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Lines Matching defs:continuation

59     // Make sure we do not retain "this" in the continuation outline table map of our containing blocks.
61 bool containingBlockPaintsContinuationOutline = continuation() || isInlineElementContinuation();
75 // Destroy our continuation before anything other than anonymous children.
77 // have continuations of their own that are anonymous children of our continuation.
78 RenderBoxModelObject* continuation = this->continuation();
79 if (continuation) {
80 continuation->destroy();
113 RenderBoxModelObject* continuation = this->continuation();
114 if (!continuation || continuation->isInline())
115 return toRenderInline(continuation);
116 return toRenderBlock(continuation)->inlineElementContinuation();
141 RenderBoxModelObject* nextCont = currCont->continuation();
199 if (continuation())
207 return toRenderInline(renderer)->continuation();
245 // |newChild|. We then make that block box a continuation of this inline. We take all of
252 RenderBoxModelObject* oldContinuation = continuation();
256 // has to move into the inline continuation. Call updateBeforeAfterContent to ensure that our :after
299 // Hook |clone| up as the continuation of the middle block.
324 // Hook the clone up as a continuation of |curr|.
326 oldCont = inlineCurr->continuation();
331 // has to move into the inline continuation. Call updateBeforeAfterContent to ensure that the inline's :after
377 // We can reuse this block and make it the preBlock of the next continuation.
443 // A continuation always consists of two potential candidates: an inline or an anonymous
478 if (continuation()) {
479 if (continuation()->isBox()) {
480 RenderBox* box = toRenderBox(continuation());
481 continuation()->absoluteRects(rects,
485 continuation()->absoluteRects(rects, tx - containingBlock()->x(), ty - containingBlock()->y());
564 if (continuation())
565 continuation()->absoluteQuads(quads);
733 RenderBoxModelObject* c = continuation();
964 if (!firstLineBoxIncludingCulling() && !continuation())
1013 if (continuation() && !continuation()->isInline()) {
1014 IntRect contRect = continuation()->rectWithOutlineForRepaint(repaintContainer, ow);
1190 if (continuation())
1191 continuation()->updateDragState(dragOn);
1198 RenderBoxModelObject* oldContinuation = continuation();
1214 // We're in the continuation of a split inline. Adjust our local point to be in the coordinate space
1365 if (continuation()) {
1366 if (continuation()->isInline())
1367 continuation()->addFocusRingRects(rects,
1368 tx - containingBlock()->x() + continuation()->containingBlock()->x(),
1369 ty - containingBlock()->y() + continuation()->containingBlock()->y());
1371 continuation()->addFocusRingRects(rects,
1372 tx - containingBlock()->x() + toRenderBox(continuation())->x(),
1373 ty - containingBlock()->y() + toRenderBox(continuation())->y());