/external/mesa3d/src/pixelflinger2/ |
buffer.cpp | 80 static void StencilOpSeparate(GGLInterface * iface, GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) 86 ctx->state.frontStencil.sFail = StencilOpEnum(sfail, ctx->state.frontStencil.sFail); 91 ctx->state.backStencil.sFail = StencilOpEnum(sfail, ctx->state.backStencil.sFail);
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llvm_scanline.cpp | 671 builder.CreateStore(StencilOp(builder, sFace, gglCtx->frontStencil.sFail, 672 gglCtx->backStencil.sFail, sPtr, sRef), stencil);
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scanline.cpp | 326 // const unsigned ssFail = ctx->activeStencil.face ? ctx->backStencil.sFail : 327 // ctx->frontStencil.sFail;
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/external/mesa3d/include/pixelflinger2/ |
pixelflinger2_interface.h | 97 unsigned char sFail, dFail, dPass; // operations 186 void (* StencilOpSeparate)(GGLInterface_t * iface, GLenum face, GLenum sfail,
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/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLServerState.java | 216 // void StencilOpSeparate( enum face, enum sfail, enum dpfail, enum dppass )
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLServerState.java | 216 // void StencilOpSeparate( enum face, enum sfail, enum dpfail, enum dppass )
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/external/qemu/distrib/sdl-1.2.12/include/ |
SDL_opengl.h | [all...] |
/prebuilt/darwin-x86/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilt/linux-x86/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
glext.h | [all...] |
/prebuilt/windows/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilt/windows/sdl/host/include/SDL/ |
SDL_opengl.h | [all...] |