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  /frameworks/base/services/surfaceflinger/DisplayHardware/
DisplayHardwareBase.cpp 49 const sp<SurfaceFlinger>& flinger)
50 : Thread(false), mFlinger(flinger) {
59 const sp<SurfaceFlinger>& flinger)
60 : DisplayEventThreadBase(flinger)
81 sp<SurfaceFlinger> flinger = mFlinger.promote(); local
82 LOGD("About to give-up screen, flinger = %p", flinger.get());
83 if (flinger != 0) {
85 flinger->screenReleased(0);
96 sp<SurfaceFlinger> flinger = mFlinger.promote() local
    [all...]
DisplayHardwareBase.h 35 const sp<SurfaceFlinger>& flinger,
53 DisplayEventThreadBase(const sp<SurfaceFlinger>& flinger);
67 DisplayEventThread(const sp<SurfaceFlinger>& flinger);
DisplayHardware.h 53 const sp<SurfaceFlinger>& flinger,
HWComposer.h 41 HWComposer(const sp<SurfaceFlinger>& flinger);
DisplayHardware.cpp 76 const sp<SurfaceFlinger>& flinger,
78 : DisplayHardwareBase(flinger, dpy),
79 mFlinger(flinger), mFlags(0), mHwc(0)
HWComposer.cpp 40 HWComposer::HWComposer(const sp<SurfaceFlinger>& flinger)
41 : mFlinger(flinger),
  /frameworks/base/core/java/android/view/
SurfaceSession.java 22 * flinger, in which you can create one or more Surface instances that will
27 /** Create a new connection with the surface flinger. */
IWindowSession.aidl 99 * completely transparent, allowing it to work with the surface flinger
  /frameworks/base/services/surfaceflinger/
LayerDim.cpp 33 LayerDim::LayerDim(SurfaceFlinger* flinger, DisplayID display,
35 : LayerBaseClient(flinger, display, client)
LayerScreenshot.cpp 34 LayerScreenshot::LayerScreenshot(SurfaceFlinger* flinger, DisplayID display,
36 : LayerBaseClient(flinger, display, client),
37 mTextureName(0), mFlinger(flinger)
LayerBase.cpp 42 LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display)
45 mFlinger(flinger), mFiltering(false),
53 const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware());
499 LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
501 : LayerBase(flinger, display),
521 BSurface(const sp<SurfaceFlinger>& flinger,
523 : LayerCleaner(flinger, layer) { }
571 LayerBaseClient::LayerCleaner::LayerCleaner(const sp<SurfaceFlinger>& flinger,
573 : mFlinger(flinger), mLayer(layer) {
LayerDim.h 35 LayerDim(SurfaceFlinger* flinger, DisplayID display,
LayerScreenshot.h 38 LayerScreenshot(SurfaceFlinger* flinger, DisplayID display,
LayerBase.h 60 LayerBase(SurfaceFlinger* flinger, DisplayID display);
292 LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
318 LayerCleaner(const sp<SurfaceFlinger>& flinger,
SurfaceFlinger.cpp     [all...]
Layer.cpp 49 Layer::Layer(SurfaceFlinger* flinger,
51 : LayerBaseClient(flinger, display, client),
125 BSurface(const sp<SurfaceFlinger>& flinger,
127 : LayerCleaner(flinger, layer), mOwner(layer) { }
Layer.h 50 Layer(SurfaceFlinger* flinger, DisplayID display,
SurfaceFlinger.h 62 Client(const sp<SurfaceFlinger>& flinger);
  /development/apps/Development/src/com/android/development/
DevelopmentSettings.java 330 // magic communication with surface flinger.
332 IBinder flinger = ServiceManager.getService("SurfaceFlinger"); local
333 if (flinger != null) {
337 flinger.transact(1010, data, reply, 0);
461 IBinder flinger = ServiceManager.getService("SurfaceFlinger"); local
462 if (flinger != null) {
466 flinger.transact(mCode, data, null, 0);
  /packages/apps/Settings/src/com/android/settings/
DevelopmentSettings.java 263 // magic communication with surface flinger.
265 IBinder flinger = ServiceManager.getService("SurfaceFlinger"); local
266 if (flinger != null) {
270 flinger.transact(1010, data, reply, 0);
288 IBinder flinger = ServiceManager.getService("SurfaceFlinger"); local
289 if (flinger != null) {
293 flinger.transact(1002, data, null, 0);
  /system/core/rootdir/etc/
init.goldfish.rc 58 # might read them (e.g. surface flinger), so define it in
  /frameworks/base/services/audioflinger/
AudioPolicyService.h 143 // Thread used for tone playback and to send audio config commands to audio flinger
147 // For audio config commands, it is necessary because audio flinger requires that the calling process (user)
  /hardware/libhardware/include/hardware/
audio.h 134 * The audio flinger will put the stream in standby and then change the
251 * used by audio flinger to enumerate what devices are supported by
  /hardware/libhardware_legacy/include/hardware_legacy/
AudioHardwareInterface.h 105 // The audio flinger will put the output in standby and then change the parameter value.
164 // The audio flinger will put the input in standby and then change the parameter value.
  /frameworks/base/include/surfaceflinger/
ISurfaceComposer.h 97 /* create connection with surface flinger, requires

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