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Lines Matching refs:drawPixmap

114         // We use drawPixmap rather than detaching, because it's more efficient on OpenGL.
115 pixmapPainter.drawPixmap(0, 0, srcPixmap);
117 pixmapPainter.drawPixmap(0, 0, maskPixmap);
120 painter->drawPixmap(offset, pixmap);
460 painter.drawPixmap(cleanBounds.topLeft(), oldPixmap, cleanBounds);
648 painter->drawPixmap(0, 0, backingStore);
653 painter->drawPixmap(m_state.contentsRect, m_currentContent.pixmap);