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/prebuilt/linux-x86/sdl/lib/pkgconfig/
sdl.pc
0
#
sdl
pkg-config source file
3
prefix=/opt/digit/cupcake/android/prebuilt/linux-x86/
sdl
8
Name:
sdl
14
Cflags: -I${includedir}/
SDL
-D_GNU_SOURCE=1 -D_REENTRANT
/prebuilt/windows/sdl/lib/pkgconfig/
sdl.pc
0
#
sdl
pkg-config source file
3
prefix=/home/digit/android/device/prebuilt/windows/
sdl
8
Name:
sdl
14
Cflags: -I${includedir}/
SDL
-D_GNU_SOURCE=1 -Dmain=SDL_main
/external/qemu/distrib/sdl-1.2.12/
BUGS
2
Bugs are now managed in the
SDL
bug tracker, here:
11
You may also find help at the
SDL
mailing list. Subscription information:
13
http://lists.libsdl.org/listinfo.cgi/
sdl
-libsdl.org
README.ANDROID
1
This is a modified version of
SDL
1.2.12 that is used by the Android QEMU emulator.
CREDITS
8
* Scott Call, for making a home for
SDL
on the 'Net... Thanks! :)
15
* Ga?tan de Menten for writing the PHP and SQL behind the
SDL
website
17
* Tim Jones for the new look of the
SDL
website
19
* Marco Kraus for setting up
SDL
merchandise
21
* Martin Donlon for his work on the
SDL
Documentation Project
53
* Eugenia Loli, for endless work on porting
SDL
games to BeOS
69
* Peter Wiklund, for the 1998 winning
SDL
logo,
72
* Arne Claus, for the 2004 winning
SDL
logo,
82
the
SDL
mailing list.
87
and suggestions, especially the good folks on the
SDL
mailing list
[
all
...]
README
4
(
SDL
)
21
SDL
is written in C, but works with C++ natively, and has bindings to
27
found in the file "COPYING". This license allows you to use
SDL
31
The best way to learn how to use
SDL
is to check out the header files in
43
If you need help with the library, or just want to discuss
SDL
related
/external/qemu/distrib/sdl-1.2.12/src/main/win32/
version.rc
26
VALUE "FileDescription", "
SDL
\0"
28
VALUE "InternalName", "
SDL
\0"
30
VALUE "OriginalFilename", "
SDL
.dll\0"
/external/qemu/distrib/sdl-1.2.12/src/main/dummy/
SDL_dummy_main.c
2
/* Include the
SDL
main definition header */
/prebuilt/darwin-x86/sdl/
PREBUILT
4
sdl
-1.2.12-android-20080919.tar.gz
/prebuilt/linux-x86/sdl/
PREBUILT
4
sdl
-1.2.12-android-20080919.tar.gz
/prebuilt/windows/sdl/
PREBUILT
4
sdl
-1.2.12-android-20080919.tar.gz
/external/dhcpcd/compat/
linkaddr.c
53
link_addr(addr,
sdl
)
55
struct sockaddr_dl *
sdl
;
57
char *cp =
sdl
->sdl_data;
58
char *cplim =
sdl
->sdl_len + (char *)(void *)
sdl
;
62
(void)memset(&
sdl
->sdl_family, 0, (size_t)
sdl
->sdl_len - 1);
63
sdl
->sdl_family = AF_LINK;
88
sdl
->sdl_nlen = cp -
sdl
->sdl_data
[
all
...]
/external/qemu/distrib/sdl-1.2.12/src/main/macosx/
SDLMain.h
1
/* SDLMain.m - main entry point for our Cocoa-ized
SDL
app
/system/media/wilhelm/src/desktop/
SDL.c
17
/** \file
SDL
.c
SDL
platform implementation */
22
/** \brief Called by
SDL
to fill the next audio output buffer */
43
/** \brief Called during slCreateEngine to initialize
SDL
*/
66
/** \brief Called during Object::Destroy for engine to shutdown
SDL
*/
/external/qemu/distrib/sdl-1.2.12/include/
SDL_version.h
2
SDL
- Simple DirectMedia Layer
23
/* This header defines the current
SDL
version */
49
* version of the
SDL
library.
65
/* This is the version number macro for the current
SDL
version */
69
/* This macro will evaluate to true if compiled with
SDL
at least X.Y.Z */
73
/* This function gets the version of the dynamically linked
SDL
library.
SDL_thread.h
2
SDL
- Simple DirectMedia Layer
26
/* Header for the
SDL
thread management routines
28
These are independent of the other
SDL
routines.
43
/* The
SDL
thread structure, defined in SDL_thread.c */
50
We compile
SDL
into a DLL on OS/2. This means, that it's the DLL which
52
API. There is a problem with this, that only the RTL of the
SDL
.DLL will
56
start a new thread. This way, if it's the
SDL
.DLL which uses this API,
57
then the RTL of
SDL
.DLL will be used to create the new thread, and if it's
/prebuilt/darwin-x86/sdl/include/SDL/
SDL_version.h
2
SDL
- Simple DirectMedia Layer
23
/* This header defines the current
SDL
version */
49
* version of the
SDL
library.
65
/* This is the version number macro for the current
SDL
version */
69
/* This macro will evaluate to true if compiled with
SDL
at least X.Y.Z */
73
/* This function gets the version of the dynamically linked
SDL
library.
/prebuilt/linux-x86/sdl/include/SDL/
SDL_version.h
2
SDL
- Simple DirectMedia Layer
23
/* This header defines the current
SDL
version */
49
* version of the
SDL
library.
65
/* This is the version number macro for the current
SDL
version */
69
/* This macro will evaluate to true if compiled with
SDL
at least X.Y.Z */
73
/* This function gets the version of the dynamically linked
SDL
library.
/prebuilt/windows/sdl/host/include/SDL/
SDL_version.h
2
SDL
- Simple DirectMedia Layer
28
/* This header defines the current
SDL
version */
54
* version of the
SDL
library.
70
/* This is the version number macro for the current
SDL
version */
74
/* This macro will evaluate to true if compiled with
SDL
at least X.Y.Z */
78
/* This function gets the version of the dynamically linked
SDL
library.
/prebuilt/windows/sdl/include/SDL/
SDL_version.h
2
SDL
- Simple DirectMedia Layer
23
/* This header defines the current
SDL
version */
49
* version of the
SDL
library.
65
/* This is the version number macro for the current
SDL
version */
69
/* This macro will evaluate to true if compiled with
SDL
at least X.Y.Z */
73
/* This function gets the version of the dynamically linked
SDL
library.
/external/qemu/distrib/sdl-1.2.12/src/
SDL.c
2
SDL
- Simple DirectMedia Layer
24
/* Initialization code for
SDL
*/
26
#include "
SDL
.h"
51
/* The current
SDL
version */
78
SDL_SetError("
SDL
not built with video support");
93
SDL_SetError("
SDL
not built with audio support");
112
SDL_SetError("
SDL
not built with timer support");
128
SDL_SetError("
SDL
not built with joystick support");
143
SDL_SetError("
SDL
not built with cdrom support");
231
fprintf(stderr, "
SDL
Warning: %d SDL surfaces extant\n",
[
all
...]
SDL_fatal.h
2
SDL
- Simple DirectMedia Layer
24
/* General fatal signal handling code for
SDL
*/
/development/tools/emulator/opengl/tests/emulator_test_renderer/
Android.mk
9
LOCAL_SDL_CONFIG ?= prebuilt/$(PREBUILT)/
sdl
/bin/
sdl
-config
/development/tools/emulator/opengl/tests/translator_tests/GLES_CM/
Android.mk
7
LOCAL_SDL_CONFIG ?= prebuilt/$(PREBUILT)/
sdl
/bin/
sdl
-config
/development/tools/emulator/opengl/tests/translator_tests/GLES_V2/
Android.mk
7
LOCAL_SDL_CONFIG ?= prebuilt/$(PREBUILT)/
sdl
/bin/
sdl
-config
Completed in 644 milliseconds
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