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  /development/tools/emulator/opengl/host/libs/Translator/EGL/
EglImp.cpp 726 EGLNativeInternalDisplayType nativeDisplay = dpy->nativeType();
730 if(newReadPtr->type() == EglSurface::WINDOW && !EglOS::validNativeWin(nativeDisplay,nativeRead)) {
733 if(newDrawPtr->type() == EglSurface::WINDOW && !EglOS::validNativeWin(nativeDisplay,nativeDraw)) {
738 if(newReadPtr->type() == EglSurface::PIXMAP && !EglOS::validNativePixmap(nativeDisplay,nativeRead)) {
741 if(newDrawPtr->type() == EglSurface::PIXMAP && !EglOS::validNativePixmap(nativeDisplay,nativeDraw)) {
883 EGLNativeInternalDisplayType nativeDisplay = dpy->nativeType();
886 !EglOS::validNativeWin(nativeDisplay,read->native())) {
890 !EglOS::validNativePixmap(nativeDisplay,read->native())) {
896 !EglOS::validNativeWin(nativeDisplay,draw->native())) {
900 !EglOS::validNativePixmap(nativeDisplay,draw->native()))
    [all...]

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