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Lines Matching refs:destinationX

635             float destinationX = roundf(rect.x() - lineWidth);
637 CGContextDrawLayerAtPoint(context, CGPointMake(destinationX, destinationY), layer);
1028 const float destinationX = roundf(rect.x() - lineWidth);
1030 CGContextDrawLayerAtPoint(context, CGPointMake(destinationX, destinationY), layer);