/external/webkit/Source/WebCore/rendering/ |
RenderInline.cpp | 502 int logicalTop = rootBox->logicalTop() + (rootBox->renderer()->style(rootBox->isFirstLineStyle())->font().fontMetrics().ascent() - container->style(rootBox->isFirstLineStyle())->font().fontMetrics().ascent()); 506 result = FloatRect(offset.width() + currBox->inlineBoxWrapper()->x() - currBox->marginLeft(), offset.height() + logicalTop, currBox->width() + currBox->marginLeft() + currBox->marginRight(), logicalHeight); 508 result = FloatRect(offset.width() + logicalTop, offset.height() + currBox->inlineBoxWrapper()->y() - currBox->marginTop(), logicalHeight, currBox->height() + currBox->marginTop() + currBox->marginBottom()); 519 int logicalTop = rootBox->logicalTop() + (rootBox->renderer()->style(rootBox->isFirstLineStyle())->font().fontMetrics().ascent() - container->style(rootBox->isFirstLineStyle())->font().fontMetrics().ascent()); 524 offset.height() + logicalTop, 528 result = FloatRect(offset.width() + logicalTop, 539 int logicalTop = rootBox->logicalTop() + (rootBox->renderer()->style(rootBox->isFirstLineStyle())->font().fontMetrics().ascent() - cont (…) [all...] |
RenderLineBoxList.cpp | 149 bool RenderLineBoxList::rangeIntersectsRect(RenderBoxModelObject* renderer, int logicalTop, int logicalBottom, const IntRect& rect, int tx, int ty) const 156 int physicalStart = block->flipForWritingMode(logicalTop); 188 int logicalTop = firstLineTop - outlineSize; 191 return rangeIntersectsRect(renderer, logicalTop, logicalBottom, rect, tx, ty); 197 int logicalTop = min(box->logicalTopVisualOverflow(root->lineTop()), root->selectionTop()) - renderer->maximalOutlineSize(paintInfo.phase); 200 return rangeIntersectsRect(renderer, logicalTop, logicalBottom, paintInfo.rect, tx, ty);
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RenderLineBoxList.h | 72 bool rangeIntersectsRect(RenderBoxModelObject*, int logicalTop, int logicalBottom, const IntRect&, int tx, int ty) const;
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InlineFlowBox.cpp | 492 // baseline. This information is cached in the logicalTop() of every box. We're effectively just using 493 // the logicalTop() as scratch space. 555 ascent -= curr->logicalTop(); 556 descent += curr->logicalTop(); 586 adjustmentForChildrenWithSameLineHeightAndBaseline = logicalTop(); 611 curr->setLogicalTop(curr->logicalTop() + top + posAdjust); 614 int newLogicalTop = curr->logicalTop(); 652 int topRubyBaseLeading = rubyBase->logicalTop() + (rubyBase->firstRootBox() ? rubyBase->firstRootBox()->lineTop() : 0); 691 lineTop = logicalTop(); 694 lineTop = min(lineTop, logicalTop()); [all...] |
RenderBlock.cpp | [all...] |
RootInlineBox.cpp | 614 affectsAscent = usedFontAscent - box->logicalTop() > 0; 616 affectsDescent = usedFontDescent + box->logicalTop() > 0; 630 affectsAscent = ascentWithLeading - box->logicalTop() > 0; 631 affectsDescent = descentWithLeading + box->logicalTop() > 0; 638 affectsAscent = fontAscent - box->logicalTop() > 0; 639 affectsDescent = fontDescent + box->logicalTop() > 0; 644 affectsAscent = glyphOverflow->top - box->logicalTop() > 0; 645 affectsDescent = glyphOverflow->bottom + box->logicalTop() > 0; 668 return box->parent()->logicalTop(); 695 verticalPosition = box->parent()->logicalTop(); [all...] |
InlineBox.h | 248 // The logicalTop[ position is the top edge of the line box in a horizontal line and the left edge in a vertical line. 249 int logicalTop() const { return isHorizontal() ? m_y : m_x; } 250 int logicalBottom() const { return logicalTop() + logicalHeight(); }
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RenderBlock.h | 125 RenderObject* selObj, int logicalLeft, int logicalTop, int logicalHeight, const PaintInfo*); 127 RenderObject* selObj, int logicalRight, int logicalTop, int logicalHeight, const PaintInfo*); 182 void setLogicalTopForChild(RenderBox* child, int logicalTop, ApplyLayoutDeltaMode = DoNotApplyLayoutDelta); 447 void setLogicalTopForFloat(FloatingObject* child, int logicalTop) 450 child->setY(logicalTop); 452 child->setX(logicalTop); 603 void markLinesDirtyInBlockRange(int logicalTop, int logicalBottom, RootInlineBox* highest = 0); [all...] |
RenderRubyRun.cpp | 250 firstLineTop += rb->logicalTop(); 260 lastLineBottom += rb->logicalTop();
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RenderBox.cpp | [all...] |
RenderTable.cpp | 432 if (!sectionMoved && section->logicalTop() != logicalHeight()) { 434 movedSectionLogicalTop = min(logicalHeight(), section->logicalTop()) + (style()->isHorizontalWritingMode() ? section->minYVisualOverflow() : section->minXVisualOverflow()); 461 setPageLogicalOffset(view()->layoutState()->pageLogicalOffset(logicalTop())); [all...] |
RenderTableRow.cpp | 145 if (!cell->needsLayout() && paginated && view()->layoutState()->pageLogicalHeight() && view()->layoutState()->pageLogicalOffset(cell->logicalTop()) != cell->pageLogicalOffset())
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RenderBox.h | 59 int logicalTop() const { return style()->isHorizontalWritingMode() ? y() : x(); } 60 int logicalBottom() const { return logicalTop() + logicalHeight(); } 448 Length logicalTop, Length logicalBottom, Length marginLogicalTop, Length marginLogicalBottom,
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InlineFlowBox.h | 170 void placeBoxesInBlockDirection(int logicalTop, int maxHeight, int maxAscent, bool strictMode, int& lineTop, int& lineBottom, bool& setLineTop,
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InlineTextBox.cpp | [all...] |
RenderReplaced.cpp | 331 int newLogicalTop = root->block()->style()->isFlippedBlocksWritingMode() ? m_inlineBoxWrapper->logicalBottom() - root->selectionBottom() : root->selectionTop() - m_inlineBoxWrapper->logicalTop();
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RenderText.cpp | [all...] |
RenderListItem.cpp | 259 blockOffset += o->logicalTop();
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RenderBlockLineLayout.cpp | [all...] |
RenderTableSection.cpp | 706 if (!cell->needsLayout() && view()->layoutState()->pageLogicalHeight() && view()->layoutState()->pageLogicalOffset(cell->logicalTop()) != cell->pageLogicalOffset()) [all...] |
RenderFlexibleBox.cpp | 291 setPageLogicalOffset(view()->layoutState()->pageLogicalOffset(logicalTop())); [all...] |
RenderListMarker.cpp | [all...] |
/external/webkit/Source/WebCore/rendering/style/ |
RenderStyle.h | 383 Length logicalTop() const { return isHorizontalWritingMode() ? (isFlippedBlocksWritingMode() ? bottom() : top()) : (isFlippedBlocksWritingMode() ? right() : left()); } 659 void getTextShadowBlockDirectionExtent(int& logicalTop, int& logicalBottom) { getShadowBlockDirectionExtent(textShadow(), logicalTop, logicalBottom); } [all...] |
/external/webkit/Source/WebCore/ |
ChangeLog-2011-02-16 | [all...] |