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  /frameworks/base/opengl/tools/glgen/stubs/gles11/
glGetProgramInfoLog.cpp 5 GLint infoLen = 0;
6 glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
7 if (!infoLen) {
10 char* buf = (char*) malloc(infoLen);
15 glGetProgramInfoLog(shader, infoLen, NULL, buf);
glGetShaderInfoLog.cpp 5 GLint infoLen = 0;
6 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
7 if (!infoLen) {
10 char* buf = (char*) malloc(infoLen);
15 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp 65 GLint infoLen = 0;
66 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
67 if (infoLen) {
68 char* buf = (char*) malloc(infoLen);
70 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /frameworks/base/libs/hwui/
Program.cpp 46 GLint infoLen = 0;
47 glGetProgramiv(id, GL_INFO_LOG_LENGTH, &infoLen);
48 if (infoLen > 1) {
49 GLchar log[infoLen];
50 glGetProgramInfoLog(id, infoLen, 0, &log[0]);
  /frameworks/base/opengl/tests/gl2_jni/jni/
gl_code.cpp 45 GLint infoLen = 0;
46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
47 if (infoLen) {
48 char* buf = (char*) malloc(infoLen);
50 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /frameworks/base/opengl/tests/gldual/jni/
gl_code.cpp 45 GLint infoLen = 0;
46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
47 if (infoLen) {
48 char* buf = (char*) malloc(infoLen);
50 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 46 GLint infoLen = 0;
47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
48 if (infoLen) {
49 char* buf = (char*) malloc(infoLen);
51 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /development/tools/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp 117 GLint infoLen = 0;
118 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
119 if(infoLen > 1)
121 char* infoLog = (char*)malloc(sizeof(char) * infoLen);
122 glGetShaderInfoLog(shader, infoLen, NULL, infoLog);
197 GLint infoLen = 0;
198 glGetProgramiv(programObject, GL_INFO_LOG_LENGTH, &infoLen);
199 if(infoLen > 1)
201 char* infoLog = (char*)malloc(sizeof(char) * infoLen);
202 glGetProgramInfoLog(programObject, infoLen, NULL, infoLog)
    [all...]
  /frameworks/base/opengl/tests/gl2_basic/
gl2_basic.cpp 84 GLint infoLen = 0;
85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
86 if (infoLen) {
87 char* buf = (char*) malloc(infoLen);
89 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /frameworks/base/opengl/tests/gl_perf/
fill_common.cpp 41 GLint infoLen = 0;
42 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
43 if (infoLen) {
44 char* buf = (char*) malloc(infoLen);
46 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /frameworks/media/libvideoeditor/lvpp/
NativeWindowRenderer.cpp 267 GLint infoLen = 0;
268 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLen);
269 if (infoLen) {
270 char* buf = (char*) malloc(infoLen);
272 glGetProgramInfoLog(program, infoLen, NULL, buf);
298 GLint infoLen = 0;
299 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
300 char* buf = (char*) malloc(infoLen);
302 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /frameworks/base/opengl/tests/gl2_copyTexImage/
gl2_copyTexImage.cpp 84 GLint infoLen = 0;
85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
86 if (infoLen) {
87 char* buf = (char*) malloc(infoLen);
89 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /frameworks/base/opengl/tests/gl2_yuvtex/
gl2_yuvtex.cpp 91 GLint infoLen = 0;
92 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
93 if (infoLen) {
94 char* buf = (char*) malloc(infoLen);
96 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /frameworks/base/libs/rs/driver/
rsdShader.cpp 187 GLint infoLen = 0;
188 RSD_CALL_GL(glGetShaderiv, mShaderID, GL_INFO_LOG_LENGTH, &infoLen);
189 if (infoLen) {
190 char* buf = (char*) malloc(infoLen);
192 RSD_CALL_GL(glGetShaderInfoLog, mShaderID, infoLen, NULL, buf);
  /external/skia/gpu/src/
GrGLProgram.cpp 748 GrGLint infoLen = GR_GL_INIT_ZERO;
749 GR_GL(GetShaderiv(shader, GR_GL_INFO_LOG_LENGTH, &infoLen));
750 GrAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
751 if (infoLen > 0) {
752 GR_GL(GetShaderInfoLog(shader, infoLen+1, NULL, (char*)log.get()));
826 GrGLint infoLen = GR_GL_INIT_ZERO;
827 GR_GL(GetProgramiv(progID, GR_GL_INFO_LOG_LENGTH, &infoLen));
828 GrAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
829 if (infoLen > 0) {
831 infoLen+1
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/android/
ShaderProgram.cpp 137 GLint infoLen = 0;
138 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
139 if (infoLen) {
140 char* buf = (char*) malloc(infoLen);
142 glGetShaderInfoLog(shader, infoLen, 0, buf);
  /frameworks/base/media/libstagefright/tests/
SurfaceMediaSource_test.cpp 208 GLint infoLen = 0;
209 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
211 if (infoLen) {
212 char* buf = (char*) malloc(infoLen);
214 glGetShaderInfoLog(shader, infoLen, NULL, buf);
    [all...]
  /frameworks/base/libs/gui/tests/
SurfaceTexture_test.cpp 196 GLint infoLen = 0;
197 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
199 if (infoLen) {
200 char* buf = (char*) malloc(infoLen);
202 glGetShaderInfoLog(shader, infoLen, NULL, buf);
    [all...]
  /frameworks/base/core/jni/
android_opengl_GLES20.cpp     [all...]

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