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  /external/webkit/Source/WebKit/android/jni/
PictureSet.h 69 class PictureSet {
71 PictureSet();
72 PictureSet(const PictureSet& src) { set(src); }
73 PictureSet(SkPicture* picture);
74 virtual ~PictureSet();
93 static PictureSet* GetNativePictureSet(JNIEnv* env, jobject jpic);
96 void set(const PictureSet& );
106 void setDrawTimes(const PictureSet& );
108 void split(PictureSet* result) const
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PictureSet.cpp 27 #define LOG_TAG "pictureset"
32 #include "PictureSet.h"
56 #define XLOGC(...) android_printLog(ANDROID_LOG_DEBUG, "PictureSet", __VA_ARGS__)
61 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "PictureSet", __VA_ARGS__)
84 PictureSet::PictureSet() :
95 PictureSet::PictureSet(SkPicture* picture) :
145 PictureSet::~PictureSet()
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WebViewCore.h 34 #include "PictureSet.h"
543 void splitContent(PictureSet*);
607 void recordPictureSet(PictureSet* master);
611 void rebuildPictureSet(PictureSet* );
658 PictureSet m_content; // the set of pictures to draw
ViewStateSerializer.cpp 33 #include "PictureSet.h"
76 PictureSet* content = baseLayer->content();
WebViewCore.cpp 575 void WebViewCore::recordPictureSet(PictureSet* content)
603 // if the webkit page dimensions changed, discard the pictureset and redraw.
678 // -- the pictureset will be fully repainted, tiles will be marked dirty and
694 // Add the current inval rects to the PictureSet, and rebuild it.
711 // Rebuild the pictureset (webkit repaint)
849 void WebViewCore::rebuildPictureSet(PictureSet* pictureSet)
854 WTF::Vector<Bucket*>* buckets = pictureSet->bucketsToUpdate();
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  /external/webkit/Source/WebCore/platform/graphics/android/
BaseLayerAndroid.h 33 #include "PictureSet.h"
54 void setContent(const android::PictureSet& src);
55 android::PictureSet* content() { return &m_content; }
56 // This method will paint using the current PictureSet onto
84 android::PictureSet m_content;
GLWebViewState.h 70 // of those layers are SkPicture, the content of the BaseLayer is an PictureSet.
84 // content (i.e. the BaseLayer's PictureSet), then display those tiles.
102 // PictureSet, and to display itself. A GL texture is usually associated to it.
142 // pictureSets in the tile. The first id (A) represents the pictureSet used to
143 // paint the tile and the second id (B) represents the pictureSet in which the
160 // PictureSet (calling TiledPage::paintBaseLayerContent() which in turns
BaseLayerAndroid.cpp 86 void BaseLayerAndroid::setContent(const PictureSet& src)
91 // We should instead refactor PictureSet to use
BaseTile.h 54 * the BaseLayer's most recent PictureSet to a bitmap which is then uploaded
  /external/webkit/Source/WebKit/
Android.mk 76 android/jni/PictureSet.cpp \
  /external/webkit/Source/WebKit/android/nav/
WebView.cpp 529 PictureSet* draw(SkCanvas* canvas, SkColor bgColor, int extras, bool split)
531 PictureSet* ret = 0;
538 PictureSet* content = m_baseLayer->content();
545 ret = split ? new PictureSet(*content) : 0;
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  /frameworks/base/core/java/android/webkit/
WebViewCore.java     [all...]

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