Home | History | Annotate | Download | only in gl

Lines Matching refs:AttachShader

1200     GL_CALL(AttachShader(progID, programData->fVShaderID));
1202 GL_CALL(AttachShader(progID, programData->fGShaderID));
1204 GL_CALL(AttachShader(progID, programData->fFShaderID));