/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/X11/ |
ImUtil.h | 18 XImage *srcimg, 19 register XImage *dstimg, 29 register XImage *image);
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Xutil.h | 190 XImage *ximage); 192 XImage *ximage, 195 XImage *ximage, 198 extern XImage *XSubImage( 199 XImage *ximage, 203 XImage *ximage [all...] |
Xlib.h | 426 } XImage; [all...] |
/external/chromium/chrome/browser/ui/window_snapshot/ |
window_snapshot_x.cc | 37 XImage* image = XGetImage( 56 LOG(ERROR) << "Unable to create Cairo surface from XImage data";
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/external/libpng/contrib/gregbook/ |
rpng-x.c | 139 static XImage *ximage; variable 660 ximage = XCreateImage(display, visual, depth, ZPixmap, 0, 663 if (!ximage) { 676 ximage->byte_order = MSBFirst; 693 int ximage_rowbytes = ximage->bytes_per_line; 694 /* int bpp = ximage->bits_per_pixel; */ 701 Trace((stderr, " (bpp = %d)\n", ximage->bits_per_pixel)) 702 Trace((stderr, " (byte_order = %s)\n", ximage->byte_order == MSBFirst? 703 "MSBFirst" : (ximage->byte_order == LSBFirst? "LSBFirst" : "unknown")) [all...] |
rpng2-x.c | 273 static XImage *ximage; variable [all...] |
/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/X11/extensions/ |
XShm.h | 107 XImage* /* image */, 120 XImage* /* image */, 126 XImage *XShmCreateImage(
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/external/mesa3d/docs/ |
perf.html | 28 rendering into back buffer which is an XImage 35 rendering into back buffer which is an XImage
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README.CYGWIN | 112 Mesa can use either an X Pixmap or XImage as the backbuffer when in 113 double buffer mode. Using GLX, the default is to use an XImage. The 115 values for MESA_BACK_BUFFER are: Pixmap and XImage (only the first 119 XImage is faster when Mesa has to do pixel-by-pixel rendering. If you 120 need depth buffering the XImage will almost surely be faster. Exper-
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xlibdriver.html | 73 Mesa can use either an X Pixmap or XImage as the back color buffer when in 75 The default is to use an XImage. 78 <b>XImage</b> (only the first letter is checked, case doesn't matter). 82 Using XImage is almost always faster than a Pixmap since it resides in 85 to transfer the XImage to the on-screen window.
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envvars.html | 42 either "pixmap" or "ximage"
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versions.html | 279 <li>non-depth-buffered XImage polygons are faster 298 <li>XImage byte swapping didn't always work [all...] |
VERSIONS | 212 - non-depth-buffered XImage polygons are faster 227 - XImage byte swapping didn't always work [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/x11/ |
SDL_x11video.h | 84 XImage *Ximage; /* The X image for our window */ 186 #define SDL_Ximage (this->hidden->Ximage)
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SDL_x11sym.h | 38 SDL_X11_SYM(XImage*,XCreateImage,(Display* a,Visual* b,unsigned int c,int d,int e,char* f,unsigned int g,unsigned int h,int i,int j),(a,b,c,d,e,f,g,h,i,j),return) 89 SDL_X11_SYM(int,XPutImage,(Display* a,Drawable b,GC c,XImage* d,int e,int f,int g,int h,unsigned int i,unsigned int j),(a,b,c,d,e,f,g,h,i,j),return) 167 SDL_X11_SYM(Status,XShmPutImage,(Display* a,Drawable b,GC c,XImage* d,int e,int f,int g,int h,unsigned int i,unsigned int j,Bool k),(a,b,c,d,e,f,g,h,i,j,k),return) 168 SDL_X11_SYM(XImage*,XShmCreateImage,(Display* a,Visual* b,unsigned int c,int d,char* e,XShmSegmentInfo* f,unsigned int g,unsigned int h),(a,b,c,d,e,f,g,h),return)
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SDL_x11mouse.c | 57 XImage *data_image, *mask_image;
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SDL_x11image.c | 128 SDL_SetError("Couldn't create XImage");
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SDL_x11wm.c | 48 XImage *icon_image;
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SDL_x11video.c | 249 if ( current_video->hidden->Ximage ) { [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/ |
SDL_cgxvideo.h | 67 Uint8 *Ximage; /* The X image for our window */ 128 #define SDL_Ximage (this->hidden->Ximage)
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SDL_cgximage.c | 99 SDL_SetError("Couldn't create XImage");
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/external/skia/src/utils/unix/ |
SkOSWindow_Unix.cpp | 234 static bool convertBitmapToXImage(XImage& image, const SkBitmap& bitmap) 260 XImage image;
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/external/quake/quake/src/WinQuake/ |
vid_x.cpp | 81 //static XImage *x_image; 92 static XImage *x_framebuffer[2] = { 0, 0 }; 183 void st2_fixup( XImage *framebuf, int x, int y, int width, int height) 219 void st3_fixup( XImage *framebuf, int x, int y, int width, int height)
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vid_sunx.cpp | 139 static XImage *x_framebuffer[2] = { 0, 0 }; 220 void st2_fixup( XImage *framebuf, int x, int y, int width, int height) 256 void st3_fixup( XImage *framebuf, int x, int y, int width, int height)
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/external/quake/quake/src/QW/client/ |
vid_x.c | 87 //static XImage *x_image;
98 static XImage *x_framebuffer[2] = { 0, 0 };
159 void st2_fixup( XImage *framebuf, int x, int y, int width, int height)
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