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    Searched full:makebm (Results 1 - 4 of 4) sorted by null

  /external/skia/gm/
tilemodes.cpp 17 static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) { function in namespace:skiagm
63 makebm(&fTexture[i], gConfigs[i], gWidth, gHeight);
shadertext.cpp 8 static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) { function in namespace:skiagm
36 makebm(&bmp, SkBitmap::kARGB_8888_Config, w/2, h/4);
  /external/skia/samplecode/
SampleTiling.cpp 19 static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) { function
66 makebm(&fTexture[i], gConfigs[i], gWidth, gHeight);
SampleShaderText.cpp 7 static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) { function
35 makebm(&bmp, SkBitmap::kARGB_8888_Config, w/2, h/4);

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