Lines Matching full:i16
15 define <4 x i16> @vzipi16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
18 ;CHECK-NEXT: vadd.i16
19 %tmp1 = load <4 x i16>* %A
20 %tmp2 = load <4 x i16>* %B
21 %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 4, i32 1, i32 5>
22 %tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 2, i32 6, i32 3, i32 7>
23 %tmp5 = add <4 x i16> %tmp3, %tmp4
24 ret <4 x i16> %tmp5
41 define <8 x i16> @vzipQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind {
44 ;CHECK-NEXT: vadd.i16
45 %tmp1 = load <8 x i16>* %A
46 %tmp2 = load <8 x i16>* %B
47 %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11>
48 %tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
49 %tmp5 = add <8 x i16> %tmp3, %tmp4
50 ret <8 x i16> %tmp5