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Lines Matching refs:PlatformPath

476 PlatformPath::PlatformPath()
482 void PlatformPath::ensureSubpath()
492 void PlatformPath::addToSubpath(const PlatformPathElement& e)
547 void PlatformPath::append(const PlatformPathElement& e)
554 void PlatformPath::append(const PlatformPath& p)
564 void PlatformPath::clear()
573 void PlatformPath::strokePath(HDC dc, const AffineTransform* transformation) const
578 void PlatformPath::fillPath(HDC dc, const AffineTransform* transformation) const
585 void PlatformPath::translate(const FloatSize& size)
595 void PlatformPath::transform(const AffineTransform& t)
605 bool PlatformPath::contains(const FloatPoint& point, WindRule rule) const
619 void PlatformPath::moveTo(const FloatPoint& point)
626 void PlatformPath::addLineTo(const FloatPoint& point)
633 void PlatformPath::addQuadCurveTo(const FloatPoint& cp, const FloatPoint& p)
640 void PlatformPath::addBezierCurveTo(const FloatPoint& cp1, const FloatPoint& cp2, const FloatPoint& p)
647 void PlatformPath::addArcTo(const FloatPoint& fp1, const FloatPoint& fp2, float radius)
710 void PlatformPath::closeSubpath()
717 void PlatformPath::addEllipse(const FloatPoint& p, float a, float b, float sar, float ear, bool anticlockwise)
739 void PlatformPath::addRect(const FloatRect& r)
751 void PlatformPath::addEllipse(const FloatRect& r)
757 void PlatformPath::apply(void* info, PathApplierFunction function) const