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  /prebuilt/linux-x86/sdl/lib/pkgconfig/
sdl.pc 0 # sdl pkg-config source file
3 prefix=/opt/digit/cupcake/android/prebuilt/linux-x86/sdl
8 Name: sdl
14 Cflags: -I${includedir}/SDL -D_GNU_SOURCE=1 -D_REENTRANT
  /prebuilt/windows/sdl/lib/pkgconfig/
sdl.pc 0 # sdl pkg-config source file
3 prefix=/home/digit/android/device/prebuilt/windows/sdl
8 Name: sdl
14 Cflags: -I${includedir}/SDL -D_GNU_SOURCE=1 -Dmain=SDL_main
  /external/qemu/distrib/sdl-1.2.12/
BUGS 2 Bugs are now managed in the SDL bug tracker, here:
11 You may also find help at the SDL mailing list. Subscription information:
13 http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
README.ANDROID 1 This is a modified version of SDL 1.2.12 that is used by the Android QEMU emulator.
CREDITS 8 * Scott Call, for making a home for SDL on the 'Net... Thanks! :)
15 * Ga?tan de Menten for writing the PHP and SQL behind the SDL website
17 * Tim Jones for the new look of the SDL website
19 * Marco Kraus for setting up SDL merchandise
21 * Martin Donlon for his work on the SDL Documentation Project
53 * Eugenia Loli, for endless work on porting SDL games to BeOS
69 * Peter Wiklund, for the 1998 winning SDL logo,
72 * Arne Claus, for the 2004 winning SDL logo,
82 the SDL mailing list.
87 and suggestions, especially the good folks on the SDL mailing list
    [all...]
README 4 (SDL)
21 SDL is written in C, but works with C++ natively, and has bindings to
27 found in the file "COPYING". This license allows you to use SDL
31 The best way to learn how to use SDL is to check out the header files in
43 If you need help with the library, or just want to discuss SDL related
  /external/qemu/distrib/sdl-1.2.12/src/main/win32/
version.rc 26 VALUE "FileDescription", "SDL\0"
28 VALUE "InternalName", "SDL\0"
30 VALUE "OriginalFilename", "SDL.dll\0"
  /external/qemu/distrib/sdl-1.2.12/src/main/dummy/
SDL_dummy_main.c 2 /* Include the SDL main definition header */
  /prebuilt/darwin-x86/sdl/
PREBUILT 4 sdl-1.2.12-android-20080919.tar.gz
  /prebuilt/linux-x86/sdl/
PREBUILT 4 sdl-1.2.12-android-20080919.tar.gz
  /prebuilt/windows/sdl/
PREBUILT 4 sdl-1.2.12-android-20080919.tar.gz
  /external/dhcpcd/compat/
linkaddr.c 53 link_addr(addr, sdl)
55 struct sockaddr_dl *sdl;
57 char *cp = sdl->sdl_data;
58 char *cplim = sdl->sdl_len + (char *)(void *)sdl;
62 (void)memset(&sdl->sdl_family, 0, (size_t)sdl->sdl_len - 1);
63 sdl->sdl_family = AF_LINK;
88 sdl->sdl_nlen = cp - sdl->sdl_data
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/main/macosx/
SDLMain.h 1 /* SDLMain.m - main entry point for our Cocoa-ized SDL app
  /system/media/wilhelm/src/desktop/
SDL.c 17 /** \file SDL.c SDL platform implementation */
22 /** \brief Called by SDL to fill the next audio output buffer */
43 /** \brief Called during slCreateEngine to initialize SDL */
66 /** \brief Called during Object::Destroy for engine to shutdown SDL */
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_version.h 2 SDL - Simple DirectMedia Layer
23 /* This header defines the current SDL version */
49 * version of the SDL library.
65 /* This is the version number macro for the current SDL version */
69 /* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
73 /* This function gets the version of the dynamically linked SDL library.
SDL_thread.h 2 SDL - Simple DirectMedia Layer
26 /* Header for the SDL thread management routines
28 These are independent of the other SDL routines.
43 /* The SDL thread structure, defined in SDL_thread.c */
50 We compile SDL into a DLL on OS/2. This means, that it's the DLL which
52 API. There is a problem with this, that only the RTL of the SDL.DLL will
56 start a new thread. This way, if it's the SDL.DLL which uses this API,
57 then the RTL of SDL.DLL will be used to create the new thread, and if it's
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_version.h 2 SDL - Simple DirectMedia Layer
23 /* This header defines the current SDL version */
49 * version of the SDL library.
65 /* This is the version number macro for the current SDL version */
69 /* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
73 /* This function gets the version of the dynamically linked SDL library.
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_version.h 2 SDL - Simple DirectMedia Layer
23 /* This header defines the current SDL version */
49 * version of the SDL library.
65 /* This is the version number macro for the current SDL version */
69 /* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
73 /* This function gets the version of the dynamically linked SDL library.
  /prebuilt/windows/sdl/host/include/SDL/
SDL_version.h 2 SDL - Simple DirectMedia Layer
28 /* This header defines the current SDL version */
54 * version of the SDL library.
70 /* This is the version number macro for the current SDL version */
74 /* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
78 /* This function gets the version of the dynamically linked SDL library.
  /prebuilt/windows/sdl/include/SDL/
SDL_version.h 2 SDL - Simple DirectMedia Layer
23 /* This header defines the current SDL version */
49 * version of the SDL library.
65 /* This is the version number macro for the current SDL version */
69 /* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
73 /* This function gets the version of the dynamically linked SDL library.
  /external/qemu/distrib/sdl-1.2.12/src/
SDL.c 2 SDL - Simple DirectMedia Layer
24 /* Initialization code for SDL */
26 #include "SDL.h"
51 /* The current SDL version */
78 SDL_SetError("SDL not built with video support");
93 SDL_SetError("SDL not built with audio support");
112 SDL_SetError("SDL not built with timer support");
128 SDL_SetError("SDL not built with joystick support");
143 SDL_SetError("SDL not built with cdrom support");
231 fprintf(stderr, "SDL Warning: %d SDL surfaces extant\n",
    [all...]
SDL_fatal.h 2 SDL - Simple DirectMedia Layer
24 /* General fatal signal handling code for SDL */
  /development/tools/emulator/opengl/tests/emulator_test_renderer/
Android.mk 9 LOCAL_SDL_CONFIG ?= prebuilt/$(PREBUILT)/sdl/bin/sdl-config
  /development/tools/emulator/opengl/tests/translator_tests/GLES_CM/
Android.mk 7 LOCAL_SDL_CONFIG ?= prebuilt/$(PREBUILT)/sdl/bin/sdl-config
  /development/tools/emulator/opengl/tests/translator_tests/GLES_V2/
Android.mk 7 LOCAL_SDL_CONFIG ?= prebuilt/$(PREBUILT)/sdl/bin/sdl-config

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