Lines Matching full:texture
33 * pass. (rasterizing such that texture samples fall exactly halfway
55 * The intepretation of the texture matrix depends on the sample mode. The
56 * texture matrix is applied both when the texture coordinates are explicit
57 * and when vertex positions are used as texture coordinates. In the latter
58 * case the texture matrix is applied to the pre-view-matrix position
62 * The post-matrix texture coordinates are in normalize space with (0,0) at
73 * The angle from the origin of texture coordinates in post-matrix space
86 * Describes how a texture is sampled when coordinates are outside the
87 * texture border
98 * For the filters which perform more than one texture sample (convolution,
99 * erode, dilate), this determines the direction in which the texture
149 * Sets the sampler's texture coordinate domain to a
156 * Swaps the R and B components when reading from the texture. Has no effect
157 * if the texture is alpha only.
214 * Sets the parameters for kRadial2_SampleMode. The texture