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  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp 719 GLboolean state_s = GL_FALSE; local
722 ctx->dispatcher().glGetBooleanv(GL_TEXTURE_GEN_S,&state_s);
725 *params = state_s && state_t && state_r ? GL_TRUE: GL_FALSE;
2177 GLfloat state_s = GL_FALSE; local
2193 GLint state_s = GL_FALSE; local
2211 GLfloat state_s = GL_FALSE; local
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  /external/bison/
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