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    Searched full:xadjust (Results 1 - 7 of 7) sorted by null

  /development/tools/emulator/opengl/tests/ut_renderer/
X11Windowing.cpp 50 int xAdjust = X11_wmXAdjust;
66 x, y, x+xAdjust, y+yAdjust);
67 XMoveWindow(disp, win, x + xAdjust, y + yAdjust);
71 X11_wmXAdjust = xAdjust = x - xNew;
74 __FUNCTION__, xNew, yNew, xAdjust, yAdjust, x+xAdjust, y+yAdjust);
75 XMoveWindow(disp, win, x + xAdjust, y + yAdjust );
  /external/icu4c/layout/
LayoutEngine.cpp 383 float xAdjust = 0;
405 glyphStorage.adjustPosition(p, xAdjust, 0, success);
408 xAdjust -= xAdvance;
414 glyphStorage.adjustPosition(glyphCount, xAdjust, 0, success);
419 float xAdjust = 0;
447 glyphStorage.adjustPosition(p, xAdjust, 0, success);
450 xAdjust -= xAdvance;
456 glyphStorage.adjustPosition(glyphCount, xAdjust, 0, success);
OpenTypeLayoutEngine.cpp 394 float xAdjust = 0, yAdjust = 0;
406 xAdjust += xKerning;
417 glyphStorage.adjustPosition(i, xAdjust + xPlacement, -(yAdjust + yPlacement), success);
419 xAdjust += fFontInstance->xUnitsToPoints(xAdvance);
423 glyphStorage.adjustPosition(glyphCount, xAdjust, -yAdjust, success);
LEGlyphStorage.cpp 441 void LEGlyphStorage::adjustPosition(le_int32 glyphIndex, float xAdjust, float yAdjust, LEErrorCode &success)
452 fPositions[glyphIndex * 2] += xAdjust;
LEGlyphStorage.h 421 * @param xAdjust the adjustment to the glyph's X position
427 void adjustPosition(le_int32 glyphIndex, float xAdjust, float yAdjust, LEErrorCode &success);
  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11wm.c 339 int xAdjust = X11_wmXAdjust;
361 x, y, x+xAdjust, y+yAdjust);
362 XMoveWindow(SDL_Display, WMwindow, x + xAdjust, y + yAdjust);
366 X11_wmXAdjust = xAdjust = x - xNew;
369 __FUNCTION__, xNew, yNew, xAdjust, yAdjust, x+xAdjust, y+yAdjust);
370 XMoveWindow(SDL_Display, WMwindow, x + xAdjust, y + yAdjust );
  /system/core/libpixelflinger/
trap.cpp 710 int32_t xadjust = (edge->x_incr * (ymin-y1)) >> TRI_FRACTION_BITS; local
711 edge->x += xadjust;
898 int32_t xadjust = (edge->x_incr * (ymin-y1)) local
900 edge->x += xadjust;
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