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Searched
full:vnext
(Results
1 - 10
of
10
) sorted by null
/external/quake/quake/src/QW/client/
d_sprite.c
266
float du, dv, vtop, vbottom, slope, uvert, unext, vvert,
vnext
;
local
285
vnext
= pnext->v;
286
if (
vnext
< r_refdef.fvrecty_adj)
287
vnext
= r_refdef.fvrecty_adj;
288
if (
vnext
> r_refdef.fvrectbottom_adj)
289
vnext
= r_refdef.fvrectbottom_adj;
291
vbottom = ceil (
vnext
);
308
dv =
vnext
- vvert;
326
vvert =
vnext
;
/external/quake/quake/src/WinQuake/
d_sprite.cpp
266
float du, dv, vtop, vbottom, slope, uvert, unext, vvert,
vnext
;
local
285
vnext
= pnext->v;
286
if (
vnext
< r_refdef.fvrecty_adj)
287
vnext
= r_refdef.fvrecty_adj;
288
if (
vnext
> r_refdef.fvrectbottom_adj)
289
vnext
= r_refdef.fvrectbottom_adj;
291
vbottom = ceil (
vnext
);
308
dv =
vnext
- vvert;
326
vvert =
vnext
;
/external/skia/src/core/
SkConcaveToTriangles.cpp
240
vNext
= next()->point() - point();
242
return SkPoint::CrossProduct(
vNext
, vPrev) >= 0;
464
SkPoint vPrev,
vNext
;
467
vNext
.fX = next()->point().fX - point().fX;
468
vNext
.fY = next()->point().fY - point().fY;
473
if (
vNext
.fY > 0) {
478
} else if (
vNext
.fY < 0) {
481
if (SkPoint::CrossProduct(vPrev,
vNext
) <= 0) {
490
if (
vNext
.fX < 0) {
501
if (
vNext
.fY < 0)
[
all
...]
/external/qemu/distrib/sdl-1.2.12/src/video/xbios/
SDL_xbios_centscreen.c
69
result =
Vnext
(&curmode, &listedmode);
SDL_xbios_centscreen.h
83
#define
Vnext
(mask,mode) \
/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/lib/
libX11.a
[
all
...]
libX11.so
libX11.so.6
libX11.so.6.2
libX11.so.6.2.0
Completed in 941 milliseconds