Home | History | Annotate | Download | only in pixelflinger2

Lines Matching defs:endX

200                       endX = end->position.x;
202 assert(bufferWidth > startX && bufferWidth > endX);
212 const VectorComp_t div = VectorComp_t_CTR(1 / (float)(endX - startX));
238 if (endX >= startX)
239 scanLineFunction(&vertex, &vertexDx, constants, frame, depth, stencil, activeStencil, endX - startX + 1);
263 // endX = end->position.x;
265 // //assert(ctx->frameSurface.width > startX && ctx->frameSurface.width > endX);
270 // const VectorComp_t div = VectorComp_t_CTR(1 / (float)(endX - startX));
314 // if (endX >= startX) {
315 // scanLineFunction(&vertex, &vertexDx, ctx->glCtx->CurrentProgram->ValuesUniform, frame, depth, stencil, &ctx->activeStencil, endX - startX + 1);
333 // for (unsigned x = startX; x <= endX; x++) {