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Searched
full:shadercopy
(Results
1 - 1
of
1
) sorted by null
/frameworks/base/libs/hwui/
DisplayListRenderer.h
463
SkiaShader*
shaderCopy
= mShaderMap.valueFor(shader);
465
if (
shaderCopy
== NULL ||
shaderCopy
->getGenerationId() != shader->getGenerationId()) {
466
shaderCopy
= shader->copy();
467
mShaderMap.add(shader,
shaderCopy
);
468
mShaders.add(
shaderCopy
);
469
Caches::getInstance().resourceCache.incrementRefcount(
shaderCopy
);
472
addInt((int)
shaderCopy
);
Completed in 924 milliseconds