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Lines Matching refs:layerBounds

387     // This method figures out our layerBounds in coordinates relative to
390 void calculateRects(const RenderLayer* rootLayer, const IntRect& paintDirtyRect, IntRect& layerBounds,
404 bool intersectsDamageRect(const IntRect& layerBounds, const IntRect& damageRect, const RenderLayer* rootLayer) const;
549 bool hitTestContents(const HitTestRequest&, HitTestResult&, const IntRect& layerBounds, const IntPoint& hitTestPoint, HitTestFilter) const;