Lines Matching refs:across
2512 SPILL_TMP1(%ecx) # save obj pointer across call
2562 SPILL_TMP1(%ecx) # save objpointer across call
2617 SPILL_TMP1(%ecx) # save obj pointer across call
2670 SPILL_TMP1(%ecx) # save obj pointer across call
2723 SPILL_TMP1(%ecx) # save obj pointer across call
2776 SPILL_TMP1(%ecx) # save obj pointer across call
2829 SPILL_TMP1(%ecx) # save obj pointer across call
2882 SPILL_TMP1(%ecx) # save obj pointer across call
2932 SPILL_TMP1(%ecx) # save obj pointer across call
2987 SPILL_TMP1(%ecx) # save obj pointer across call
3048 SPILL_TMP1(%ecx) # save obj pointer across call
3102 SPILL_TMP1(%ecx) # save obj pointer across call
3156 SPILL_TMP1(%ecx) # save obj pointer across call
3210 SPILL_TMP1(%ecx) # save obj pointer across call
7138 SPILL_TMP1(%ecx) # save obj pointer across call
7192 SPILL_TMP1(%ecx) # save obj pointer across call
7331 SPILL_TMP1(%ecx) # save obj pointer across call
7799 SPILL_TMP1(%ecx) # save obj pointer across call