/frameworks/base/opengl/tools/glgen/stubs/gles11/ |
glGetProgramInfoLog.cpp | 5 GLint infoLen = 0; 6 glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 7 if (!infoLen) { 10 char* buf = (char*) malloc(infoLen); 15 glGetProgramInfoLog(shader, infoLen, NULL, buf);
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glGetShaderInfoLog.cpp | 5 GLint infoLen = 0; 6 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 7 if (!infoLen) { 10 char* buf = (char*) malloc(infoLen); 15 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
gl_code.cpp | 65 GLint infoLen = 0; 66 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 67 if (infoLen) { 68 char* buf = (char*) malloc(infoLen); 70 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/base/libs/hwui/ |
Program.cpp | 46 GLint infoLen = 0; 47 glGetProgramiv(id, GL_INFO_LOG_LENGTH, &infoLen); 48 if (infoLen > 1) { 49 GLchar log[infoLen]; 50 glGetProgramInfoLog(id, infoLen, 0, &log[0]);
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/frameworks/base/opengl/tests/gl2_jni/jni/ |
gl_code.cpp | 45 GLint infoLen = 0; 46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 47 if (infoLen) { 48 char* buf = (char*) malloc(infoLen); 50 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/base/opengl/tests/gldual/jni/ |
gl_code.cpp | 45 GLint infoLen = 0; 46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 47 if (infoLen) { 48 char* buf = (char*) malloc(infoLen); 50 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 46 GLint infoLen = 0; 47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 48 if (infoLen) { 49 char* buf = (char*) malloc(infoLen); 51 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/development/tools/emulator/opengl/tests/translator_tests/GLES_V2/ |
triangleV2.cpp | 117 GLint infoLen = 0; 118 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 119 if(infoLen > 1) 121 char* infoLog = (char*)malloc(sizeof(char) * infoLen); 122 glGetShaderInfoLog(shader, infoLen, NULL, infoLog); 197 GLint infoLen = 0; 198 glGetProgramiv(programObject, GL_INFO_LOG_LENGTH, &infoLen); 199 if(infoLen > 1) 201 char* infoLog = (char*)malloc(sizeof(char) * infoLen); 202 glGetProgramInfoLog(programObject, infoLen, NULL, infoLog) [all...] |
/frameworks/base/opengl/tests/gl2_basic/ |
gl2_basic.cpp | 84 GLint infoLen = 0; 85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 86 if (infoLen) { 87 char* buf = (char*) malloc(infoLen); 89 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/base/opengl/tests/gl_perf/ |
fill_common.cpp | 41 GLint infoLen = 0; 42 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 43 if (infoLen) { 44 char* buf = (char*) malloc(infoLen); 46 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/media/libvideoeditor/lvpp/ |
NativeWindowRenderer.cpp | 267 GLint infoLen = 0; 268 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLen); 269 if (infoLen) { 270 char* buf = (char*) malloc(infoLen); 272 glGetProgramInfoLog(program, infoLen, NULL, buf); 298 GLint infoLen = 0; 299 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 300 char* buf = (char*) malloc(infoLen); 302 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/base/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 84 GLint infoLen = 0; 85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 86 if (infoLen) { 87 char* buf = (char*) malloc(infoLen); 89 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/base/opengl/tests/gl2_yuvtex/ |
gl2_yuvtex.cpp | 91 GLint infoLen = 0; 92 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 93 if (infoLen) { 94 char* buf = (char*) malloc(infoLen); 96 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/base/libs/rs/driver/ |
rsdShader.cpp | 187 GLint infoLen = 0; 188 RSD_CALL_GL(glGetShaderiv, mShaderID, GL_INFO_LOG_LENGTH, &infoLen); 189 if (infoLen) { 190 char* buf = (char*) malloc(infoLen); 192 RSD_CALL_GL(glGetShaderInfoLog, mShaderID, infoLen, NULL, buf);
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/external/skia/gpu/src/ |
GrGLProgram.cpp | 748 GrGLint infoLen = GR_GL_INIT_ZERO; 749 GR_GL(GetShaderiv(shader, GR_GL_INFO_LOG_LENGTH, &infoLen)); 750 GrAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger 751 if (infoLen > 0) { 752 GR_GL(GetShaderInfoLog(shader, infoLen+1, NULL, (char*)log.get())); 826 GrGLint infoLen = GR_GL_INIT_ZERO; 827 GR_GL(GetProgramiv(progID, GR_GL_INFO_LOG_LENGTH, &infoLen)); 828 GrAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger 829 if (infoLen > 0) { 831 infoLen+1 [all...] |
/external/webkit/Source/WebCore/platform/graphics/android/ |
ShaderProgram.cpp | 137 GLint infoLen = 0; 138 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 139 if (infoLen) { 140 char* buf = (char*) malloc(infoLen); 142 glGetShaderInfoLog(shader, infoLen, 0, buf);
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/frameworks/base/media/libstagefright/tests/ |
SurfaceMediaSource_test.cpp | 208 GLint infoLen = 0; 209 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 211 if (infoLen) { 212 char* buf = (char*) malloc(infoLen); 214 glGetShaderInfoLog(shader, infoLen, NULL, buf); [all...] |
/frameworks/base/libs/gui/tests/ |
SurfaceTexture_test.cpp | 196 GLint infoLen = 0; 197 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 199 if (infoLen) { 200 char* buf = (char*) malloc(infoLen); 202 glGetShaderInfoLog(shader, infoLen, NULL, buf); [all...] |
/frameworks/base/core/jni/ |
android_opengl_GLES20.cpp | [all...] |