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Searched
full:is_sampler
(Results
1 - 6
of
6
) sorted by null
/external/mesa3d/src/pixelflinger2/
shader.cpp
764
if (uniform.Type->
is_sampler
()) {
767
} else if (uniform.Type->is_array() && uniform.Type->fields.array->
is_sampler
())
786
if (uniform.Type->
is_sampler
())
793
else if (uniform.Type->is_array() && uniform.Type->fields.array->
is_sampler
()) {
[
all
...]
/external/mesa3d/src/glsl/
linker.cpp
1027
if (array_elem_type->
is_sampler
())
1031
} else if (type->
is_sampler
())
1046
if (type->
is_sampler
() || (array_elem_type && array_elem_type->
is_sampler
()))
1057
if (type->
is_sampler
() || (array_elem_type && array_elem_type->
is_sampler
()))
[
all
...]
glsl_types.h
291
bool
is_sampler
() const
function in struct:glsl_type
ast_function.cpp
[
all
...]
ir.cpp
1037
return type->
is_sampler
();
[
all
...]
ast_to_hir.cpp
[
all
...]
Completed in 80 milliseconds