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Lines Matching refs:DeviceContext

26     class DeviceContext;
40 * @param deviceContext interface for the device's the graphics context
42 explicit SkDeferredCanvas(SkDevice* device, DeviceContext* deviceContext);
56 * Specify a deviceContext to be used by this canvas. Calling
57 * setDeviceContext will release the previously set deviceContext, if any.
58 * A deviceContext must be specified if the device uses a graphics context
64 * @deviceContext interface for the device's the graphics context
65 * @return The deviceContext argument, for convenience.
67 DeviceContext* setDeviceContext(DeviceContext* deviceContext);
142 class DeviceContext : public SkRefCnt {
154 * @param deviceContext callback interface for managing graphics
158 DeviceContext* deviceContext = NULL);
163 * @param deviceContext callback interface for managing graphics
166 void setDeviceContext(DeviceContext* deviceContext);
282 DeviceContext* fDeviceContext;