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    Searched full:vnext (Results 1 - 10 of 10) sorted by null

  /external/quake/quake/src/QW/client/
d_sprite.c 266 float du, dv, vtop, vbottom, slope, uvert, unext, vvert, vnext; local
285 vnext = pnext->v;
286 if (vnext < r_refdef.fvrecty_adj)
287 vnext = r_refdef.fvrecty_adj;
288 if (vnext > r_refdef.fvrectbottom_adj)
289 vnext = r_refdef.fvrectbottom_adj;
291 vbottom = ceil (vnext);
308 dv = vnext - vvert;
326 vvert = vnext;
  /external/quake/quake/src/WinQuake/
d_sprite.cpp 266 float du, dv, vtop, vbottom, slope, uvert, unext, vvert, vnext; local
285 vnext = pnext->v;
286 if (vnext < r_refdef.fvrecty_adj)
287 vnext = r_refdef.fvrecty_adj;
288 if (vnext > r_refdef.fvrectbottom_adj)
289 vnext = r_refdef.fvrectbottom_adj;
291 vbottom = ceil (vnext);
308 dv = vnext - vvert;
326 vvert = vnext;
  /external/skia/src/core/
SkConcaveToTriangles.cpp 240 vNext = next()->point() - point();
242 return SkPoint::CrossProduct(vNext, vPrev) >= 0;
464 SkPoint vPrev, vNext;
467 vNext.fX = next()->point().fX - point().fX;
468 vNext.fY = next()->point().fY - point().fY;
473 if (vNext.fY > 0) {
478 } else if (vNext.fY < 0) {
481 if (SkPoint::CrossProduct(vPrev, vNext) <= 0) {
490 if (vNext.fX < 0) {
501 if (vNext.fY < 0)
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/xbios/
SDL_xbios_centscreen.c 69 result = Vnext(&curmode, &listedmode);
SDL_xbios_centscreen.h 83 #define Vnext(mask,mode) \
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/lib/
libX11.a     [all...]
libX11.so 
libX11.so.6 
libX11.so.6.2 
libX11.so.6.2.0 

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