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    Searched full:s_init (Results 1 - 18 of 18) sorted by null

  /external/quake/quake/src/WinQuake/
snd_null.cpp 29 void S_Init (void)
sound.h 98 void S_Init (void);
host.cpp 900 // Actually S_Init is called from inside VID_Init. So don't call here.
901 // S_Init ();
906 S_Init ();
snd_dma.cpp 164 S_Init
167 void S_Init (void)
gl_vidandroid.cpp 306 S_Init();
vid_win.cpp     [all...]
  /external/qemu/proxy/
proxy_common.c 255 static int s_init; variable
262 s_init = 1;
275 if (!s_init)
336 if (!s_init) {
425 if (!s_init)
  /external/quake/quake/src/QW/client/
sound.h 89 void S_Init (void);
gl_vidandroid.c 223 S_Init();
cl_main.c 1470 // S_Init (); // S_Init is now done as part of VID. Sigh.
1480 // S_Init (); // S_Init is now done as part of VID. Sigh.
1482 S_Init();
snd_dma.c 167 S_Init
170 void S_Init (void)
gl_vidlinux.c 562 S_Init();
gl_vidlinux_svga.c 600 S_Init();
gl_vidlinux_x11.c 657 S_Init();
gl_vidlinuxglx.c 606 S_Init();
vid_svgalib.c 562 S_Init(); // sound gets initialized here
vid_x.c 371 S_Init();
vid_win.c     [all...]

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