THUNK_DATAdilib3.obj/ 841387750 100666 1205 `
  /external/quake/quake/src/WinQuake/dxsdk/SDK/LIB/
DINPUT.LIB 10 DINPUT.dll/ 841387739 0 504 `
13  .idata$5??:.idata$4??:.idata$6??:!<__imp__DirectInputCreateW@16__IMPORT_DESCRIPTOR_DINPUTDINPUT.dll/ 841387739 0 504 `
16  .idata$5??:.idata$4??:.idata$6??:!<__imp__DirectInputCreateA@16__IMPORT_DESCRIPTOR_DINPUTDINPUT.dll/ 841387739 0 154 `
17 L?&2l.idata$5d@0?.idata$4h@0?DINPUT_NULL_THUNK_DATADINPUT.dll/ 841387739 0 127 `
19 DINPUT.dll/ 841387739 0 592 `
23 .idata$2DX@?.idata$6 vX@ ? DINPUT.dll.idata$2@?h.idata$6.idata$4@?h.idata$5@?h8P__IMPORT_DESCRIPTOR_DINPUT__NULL_IMPORT_DESCRIPTORDINPUT_NULL_THUNK_DATAdilib3.obj/ 841387750 100666 1205 `
  /external/qemu/distrib/sdl-1.2.12/src/audio/windx5/
directx.h 82 #include <dinput.h>
  /external/qemu/distrib/sdl-1.2.12/src/video/windx5/
directx.h 82 #include <dinput.h>
SDL_dx5events.c 49 static LPDIRECTINPUT dinput = NULL; variable
162 &dinput, NULL);
172 result = IDirectInput_CreateDevice(dinput, inputs[i].guid,
247 if ( dinput != NULL ) {
263 IDirectInput_Release(dinput);
264 dinput = NULL;
SDL_dx5video.c 449 /* Version check DINPUT.DLL and DDRAW.DLL (Is DirectX okay?) */
451 DInputDLL = LoadLibrary(TEXT("DINPUT.DLL"));
524 DInputDLL = LoadLibrary(TEXT("DINPUT.DLL"));
    [all...]
  /external/quake/quake/src/WinQuake/
in_win.cpp 23 #include <dinput.h>
119 static qboolean dinput; variable
177 if (mouseinitialized && mouseactive && !dinput)
228 if (dinput)
282 if (dinput)
347 hInstDI = LoadLibrary("dinput.dll");
351 Con_SafePrintf ("Couldn't load dinput.dll\n");
432 if (COM_CheckParm ("-dinput"))
434 dinput = IN_InitDInput ();
436 if (dinput)
    [all...]
wq.bat 21 winquake -dinput %2 %3 %4 %5 %6 %7 %8 %9
wqreadme.txt     [all...]
  /external/quake/quake/src/QW/client/
in_win.c 23 #include <dinput.h>
118 static qboolean dinput; variable
176 if (mouseinitialized && mouseactive && !dinput)
227 if (dinput)
281 if (dinput)
346 hInstDI = LoadLibrary("dinput.dll");
350 Con_SafePrintf ("Couldn't load dinput.dll\n");
431 if (COM_CheckParm ("-dinput"))
433 dinput = IN_InitDInput ();
435 if (dinput)
    [all...]
qwcl.mak     [all...]
  /external/quake/quake/src/QW/dxsdk/sdk/inc/
dinput.h 5 * File: dinput.h
722 * An undetermined error occured inside the DInput subsystem
727 * The DInput subsystem couldn't allocate sufficient memory to complete the
  /external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
DINPUT.H 5 * File: dinput.h
722 * An undetermined error occured inside the DInput subsystem
727 * The DInput subsystem couldn't allocate sufficient memory to complete the
  /external/quake/quake/src/QW/docs/
qwcl-readme.txt     [all...]

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