Lines Matching full:i16
3 %struct.XATest = type { float, i16, i8, i8 }
5 %struct.XBlendMode = type { i16, i16, i16, i16, %struct.GIC4, i16, i16, i8, i8, i8, i8 }
8 %struct.XCBuffer = type { i16, i16, [8 x i16] }
10 %struct.XConvolution = type { %struct.GIC4, %struct.XICSS, i16, i16, float*, i32, i32 }
11 %struct.XDepthTest = type { i16, i16, i8, i8, i8, i8, double, double }
13 %struct.XFogMode = type { %struct.GIC4, float, float, float, float, float, i16, i16, i16, i8, i8 }
15 %struct.XHintMode = type { i16, i16, i16, i16, i16, i16, i16, i16, i16, i16 }
16 %struct.XHistogram = type { %struct.XFramebufferAttachment*, i32, i16, i8, i8 }
20 %struct.XLightModel = type { %struct.GIC4, [8 x %struct.XLight], [2 x %struct.XMaterial], i32, i16, i16, i16, i8, i8, i8, i8, i8, i8 }
22 %struct.XLineMode = type { float, i32, i16, i16, i8, i8, i8, i8 }
23 %struct.XLogicOp = type { i16, i8, i8 }
26 %struct.XMinmax = type { %struct.XMinmaxTable*, i16, i8, i8 }
28 %struct.XMipmaplevel = type { [4 x i32], [4 x i32], [4 x float], [4 x i32], i32, i32, float*, i8*, i16, i16, i16, i16, [2 x float] }
37 %struct.XPointMode = type { float, float, float, float, %struct.XPointLineLimits, float, i8, i8, i8, i8, i16, i16, i32, i16, i16 }
38 %struct.XPGMode = type { [128 x i8], float, float, i16, i16, i16, i16, i8, i8, i8, i8, i8, i8, i8, i8 }
41 %struct.XRegisterCCsPerPortionState = type { [4 x %struct.XRegisterCCsPerVariableState], i8, i8, i8, i8, i16, i16, i16, i16, i16, i16 }
43 %struct.XRegisterCCsPerVariableState = type { i16, i16, i16, i16 }
45 %struct.XState = type { i16, i16, i16, i16, i32, i32, [256 x %struct.GIC4], [128 x %struct.GIC4], %struct.XViewport, %struct.XXF, %struct.XLightModel, %struct.XATest, %struct.XBlendMode, %struct.XClearC, %struct.XCBuffer, %struct.XDepthTest, %struct.XArrayRange, %struct.XFogMode, %struct.XHintMode, %struct.XLineMode, %struct.XLogicOp, %struct.XMaskMode, %struct.XPMode, %struct.XPointMode, %struct.XPGMode, %struct.XScissorTest, i32, %struct.XStencilTest, [16 x %struct.XTMode], %struct.XArrayRange, [8 x %struct.XTCoordGen], %struct.XClipPlane, %struct.XMultisample, %struct.XRegisterCCs, %struct.XArrayRange, %struct.XArrayRange, [3 x %struct.XPipelineProgramState], %struct.XXFFeedback, i32*, %struct.XFixedFunctionProgram, [3 x i32] }
46 %struct.XStencilTest = type { [3 x { i32, i32, i16, i16, i16, i16 }], i32, [4 x i8] }
47 %struct.XTCoordGen = type { { i16, i16, %struct.GIC4, %struct.GIC4 }, { i16, i16, %struct.GIC4, %struct.GIC4 }, { i16, i16, %struct.GIC4, %struct.GIC4 }, { i16, i16, %struct.GIC4, %struct.GIC4 }, i8, i8, i8, i8 }
48 %struct.XTGeomState = type { i16, i16, i16, i16, i16, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, [6 x i16], [6 x i16] }
49 %struct.XTLevel = type { i32, i32, i16, i16, i16, i8, i8, i16, i16, i16, i16, i8* }
50 %struct.XTMode = type { %struct.GIC4, i32, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, float, float, float, i16, i16, i16, i16, i16, i16, [4 x i16], i8, i8, i8, i8, [3 x float], [4 x float], float, float }
51 %struct.XTParamState = type { i16, i16, i16, i16, i16, i16, %struct.GIC4, float, float, float, float, i16, i16, i16, i16, float, i16, i8, i8, i32, i8* }
53 %struct.XTState = type { i16, i8, i8, i16, i16, float, i32, %struct.GISWRSurface*, %struct.XTParamState, %struct.XTGeomState, %struct.XTLevel, [6 x [15 x %struct.XTLevel]] }
54 %struct.XXF = type { [24 x [16 x float]], [24 x [16 x float]], [16 x float], float, float, float, float, float, i8, i8, i8, i8, i32, i32, i32, i16, i16, i8, i8, i8, i8, i32 }
64 %struct.PPSToken = type { { i16, i16, i32 } }